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Brad Copp

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Everything posted by Brad Copp

  1. Brad Copp

    Navmesh update

    Looks like this will need update - navmesh NRE spam
  2. Hi @BaluDog Gaming Please reach out to the author of TapeLibrary here regarding this or other TL related queries - https://discord.nikhub.dev/ Nikedemos will be happy to go over this with you Ni
  3. Great, thanks for confirming !
  4. Did it just die on you today? Seems to still be working in general so will treat as isolated for now based on the error. At nearest opportunity, can you unload the plugin, shutdown the server , ensure you have the latest server and oxide (or carbon) update, start it back up. Let me know how it goes, if possible provide the full error stack from server console if one is available
  5. Rust official discord, inside the hotfix-changelog channel. Might need to pickup server owner role in the top get-roles channel https://discord.com/invite/rust
  6. Unknown. I've checked and it appears you are right, but not plugin related. Looks like some facepunch side behavior - i'll report it but don't hold your breath, they still haven't fixed problems reported and acknowledged in February. The death looks similar to when logging out at some monuments, no killer, no damage taken, just wake up dead. Bases built in deep sea remain intact, just player doesn't I will follow up if i find out anything more
  7. Possibly fixed in the server update released few minutes ago But it's facepunch so probably broke something else in exchange
  8. Brad Copp

    Problems with duplication

    Changed Status from Work in Progress to Closed
  9. Changed Fixed In to 1.1.5
  10. Crates should respawn in correct positions now Hackable crate respawning worked fine, but note it will not necessarily respawn on the same boat it was looted on. Debugging has been added (enable in config) so you can see when a crate is looted, and when/where it respawns Let me know if you run into any further issues
  11. This user downloads pirated plugins. Sellers beware.

     

     

  12. Brad Copp

    Errors after update

    Let me know if you change your mind
  13. Brad Copp

    Errors after update

    Can you attach or DM the data file - /data/CustomItemManager.json
  14. Updated, the CI create/update panel should no longer refresh so much
  15. Brad Copp

    Question v2

    Changed Fixed In to Next Version
  16. Changed Status from Pending to Closed
  17. Thanks for leting me know, i saw your screenshot, glad you figured it out If you ever need to use the image library ID, it's basically stuff your imagelibrary has already loaded in even from other plugins, with ids contained in /data/ImageLibrary/image_data.json
  18. Changed Status from Work in Progress to Closed
  19. Changed Status from Pending to Work in Progress
  20. Hi VENIQQ , i just came back from vacation, will settle back in and look at stuff over the coming days
    It's solid and regularly updated on both prod and staging. I've so far come across ZERO backwards compatibiilty issues with oxide, even plugins written specifically for servers running carbon can work on oxide using pitereq's carbon aliases. LUI is so far
  21. I thought i already pushed that update Will check again once i return from offlline world
  22. This icon appears when the steam workshop skin has not yet applied to the item. Not related to plugins. Some possible reasons: - Skin is still downloading, can take a few seconds-minutes or a game/steam restart - Skin download has timed out - Skin doesnt exist - Skin is invalid for the item its used on if you show me a screenshot of the item creation page showing the parent/shortname/skinID etc i might be able to point you in the right direction
  23. I have the same suggestion as above post - when there are new items added to the game, there should be some intelligent way of adding the new items to correct containers
  24. I think you need to own the plugin to have access to support. Try asking in discussions instead, DM the author, or ask the person who purchased the plugin to open the support ticket

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