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Everything posted by SlayersRust
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Also quick question while I have the ticket open. Could you make the event also work for Scarecrows and Murderers? I use the ZombieHorde plugin and we have lots of zombies players can kill. But currently killing them does not add to the total kills. Only Scientists will add to the leaderboard.
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Hah I'm admin i was flying around testing the event to see how many bots I could kill
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Here is my config. Ignore the (1) I just had a few others when i saved BotPurgeEvent (1).json
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First off the event ends much further after it should after the 7 Minutes, I have it set to run for 7 minutes and instead of ending after 7 minutes it starts counting into the negative like in the image shown. Also I'm getting this console error Failed to call hook 'OnPlayerDeath' on plugin 'BotPurgeEvent v2.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotPurgeEvent.OnPlayerDeath (BasePlayer player, HitInfo hitInfo) [0x00027] in <d7445dcff2cc40098c0f26fab75edca6>:0 at Oxide.Plugins.BotPurgeEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00139] in <d7445dcff2cc40098c0f26fab75edca6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
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I know this is on purpose but could you possibly include a second version of the map where the Raidable Base Islands are buildable? Would be really amazing for my players who like building huge clan bases I would just do a live update to the server instead of wiping if the build block zones were just removed Great work on the map! Looks awesome so far
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Glitched rock you can crawl into and build and shoot players through the rocks At K8 location in the screenshot
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Error when trying to fire rocket after typing commands
SlayersRust posted A Support Request in Support
I get this error when trying to fire a rocket after typing /tdk true and /tdk 7. I have my config set to fire off 7 rockets. I gave the correct permissions to my oxide group "destroyer" then granted that group to myself. I'll include my config as well. The only way I get it to work is by logging off the server and logging on again then typing the commands again and crafting new rocket launchers. I do this a few times then it magically works. - See attached for config Failed to call hook 'OnRocketLaunched' on plugin 'TheDoorKnocker v1.4.3' (KeyNotFoundException: The given key '76561198059348841' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.TheDoorKnocker.OnRocketLaunched (BasePlayer player, BaseEntity entity) [0x0002f] in <1dd03f036fd24aa891ed1c514afdee06>:0 at Oxide.Plugins.TheDoorKnocker.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003af] in <1dd03f036fd24aa891ed1c514afdee06>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 TheDoorKnocker.json -
Does anyone have a good config for virtualquarries for a 10x and 100x server? Willing to pay. For some reason @ThePitereqthis file keeps downloading at 0kb couid you fix this file or send me the config? I have tried 1000 things and I cannot get any configs to work and no quarries appear in game even after adding all permissions etc Example Config With additional quarry types, more upgrade levels etc. (my private configuration) VirtualQuarries.json40.45 kB ・ 1,205 downloads
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Okay seemed to work on 1 server so far, I had 1 player so far send me the location and it was correct
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nevermind i found it after spamming up
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When I click bottom middle square nothing appears on my screen. No matter how much I click up down, right left, the UI will not appear again
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Okay I'll try that on all 12 of my servers now and see where the other players say they see it cheers
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So what do I need to change so all players see it in the same location?
