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Steenamaroo

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Everything posted by Steenamaroo

  1. BotReSpawn is reporting it but the issue is in another plugin. If you look at your server log during server startup, you should hopefully see the same error but from a specific plugin.
  2. Auto Pickup Barrel from uMod.
  3. This issue comes from some other plugin calling OnEntityDeath hook once per hit, which is over a dozen times when buckshot is used. While the proposed solution is helpful, the other guy should really patch his plugin.
  4. There's an option Only_Reward_Growables_From_Planters. I'll add Never_Reward_Growables_From_Planters to go with it.
  5. Hi, I think everything is just governed by "tree". I'll print out the names of all the ResourceDispensers with gather type 'tree' and see about including each of them in the config.
  6. Oxide's permission system is a set of commands that you can use in, or out, of game. Permissions Manager is a UI front end for that, making the experience more convenient if you happen to be in-game.
  7. By default CustomLoot affects nothing at all, so you'd have to configure it to populate this crate or that npc. That means, if you want, you could keep everything vanilla except specific crates/barrels/npc types that you choose. Note, though, that you can't tell CustomLoot to only give one item without it giving that item all the time. I.E. If CustomLoot is enabled for some particular container, it has to put something in there, and if you only have one item enabled it will always be that item. If you want some degree or rarity for that item you would have to enable other items to balance it against. A solution might be to just balance it against something low value like, for example, small quantities of wood.
  8. You mean when it tells you how much RP you just got and what for? I'm not aware of anything having changed with that. It might be worth double checking the notification settings in RustRewards UI to make sure it's set to chat and enabled for the categories you want.
  9. Hi, Are you emptying the container? The rewards is only given once the container no longer exists. it's a cheap way to ensure people don't get multiple rewards out of the same box.
  10. Hi, They can in the next update. I need to publish that soon.
  11. No worries. Sorry I can't give you something more concrete. It could possibly be some other plugin that's on a similar save timer then, I suppose. Next time it happens you could bring up your /data folder and sort by last modified to see which files saved most recently. That might narrow it down a bit?
  12. Hi @Neighigh It seems unlikely to be related since it's about a minute later. More likely the error is coming from something else that happens when the server saves. PlayerRanks doesn't save at the same time as server save but it is on a looped timer and could easily be in, or close to, sync. You could try using the playerranks.save console command, and the server save console command, to prove which causes the issue.
  13. No trouble. Just the paypal link on any of my plugins main pages.
  14. Not with the current public version, no, but I'll add in a config true/false to make that menu only available to those with admin permission.
  15. Hi, If you have config option Disable_All_Notifications set to true, then the command for UI (rr) should go straight to the UI that shows categories and scores, for player info, bypassing notification settings UI.
  16. Thanks @Malkizid I was meant to do an update for that for BotReSpawn, and PlayerRanks and RustRewards. They're done but I haven't got around to publishing yet Will do soon.
  17. Sending DM.
  18. Having a multiplier of zero should result in a reward of zero, unless you have the config option Add_Multipliers set to true.
  19. No, not /server/YourServerName/cfg That's a different folder and should have your four pictured .cfg files in it. You're looking for /server/cfg If it doesn't exist create it and put all the AI stuff in it. For clarity /server/YourServerName/cfg should contain three or four cfg files. /server/cfg/ai should contain thirty something AI related files
  20. Fair point. Noted.
  21. That's an oxide/compiler issue. Either oxide.unload RustRewards and wait a while then try again, or just restart the server. Either should sort it out.
  22. Ok, no worries. I'll see if I can find out. Worst case I'll make a copy that prints out some debug if it fails and send it to you, if you'd be willing.
  23. Thanks for reporting @Boris4 Any idea what was killed, and how, when that error throws?
  24. Thanks for the suggestion @KingSizeKevin That's already added for the next update. It has WaterWells, Substations, UndergroundCaves, UnderwaterLabs, and Oilrigs, and all of those categories have a global disable true/false option, to turn them off and remove them from the UI.
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