-
Posts
1,250 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by BetterDeadThanZed
-
-
- 1
-
-
I apologize if this is a duplicate support request. I submitted a request but now it's not listed here. Discord recently made changes and some images hosted in Discord no longer work. The images in this plugin are suffering from that. As a result, no images are displayed in game and the console is being spamed.
-
With changes to the Discord CDN, the images from this plugin no longer work. You'll need to host them somewhere else.
-
- 605 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
- 605 comments
-
- 1
-
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
- 605 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
Hello. I've created a new category and I've started to add the items. I added the poker table and it works fine. When I try crafting the slot machine, it crafts a poker table. I use the Place Anything plugin to be able to place slot machines and this has worked in the previous crafting menu plguin I've been using. Below is the code from my config file: { "Section name": "Gambling", "Enable this section?": true, "Section permission [required]": "gambling", "Register this permission?": false, "Section icon": "https://i.postimg.cc/kGbJ85TZ/items.png", "Section items": [ { "Item name [required]": "Poker Table", "Enable crafting of this item?": true, "Item permission [required]": "pokertable", "Register this permission?": false, "Item description": "Invite the boys over for a Poker night!", "Item properties": "A card table for up to 8 players. Just remember, the house ALWAYS wins.", "Item shortname": "cardtable", "Item skinId": 0, "Is this a blueprint? ": false, "Create an item with the default name (true) or the above name (false)?": true, "Item image [optional]": "https://codefling.com/uploads/monthly_2021_06/cardtable.png.4ef017dd12c5a15a33d77a1487397618.png", "Console commands executed after crafting (%steamid%, %username%, %amount%) [optional]": "", "Amount per craft": 1, "Max craft multiplier": 1, "Crafting time [sec]": 5.2, "Show notification in game status (if they are enabled)?": true, "Workbench level [0 - not needed]": 0, "Crafting cost in the economy plugin [0 - disable]": 0, "Item variations": [], "Crafting ingredients": [ { "Resource name [required]": "Metal fragments", "Use this resource in ingredients?": true, "Resource shortname [required]": "metal.fragments", "Resource skinId": 0, "Required quantity for crafting": 100, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Scrap", "Use this resource in ingredients?": true, "Resource shortname [required]": "scrap", "Resource skinId": 0, "Required quantity for crafting": 100, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Wood", "Use this resource in ingredients?": true, "Resource shortname [required]": "wood", "Resource skinId": 0, "Required quantity for crafting": 100, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Tarp", "Use this resource in ingredients?": true, "Resource shortname [required]": "tarp", "Resource skinId": 0, "Required quantity for crafting": 1, "Return an item with the default name (true) or the above name (false)?": true } ] }, { "Item name [required]": "Slot Machine", "Enable crafting of this item?": true, "Item permission [required]": "slotmachine", "Register this permission?": false, "Item description": "A good workout for your right arm.", "Item properties": "A One Armed Bandit. Have too much scrap? Build one of these and it'll suck the scrap right out of you.", "Item shortname": "Slot Machine", "Item skinId": 0, "Is this a blueprint? ": false, "Create an item with the default name (true) or the above name (false)?": false, "Item image [optional]": "https://codefling.com/uploads/monthly_2021_06/slotmachineicon.png.726e2c3ec1ad21b563e0f88f338c7e1d.png", "Console commands executed after crafting (%steamid%, %username%, %amount%) [optional]": "slotmachine.give %steamid%", "Amount per craft": 1, "Max craft multiplier": 1, "Crafting time [sec]": 0.0, "Show notification in game status (if they are enabled)?": true, "Workbench level [0 - not needed]": 0, "Crafting cost in the economy plugin [0 - disable]": 0, "Item variations": [], "Crafting ingredients": [ { "Resource name [required]": "Scrap", "Use this resource in ingredients?": true, "Resource shortname [required]": "scrap", "Resource skinId": 0, "Required quantity for crafting": 500, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Frags", "Use this resource in ingredients?": true, "Resource shortname [required]": "frags", "Resource skinId": 0, "Required quantity for crafting": 1000, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Refined Metal", "Use this resource in ingredients?": true, "Resource shortname [required]": "metal.refined", "Resource skinId": 0, "Required quantity for crafting": 50, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Gears", "Use this resource in ingredients?": true, "Resource shortname [required]": "gears", "Resource skinId": 0, "Required quantity for crafting": 10, "Return an item with the default name (true) or the above name (false)?": true } ] } ] },
-
- 146 comments
-
- #craft
- #craft menu
- (and 17 more)
-
- 146 comments
-
- #craft
- #craft menu
- (and 17 more)
-
- 16 comments
-
- 146 comments
-
- #craft
- #craft menu
- (and 17 more)
-
- 146 comments
-
- #craft
- #craft menu
- (and 17 more)
-
I just installed this on my server and when I try connecting, I get kicked with the message in the screenshot. I disabled the plugin, joined my server, and wasn't kicked. I then loaded the plugin again, logged off and was able to login but I want to be sure this doesn't happen to everyone.
-
- 120 comments
-
- #creative rust
- #building
-
(and 1 more)
Tagged with:
-
For those of you that run a Creative server, I have some questions: Once your player builds a base, what else do they do? Do they also engage in the monuments/looting? Can players craft anything with the mods you're using or do they still need to loot? What do you give your VIP's on the creative server that regular players don't have? Are you using a PVE plugin? What other "normal" plugins are you using with your creative server? I'm asking because I'm considering adding a creative server to my community.
- 120 comments
-
- #creative rust
- #building
-
(and 1 more)
Tagged with:
-
This needs an update after February update
BetterDeadThanZed replied to BetterDeadThanZed's Support Report in Support
I updated. A player destroyed a heli over land and my console was spammed with "NullReferenceException: Object reference not set to an instance of an object" when the heli was destroyed. No crates landed in water. -
This needs an update due to a Buoyancy change in Rust. Server Exception: Buoyancy Cycle NullReferenceException: Object reference not set to an instance of an object at Buoyancy.BuoyancyFixedUpdate () [0x0011e] in <bfe9a0f816434fa49dbccfb6c004671a>:0 at Buoyancy.DoCycle (System.Boolean forced) [0x0000c] in <bfe9a0f816434fa49dbccfb6c004671a>:0 at Buoyancy.Cycle () [0x0001f] in <bfe9a0f816434fa49dbccfb6c004671a>:0 at ServerMgr.FixedUpdate () [0x0004a] in <bfe9a0f816434fa49dbccfb6c004671a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:FixedUpdate()
-
exit button has "you are hostile" warning over it
BetterDeadThanZed replied to Maddnz's Support Report in Support
This is probably the same thing that XDStatistics just had to update for. It did the same thing. The changelog indicates "Changed the layer UI Overlay => OverlayNonScaled". -
- 1 comment
-
- #smallcustom
- #mini
-
(and 2 more)
Tagged with:
-
I have a player that has removed his two bases but Limit Entities still shows the totals he had, including the TC's, foundations, etc and he can't build. The data files only has numbers... how can I reset his totals so he can build?
-
FoodSpoil for PVE/RP [*works with Raidable Bases]
BetterDeadThanZed commented on RustFlash's file in Plugins
-
Returned supply signal has loading symbol
BetterDeadThanZed replied to BetterDeadThanZed's Support Report in Support
As far as I can tell, no.