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Everything posted by Jbird
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- 184 comments
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- #boat
- #facepunch
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Of course @IkitClaw I am sure I can help sort out your issue as well.
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Just be sure the things you are changing correlate with the options you've chosen. If you are using the prefab path you cannot alter the probability because it's already set in that prefab paths loot table. So changing the items min and max for your 'own loot table' will not affect the prefab path option.
- 97 comments
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- #barricade
- #ch47
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Can you expand a little on that @JoshRosh you can just add another Sledge preset. What exactly are you trying to accomplish because unless I am mistaken you can accomplish what you are attempting without changing the CS file.
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It's a little bit confusing but I think I can simplify it for you @Ghosthunter. Essentially the number there is not the position, it's the preset. So instead of 1, 2, 3, you're going to keep using 1 over and over. Or if you add a 2nd preset then you use 2 to add spawns to that preset. It should actually give you errors when you try to add to a non existent preset but this should clear it up for you I hope. I made a guide, if you're in the Mad Mapper Discord it's pinned in the Kpuc chat channel.
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There are settings to help ensure this will work as intended. "If the NPC ends up below ocean sea level, should the NPC return to it's place of appearance? [true/false]": true, "Type of navigation grid (0 - used mainly on the island, 1 - used mainly under water or under land, as well as outside the map, can be used on some monuments)": 1,
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You should join the Mad Mapper Discord @IkitClaw and create a ticket when you're there.
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You can change the minimum and maximum to 0 for the timer if you would like. They will no longer spawn automatically and will only spawn with a command. You can change this for each boss file @forlandoo.
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- 184 comments
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- #boat
- #facepunch
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Where are you seeing this and what other errors are you getting? I honestly would google the beginning of the error though and look into it. It's likely either a client side PC error or a server error, it certainly is not looking like an error from this plugin but if you can get more information about where you are seeing that and what is happening leading up to it I can try to help.
- 75 comments
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- 1
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- #gas station
- #crates
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You were using 2-AlphaLoot so it was using the heavy scientist loot table. Option 4 uses only the prefab path, 5 uses the loot prefabs as well as using the default loot table not long after that. Yes you can use as many as you want. Just be very mindful of that point, the other configurations. If you have 100% and 3 for min and max it will pull them each 3 times at 100% probability.
- 97 comments
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- 1
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- #barricade
- #ch47
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- 184 comments
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- #boat
- #facepunch
- (and 15 more)
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- 184 comments
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- #boat
- #facepunch
- (and 15 more)
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- 75 comments
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- 1
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- #gas station
- #crates
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If I can also add a couple of things to check. Are other NPCs still moving? Did you confirm that they are the right version? There are still occasional cache issues on the site and an older version is received, its easy to miss.
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Can you check the versions of all of those plugins @Yukîî? NpcSpawn, BetterNpc, and Vanish. There were issues on the sites where a previous version was being downloaded instead of the recent version and versions not long ago had started to have that issue which prompted update.
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- 184 comments
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- #boat
- #facepunch
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- 429 comments
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- #abilities
- #boss
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ðŸ‘
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I will have to look into that more and add that to the suggestions if it comes up again! I've only seen it where topology wasn't even applied but the distance between ice and the ground was too much. I haven't actually run into an instance of topology being applied and otherwise being acceptable and close enough to the ground. I definitely agree that together we can always do more than we will otherwise. I appreciate the great attitude and the feedback!
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Any time @Rahd. Did you have to change the terrain at all or was the topology change enough? Glad to hear you got it sorted! Thank you for letting us know you did and for telling me another way to make ice lakes more event friendly in this type of instance.
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refreshallimages Console command for ImageLibrary and might not even need to rehost them. Can also sometimes fix those issues by reloading the plugin again while the server is running. Sometimes too many things are trying to check ImageLibrary at the same time and some end up stuck if you don't delete that folder occasionally during wipes and let it generate again.