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Everything posted by Jbird
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Does the error appear every time the plugin is reloaded, or is that perhaps just during the server booting up? When does the error appear? If you have not yet you might try a fresh install just to see if that clears something up.
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This is happening consistently? No option for entering the lock shows up? Was this working previously and stopped working recently, or is this plugin something new for you?
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When you go to the location on the map is that where the event is taking place? Is it consistent that the ship is appearing at the other harbor? And can you also confirm that this isn't the default cargo ships showing up correct?
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I've only seen this in very limited instances. The one time I have seen this and found a cause has been when there was a lootable crate nearby that would cause the NPC to step higher and then stay at that increased height. That instance was fixed by just moving the lootable crate. This looks like it is out on the terrain somewhere, do you edit the map at all and know anything about the area or areas you are seeing this happen? Generally it can be fixed by giving them different spawn points or making a change to those areas on maps.
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You can turn that off in the configuration and I don't think it needs to load them, but I don't know that much of anyone disables it since it adds functionality to the plugin to have them enabled and in place. You might reach out to your host honestly, or check their knowledgebase, but maybe filezilla will help you workaround the issue you're running into @SamPacificRusty.
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That sounds like something you may need to get support from your host to do? You may need to use an FTP to get access set up to be able to add those files. Because normally it should be that simple, as adding the folder and it's contents directly. How is your server hosted? Are you familiar with using an FTP like FileZilla?
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No we can keep this going too it's okay, don't worry about that. Seeing it more than once can be helpful as we can find out what's in common or what is happening consistently to be able to solve it quicker. Are you in the Mad Mapper Discord? We could chat about it there if both of you come to Discord we could combine things into one ticket there. We will see if we can figure out ways to reproduce it on our end.
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I will use a default setting as an example. "Supermarket security guards settings outside": { "Minimum": 3, "Maximum": 3, "List of locations": [ "(11, 0, 9)", "(-11, 0, 7.5)", "(8.5, 0, -11)" ], Here we have a min max of 3 and 3 spawn locations. You can use them as a template there is a pattern to it. "Supermarket security guards settings outside": { "Minimum": 4, "Maximum": 4, "List of locations": [ "(11, 0, 9)", "(-11, 0, 7.5)", "(8.5, 0, -11)", "(8, 0, 11)" ], Here is a set of 4 spawn points and have increased the min max to 4. You should have an editor or some application that can detect errors in a configuration or plugin file. A validator works if you know of one. You can also use this command to check your pos to be used in the config. It will give you the POS for the position you are standing in when you run the command. /supermarketpos
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Hello @SamPacificRusty that is not the correct folder. Image Library is a separate plugin. oxide/data/Images/ oxide/data/ImageLibrary/ They come in the download in the correct path and placement.
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What map is this on? Do you have any plugins that add items to the oxums area? This is the second report like this but I haven't seen it myself yet. I wonder if it has anything to do with the holiday update if it just started recently. Will help try to figure out why this is happening @frogg thank you for reporting it.
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As far as the NPC he is probably from an event or a profile where you have too many NPCs set to spawn and not enough locations for them to spawn into. Find the files with Soldier in them and check this. For the other items spawning there those are likely from other plugins and you would have to do some investigating to find out where they are coming from.
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When you say 'all crates' that is different than saying the hackable crates spawn. The way you worded it makes it sound like you're saying all of the crates in the event area are respawning. This is normal though @stfns these will be normal hackable crate spawns from the cargo ship. These are not affected by the loot tables or configuration in the plugin they are just the regular hackable crates that spawn on the ship. If the event runs long enough eventually all 3 will spawn. Just feel free to confirm or explain if you mean something other than those 3 hackable crates spawn.
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Can you confirm @stfns what you mean by saying 'it spawns all crates'. I just want to confirm what you are saying and it will be looked into regardless. I can't remember now if it was ever normal or expected that the locked crates would spawn as it does with a normal cargo ship, but I want to ensure I know what you mean by all crates spawning.
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What has been found in the past that in some server startups if the server is loading plugins in alphabetical order this might happen, because other needed plugins have not loaded yet. This would come later in this type of process so it's odd that you're having that issue. There is at least one plugin that will reload any plugins for you and you can even configure the timer. If you have a host it is worth asking their support why this is happening though as it is a very rare issue that has only come up a few times. Otherwise yes you can get a plugin that will reload this after the server has finished loading up and should run as expected otherwise. Check your console during the server boot up process to see if there are any errors shown there that indicate exactly why this might be happening.
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This says that it is not allowing access. Look above for the video regarding using an FTP method like Filezilla to allow access to the folders needed. You may also be able to just manually move or create the folders that are provided with the download as perhaps it is just not allowing the folders to be created. But one of these methods should work for you. Thank you @aimacak but those folders are needed so your fix will not help as they will just end up with different errors instead if the folders are not created or moved into the server. Your suggestion may help get around one error but there will likely be other errors instead. The FTP setup method is preferable to fix this issue.
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Sorted in Mad Mapper Discord ticket. For reference NpcSpawn was not reading any biome locations eligible for spawn. After checking into a few things and I believe a server restart seems to have cleared this up and is working now. Reloading NpcSpawn may show similar results in a case like this and potentially just requires a restart for the server and plugins to read the navmesh again and ensure there are spawn points available
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We are replying in your Mad Mapper ticket as well but wanted to reply here also in case you see this first. Ensure the plugins BossMonster and NpcSpawn are both the most current versions and all files and folders are installed for them. Make sure the server is updated and on the most recent oxide and Steam builds. If you have all of those on the current version confirm for me what type of server you are using in case that is something that needs to be considered and looked into.
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Haven't heard anything about it. Which map is this happening on? Anything else being added to the Gas Station in your server(s)? Any plugins that does something to doors that you can think of especially recently added? Let us know if this is happening after a restart. Some interesting bugs happen on occasion then go away after a restart.
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I do not have much experience at all with Pterodactyl. I will ask the developer if he has any ideas but he also had not seen the error before. Come to the Mad Mapper Discord he linked it previously in this ticket. But I would think it may be good to seek support if there is Pterodactyl support you can ask about the error.