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Everything posted by Steenamaroo
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Hi, I didn't see this in general support. @mcoulter876 That was not added to 2.1.1 but will be in 2.1.2.
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Hi, It's not something I know that much about but you might want to look into HumanNPC, ServerRewards and Quests. I think between the three you can set up currency and have a value on killing npcs, or players. Any more info than that and someone else will have to chime in but maybe it'll point you in the right direction.
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Hi, I have a plugin called CustomLoot which can handle the various types of barrel. The setup takes a little getting used to but for your purposes you'd just make a loot table that has "Resources" have probability 1, and "Scrap" (within resources) probability 1. With everything else being zero, as it would be from default, your barrels will now contain nothing but scrap. You can alter the min/max amounts too and if you ever want to add in any other possible loot that's easy enough to dial in.
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- 50 comments
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- #updates
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Version 1.0.7
245 downloads
Grid based teleportation plugin with daily limits, cooldowns, and permissions. Also has useful admin features. Note - GridTP is accurate right to the lines in both axis. Permissions. gridtp.admin gridtp.clickmap gridtp.precisemap gridtp.tomiddle gridtp.tocorner gridtp.whereis gridtp.back gridtp.toplayer gridtp.vip (for VIP cooldowns and daily limits) With 'precise' perm, players can TP to the precise spot they clicked on the map, or the nearest safe spot. With 'middle' or 'corner' perms, players can use map right-click or chat commands to TP to a safe spot in the middle of the grid, or the top left corner of the grid. Config. Hour at which daily limits reset : 22 Log details of successful Tps : false Disable map use for regular players : true Disable map use for everybody : true Prevent TP into building-blocked : true* Prevent TP from within building-blocked : true* Prevent TP into monuments : true* Prevent TP from within monuments : true* Prevent TP from whilst swimming : true* Disable TP whilst mounted : true* Maintain admin height when TPing in noclip : true Player should be sleeping after TP : true* Custom Chat Command : "gridtp" Config also includes daily limits, (0 means disabled) and cooldown times for precise/middle/corner TPs Notes. Holders of admin permission are not subject to the options marked '*' Map right-click takes 'admins' precisely where they clicked when in noclip, and to the closest safe spot when not in noclip, regardless of other perms. Data. If logging is enabled, the data file stores steamID, username, time and TP type for each successful TP. Data file also stores a date for reference when resetting daily limits. Manual editing of the data file is never required. Chat Commands. /gridtp <letters> <numbers> - Attempt to TP to the specified grid. /gridtp back - Attempt to TP back to previous location (one use per TP) Admin or back permission required. /gridtp limits - Display your remaining daily Tps. /gridtp whereis <playername> - Displays player grid coordinates. Admin or whereis permission required. /nomap - Toggles right click map to TP. Admin perm only. /gridtp wipelogs - Wipes all data file TP logs. /gridtp toplayer <playername> - Tps close to specified player. /gridtp reveal <playername> - Publishes player grid coordinates to the server. /gridtp trackpublic <playername> - Toggles publishing player grid to the server every time it changes. /gridtp trackprivate <playername> - Toggles displaying player grid to you every time it changes.$10.00- 9 comments
- 5 reviews
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- #admin tool
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Version 1.0.2
1,421 downloads
Simple API for retrieving in-game grid coordinates from a Vector3 position, and vice versa. string[] GetGrid(Vector3 pos) returns the grid coordinates for the given position. object IntersectionPosFromGrid(string a, string b) returns Vector3 intersection (top left on map) for a given set of map coordinates. returns string message if input strings are not valid. object MiddlePosFromGrid(string a, string b) returns Vector3 centre of grid for a given set of map coordinates. returns string message if input strings are not valid. object RandomPosFromGrid(string a, string b, int radius) returns Vector3 viable player position for a given set of map coordinates, within the provided radius of grid centre. returns string message if input strings are not valid. returns string message if no valid location can be found. *Useful for Tping or spawning players/npcs.Free -
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- 447 comments
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- 447 comments
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Hi @joransrb I removed the image at the request of the server owner. Just letting you know.
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- 447 comments
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- 447 comments
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- 447 comments
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- 447 comments
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I'm going to guess there's a bug there because it's only meant to switch groups when you take/lose a title. For that to be 'exceedingly relentless' there must be something wrong. MySQL shouldn't cause hiccups, unless perhaps the table's been dropped and it's saving the whole lot. Outside of that it only saves records which have changed and it does it in one query so it should be smooth. Turning off gathering of stats is something I might add. Thanks for that.
- 447 comments
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- 447 comments
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- 222 comments
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No, there's no support for locked crates. My response above is about server airdrops/grenade called airdrops - There's no relationship to 'gather'... Not sure what you meant by that but PlayerRanks records a +1 for the first person to loot any airdrop/supply crate. There is a config option that allows you to exclude user-called (grenade) supply drops, if you'd like to. Codelocked crates is something I plan to add soon.
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- 222 comments
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- 447 comments
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@Alter Ego Can't you just make the titles "[Heli-Hunter]", "[APC-Killer]" etc? If I'm misunderstanding please let me know. I'll make sure #2 is in the next update. @saintmichel13To be honest I avoided getting into specifics because I feel like requests would keep coming, once I start, and it'd get out of control fast. That being said, TCs destroyed seems like a stat that might be worth having.
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Hi @Alter Ego 1: There's no automatic option for brackets per title but there's nothing to stop you including them in the titles in config. It might take a few seconds to fill it out but I think that's OK. 2: The oxide groups are there so that server owners can use them for perks/privs. PlayerRanks should be destroying all those groups when it unloads. I don't think the plugin actually uses them for anything, though, so I can see about a config option to disable them.
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