Now that I'm back on 1.5.5 I'm getting console errors whenever someone with radiation perks enters a rad area:
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at Oxide.Plugins.SkillTree+RadiationProtection_Patch.Postfix (BasePlayer __instance, System.Single& __result) [0x00019] in <1ccc4da48c854354b31859d752972683>:0 its|Raid Bases|NO WIPE [Procedural Map] 39fps 154gc 1h5m42s
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BasePlayer.RadiationProtection_Patch3(BasePlayer)ut
at BaseEntity.get_radiationLevel () [0x0005a] in <2ff7c465f6954e3698e3caeec80e70d4>:0
at PlayerMetabolism.RunMetabolism (BaseCombatEntity ownerEntity, System.Single delta) [0x006d1] in <2ff7c465f6954e3698e3caeec80e70d4>:0
at BaseMetabolism`1[T].ServerUpdate (BaseCombatEntity ownerEntity, System.Single delta) [0x00040] in <2ff7c465f6954e3698e3caeec80e70d4>:0
at PlayerMetabolism.ServerUpdate (BaseCombatEntity ownerEntity, System.Single delta) [0x00000] in <2ff7c465f6954e3698e3caeec80e70d4>:0
at BasePlayer.ConnectedPlayerUpdate (System.Single deltaTime) [0x00096] in <2ff7c465f6954e3698e3caeec80e70d4>:0
at BasePlayer.ServerUpdate (System.Single deltaTime) [0x001f3] in <2ff7c465f6954e3698e3caeec80e70d4>:0
at BasePlayer.ServerCycle (System.Single deltaTime) [0x00087] in <2ff7c465f6954e3698e3caeec80e70d4>:0
at ServerMgr.Update () [0x00234] in <2ff7c465f6954e3698e3caeec80e70d4>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
ServerMgr:Update()
I am not using any other rad plugins.