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rustpve

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Everything posted by rustpve

  1. Will this work with the current update? Thanks!
  2. rustpve

    Train Homes

    The way you place a base on the rails, can you also remove it from rails back to where you build it?
  3. rustpve

    Not Working On Carbon

    VirtualQuarries.cs 1550:55 'PlayerInventory' does not contain a definition for 'AllItems' and no accessible extension method 'AllItems' accepting a first argument of type 'Playe... rInventory' could be found (are you missing a using directive or an assembly reference?) changed the AllItems to containerMain.itemList Worked.
  4. rustpve

    Not Working On Carbon

    [Info("VirtualQuarries", "ThePitereq", "2.4.5")] Looks like that's the latest one I'm using.
  5. rustpve

    Not Working On Carbon

    CS1061: 'PlayerInventory' does not contain a definition for 'AllItems' and no accessible extension method 'AllItems' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) Line: 1550 Column: 55
  6. rustpve

    Not Working On Carbon

    Hey there, not sure you support updates for Carbon but just fyi, it's not working on the Carbon framework.
  7. rustpve

    Buy permission?

    Yay, adding "marketterminal" worked!
  8. rustpve

    error when give

    I'm using Corbon and got this error when trying to give via console -- It worked via the F1 console though. marketplace.give 76561199527563137 Failed executing console command 'marketplace.give' in 'Personal Marketplace v1.2.3 by ZEODE' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.PersonalMarketplace.ChatGiveCmd(IPlayer player, string command, string[] args) in /home/container/carbon/plugins/PersonalMarketplace.cs:line 860 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
  9. That worked for now. Wish we had it to automatically reset on wipe or to have the option in config.
  10. Would like an update for this too.
  11. I'm also running into an issue where when I wipe the server players can't claim more horses because they have slots taken up even though its a new wipe. Is there a way to clear automatically with each wipe?
  12. rustpve

    Remove From Loot Tables

    How can we make it so that they don't show up in circulation (loot tables at all)? I don't want them to be able to find these. I want to be able to give them as gifts only.
  13. got the plugin and tested. super fun. one question though... is there a way to make it so that attacks only occur once event is attacked by player/team? For instance I don't want random naked getting killed at harbor. Attacks should only start when attacked and only to the player or team involved. Thanks,
  14. rustpve

    Harbor Event

    got the plugin and tested. super fun. one question though... is there a way to make it so that attacks only occur once event is attacked by player/team? For instance I don't want random naked getting killed at harbor. Attacks should only start when attacked and only to the player or team involved. Thanks,
  15. rustpve

    Harbor Event

    got the plugin and tested. super fun. one question though... is there a way to make it so that attacks only occur once event is attacked by player/team? For instance I don't want random naked getting killed at harbor. Attacks should only start when attacked and only to the player or team involved. Thanks,
  16. rustpve

    Raidable Bases

    Fixed. uploaded the .cs file directly from my host dashboard and that worked for some reason.
  17. rustpve

    Raidable Bases

    I'm getting error: Error while compiling RaidableBases: Unexpected character ' That is in console. Any ideas?
  18. Got it working right. Thanks Nivex!
  19. Oh my. Okay thanks I'll reinstall the tiers. Odd that it shows the Expert bases but on map it says easy raid. I'll reinstall and see what happens. Thanks Nivex.
  20. Well, I'm using 2.7.4 now and seeing the attached for a base that's expert level.
  21. let me try 2.7.4 and see if that fixes. TY
  22. I am using the latest version 2.7.6.
  23. All the raidable bases are showing up as normal raidable bases on the map with green dots. They use to be different colors for the level associated with the color. Not sure what happen or how I correct this.
  24. rustpve

    Building Skins

    100%
  25. rustpve

    Kits

    I'm guessing I have to make the Automatic Wipe On Wipe config setting to true in order for the option to redeem the kit again on new wipe? I'm still confused about what the cooldownafterwipe setting does. Is there a place to get more information about the settings in the config and within the UI? Thanks again.
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