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Everything posted by Ian
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System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistBrain.Think (System.Single delta) [0x0009a] in <ed244ab68dc342979a1750c518bec628>:0 at BaseAIBrain.DoThink () [0x0000d] in <c04712fd112a440785db92c13ca91eb0>:0 at HumanNPC.ServerThink (System.Single delta) [0x0001a] in <c04712fd112a440785db92c13ca91eb0>:0 at NPCPlayer.ServerThink_Internal () [0x0000d] in <c04712fd112a440785db92c13ca91eb0>:0 at HumanNPC.TryThink () [0x00000] in <c04712fd112a440785db92c13ca91eb0>:0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c04712fd112a440785db92c13ca91eb0>:0
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- 227 comments
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- #items
- #enhancement
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(and 6 more)
Tagged with:
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- 4 comments
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- #cargo
- #cargo ship
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- 4 comments
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- #cargo
- #cargo ship
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ill check it out thanks
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Same issue for us a soon as upload the fps from 70fpd down to 20fps and as low as 11fps
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- 59 comments
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- 1
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- #boat
- #controller
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- 59 comments
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- 1
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- #boat
- #controller
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Thank you
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Please see the requested config file attached thanks RoamingNPCs.json
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yes napalm thanks
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Hi thanks for update not sure if you aware but fire damage is killing players, we spoke nivex and heli signals over writing true pve fire damage rules
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We can test this joining discord now
