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Mals

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Everything posted by Mals

  1. Mals

    Building blocked

    Oh and line 403 needs to be commented out.
  2. Mals

    Building blocked

    +500 worked. But it seems kind of slow, would be nice to set the speed to instant.
  3. Mals

    Building blocked

    It appears the trick of offsetting -500 is generating an invalid state for rust recycler logic checking if building blocked, apparently they don't let you build that deep.
  4. Mals

    Suggestion

    nod, I will do that, I'll scale the exp up to allow the ratio of SR I want. Thanks!
  5. Mals

    Building blocked

    The "feature" of rust this month, even with allow when building blocked the game engine tells the player: "you need building privilege" and eats what they recycle.
  6. Mals

    Failed to compile

    line 403 change to: Puts("Efficiency: {0}", efficiency); or comment out the line, it looks like debugging.
  7. Mals

    On Staging

    [Stack Modifier] Default Item's are missing! Notify DEV! Create Support Ticket!: Metal Bar Stool_-1639742441_bar.stool.metal_5 Wooden Bar Stool_-1444366079_bar.stool.wood_5 Dart Board_-872679147_dartboard_1 Jukebox_-1018085504_jukebox_1 Bar Games Minifridge_352442426_gamesroom.minifridge_1 Pool Table_-1748166144_pooltable_1 Stone Sculpture_1852905808_sculpture.rock_1 Bar Games Shotgun Trap_399522257_gamesroom.shotgun.trap_1 Heavy Fuse_-945548410_fuse.highgrade_3 Thruster Module_1754952075_thruster.module_1
  8. Mals

    Suggestion

    I set the currency but do not see in the json where to set the exchange rate for SR to EXP, Sorry if I am missing something obvious.
  9. Mals

    Suggestion

    correct
  10. Mals

    Suggestion

    Well I only have one currency SR, but I know most servers use Economics. So it allow use of a currency, but not hard coding it. Basically support of using $ to buy skills, or skills exp.
  11. Mals

    Suggestion

    Allow exchange of currency for skill levels. I use Sever Reward, I suspect most use Economics, so being able to specific the currency details would be awesome. I can understand if you say no.
  12. Mals

    magazines

    With skill 54 false, you still mess with magazines and mess up other plugins that alter magazine. Can you add a check if 54 is false, do not hook and alter magazine behaviours?
  13. Mals

    Magazine Capacity

    I run skills, it had magazine off, but was still messing with it. So plugin conflict, not a bug. I also noticed in the config "legacy bow" I don't think short names can have a space.
  14. Mals

    Magazine Capacity

    I did check online, and then spawned the AK with the F1 menu, and reloaded, 30 not 60.
  15. Mals

    Magazine Capacity

    I want this to affect all weapons, regardless of source. I spawn in an AK, and reloaded it.
  16. Mals

    Magazine Capacity

    It does not seem to be doing what I want. I set the semi-auto pistol to 20, but it is giving 10. Thoughts. WeaponControl.json
  17. Mals

    Magazine Capacity

    Hi there. It is not clear from the config how to just boost the magazine capacity per weapon. I see boosts per weapon but not magazine. I want to keep the damage the same but give them more "spray and pray". I just see: "Capacity": { "Default": {}, "VIP1": {}, "VIP2": {}, "VIP3": {} }, Is that a multiplier or fixed amount? So something like attached to correct capacity? Not the best sample json, it should be defaulted like the multiplier. When I try that json it craps out and reloads the old one. WeaponControl.json
  18. Mals

    Whoops missed one ;-)

    Error while compiling StaticLootables: Argument 1: cannot convert from 'string[]' to 'Facepunch.StringView[]' | Line: 3328, Pos: 22
  19. Mals

    Error in Staging

    Just checking in as wipe is in 34 hours.
  20. Mals

    Error in Staging

    Heads up there is an error to fix in staging: GridTP.cs 238:50 Argument 1: cannot convert from 'Facepunch.StringView' to 'string' A lot of plugins are throwing this error atm.
  21. Mals

    On Staging FYI

    [Stack Modifier] Default Item's are missing! Notify DEV! Create Support Ticket!: _-1024954624_base.half.shelves_1 _655356057_base.horizontal.barrel_1 _-1695149731_base.single.shelves_1 _2045583965_base.vertical.barrel_1 Mortar Shell_963150711_ammo.mortar.basic_10 Fragmentation Mortar Shell_-486432631_ammo.mortar.fragment_10 Mortar_1459828804_mortar.deployable_1 Accelerated Workbench Upgrade_798382300_workbench.upgrade.accelerated_1 Comfort Workbench Upgrade_-770390391_workbench.upgrade.comfort_1 Defensive Workbench Upgrade_-1953279770_workbench.upgrade.defensive_1 Efficiency Workbench Upgrade_1215602244_workbench.upgrade.efficiency_1 Prototype Workbench Upgrade_-180862419_workbench.upgrade.prototype_1 Range Workbench Upgrade_1470387662_workbench.upgrade.range_1 Recycle Bin Workbench Upgrade_-286541059_workbench.upgrade.recyclebin_1 Reinforced Workbench Upgrade_112268546_workbench.upgrade.reinforced_1 Salvage Workbench Upgrade_-160105346_workbench.upgrade.salvage_1 Surplus Workbench Upgrade_-1536343135_workbench.upgrade.surplus_1
  22. Mals

    Staging Changes for April

    [Stack Modifier] Default Item's are missing! Notify DEV! Create Support Ticket!: Armored Ladder Hatch_607785075_floor.ladder.hatch.toptier_1 Armored Triangle Ladder Hatch_-478923685_floor.triangle.ladder.hatch.toptier_1 Water Wheel_-379403794_generator.water_1 Bunny Costume_1285226495_bunny.suit_1 Rustig├® Egg - Amethyst_-173268138_rustige_egg_h_1
  23. Please correct the plugin for the latest release. Error while compiling F1ItemMenu: Argument 2: cannot convert from 'EncryptedValue<ulong>' to 'BasePlayer' | Line: 434, Pos: 229
  24. Mals

    Lights On

    If you have any issues, concerns or suggestions please let me know on discord, a ticket is good but sometimes I miss the email notices. Thanks!

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