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These are my settings and its anchored from bottom right "UI anchor settings": { "anchor_min": "0.5 0.5", "anchor_max": "0.5 0.5", "offset_min": "247.135 -388", "offset_max": "404.865 -344" }, "UI color settings": { "mainPanelCol": "0.245283 0.245283 0.245283 0.8", "backPanelCol": "0.2075472 0.2075472 0.2075472 1"
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Failed to call hook 'OnEntityTakeDamage' on plugin 'HeliSignals v1.2.26' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.HeliSignals.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x00045] in <757bda7640454637ae8f674d263c47f6>:0 at Oxide.Plugins.HeliSignals.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005a0] in <757bda7640454637ae8f674d263c47f6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
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Getting lots of the following error spam in console. On latest version [Info("CustomButtons", "David", "2.0.72")] Here is my configs attached for Config and data file Failed to call hook 'OnPlayerSleepEnded' on plugin 'CustomButtons v2.0.72' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomButtons.ShowButtons (BasePlayer player) [0x00011] in <fb8b3111b75a4e189bec3a08c2482b38>:0 at Oxide.Plugins.CustomButtons.OnPlayerSleepEnded (BasePlayer player) [0x0000a] in <fb8b3111b75a4e189bec3a08c2482b38>:0 at Oxide.Plugins.CustomButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00db6] in <fb8b3111b75a4e189bec3a08c2482b38>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 CuiData.json CustomButtons.json
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So I’ve used /stemoveui to adjust the location of the event UI directly next to the hotbar. it’s at a perfect location on my screen but on others screens it can be in many different areas. How can I make sure it stays at the exact same location for all players? I want it to the right of the hotbar here are the photos showing it in different locations for different players and myself
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Running latest version and I'm getting this on reload DeployableNature was compiled successfully in 1441ms Failed to call hook 'Unload' on plugin 'DeployableNature v1.0.32' (ArgumentException: An item with the same key has already been added. Key: chicken[44397522]) at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <f98723dd4586469db5213ec59da723ca>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at ListHashSet`1[T].Add (T val) [0x0000c] in <abfbea70e75d454ebcb26dcfeb050f49>:0 at AIThinkManager.RemoveAnimal (IThinker toRemove) [0x00000] in <61d1fa95f1264e9f9b261ea2a797ce72>:0 at BaseAnimalNPC.DoServerDestroy () [0x00009] in <61d1fa95f1264e9f9b261ea2a797ce72>:0 at BaseNetworkable.DoEntityDestroy () [0x00026] in <61d1fa95f1264e9f9b261ea2a797ce72>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseNetworkable.Kill_Patch1(BaseNetworkable,BaseNetworkable/DestroyMode) at Oxide.Plugins.DeployableNature.Unload () [0x000c6] in <c8ad5afa4e404b028e9b8e361d0a46f0>:0 at Oxide.Plugins.DeployableNature.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00240] in <c8ad5afa4e404b028e9b8e361d0a46f0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Unloaded plugin DeployableNature v1.0.32 by imthenewguy [DeployableNature] Automatically Harmony patched 'CollectibleEntity.DoPickup_Patch1' method. (CollectibleEntity_DoPickup_Patch) [DeployableNature] Automatically Harmony patched 'ResourceDispenser.GiveResourceFromItem_Patch1' method. (ResourceDispenser_GiveResourceFromItem_Patch) [DeployableNature] Registered permission: deployablenature.vip Loaded plugin DeployableNature v1.0.32 by imthenewguy
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It works but blocks all vendors not just vehicle vendors I wanted to only block the Airwolf vendor but this also blocked all the bandit camp weapon vendors etc
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Issue unable to access other bandit camp vendor sellers
SlayersRust posted A Support Request in Support
I just wanted to block the Airwolf vehicle vendor but instead this plugin blocked even the weapon selling vendors etc. Can you fix this to only block the Airwolf Vehicle vendor? -
Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HitDamage.SetFlag (BasePlayer player, System.Boolean setTo) [0x0000f] in <69925bf85ed54c1b8c47c94dcdb0f078>:0 at Oxide.Plugins.HitDamage+<>cDisplayClass5_0.<OnEntityTakeDamage>b0 () [0x00021] in <69925bf85ed54c1b8c47c94dcdb0f078>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HitDamage.SetFlag (BasePlayer player, System.Boolean setTo) [0x0000f] in <69925bf85ed54c1b8c47c94dcdb0f078>:0 at Oxide.Plugins.HitDamage+<>cDisplayClass5_0.<OnEntityTakeDamage>b0 () [0x00021] in <69925bf85ed54c1b8c47c94dcdb0f078>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HitDamage.SetFlag (BasePlayer player, System.Boolean setTo) [0x0000f] in <69925bf85ed54c1b8c47c94dcdb0f078>:0 at Oxide.Plugins.HitDamage+<>cDisplayClass5_0.<OnEntityTakeDamage>b0 () [0x00021] in <69925bf85ed54c1b8c47c94dcdb0f078>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Collector[6207707] was killed by Ed West[76561198202459222] at (-363.18, 47.48, 1020.64)
