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HunterZ

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Everything posted by HunterZ

  1. Love the update, thanks!
  2. Version 1.0.0

    69 downloads

    Adds a Magic Panel display containing a Giant Excavator event status icon. Features: Config file supports standard Magic Panel event plugin settings, including custom active/inactive colors Tolerates multiple giant excavator engines Active/inactive state aligns with Facepunch global notifications (i.e. whether an excavator is actively mining) Only requests a Magic Panel HUD update on relevant state changes changes for efficiency Caches Magic Panel parameters to avoid memory churn { "Active Color": "#FFFFFF7F", "Inactive Color": "#FFFFFF0F", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFFFFF08" }, "Panel Layout": { "Image": { "Url": "https://i.postimg.cc/DZBNY3Tb/excavator.png", "Enabled": true, "Order": 0, "Width": 1.0, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 } } } }
    Free
  3. Version 1.0.0

    71 downloads

    Adds a Magic Panel display containing a Traveling Vendor event status icon. Features: Config file supports standard Magic Panel event plugin settings, including custom active/inactive colors Tolerates multiple traveling vendors Only requests a Magic Panel HUD update on relevant state changes changes for efficiency Caches Magic Panel parameters to avoid memory churn Configuration: { "Active Color": "#FFFFFF7F", "Inactive Color": "#FFFFFF0F", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 8, "BackgroundColor": "#FFFFFF08" }, "Panel Layout": { "Image": { "Url": "https://i.postimg.cc/4NN4WVD7/vendor.png", "Enabled": true, "Order": 0, "Width": 1.0, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 } } } }
    Free
  4. Version 1.0.0

    117 downloads

    Adds a Magic Panel display containing Deep Sea status as an icon and/or text. Features: Config file supports individually toggling icon and/or text Config file supports customization of fixed, open, closed, and irradiated colors Config file supports selective application of colors to icon and/or text Config file supports customization of text formats for 1+ hour(s) remaining, 1+ minute(s) remaining, 1+ second(s) remaining, and busy states Config file supports most other standard Magic Panel settings Checks states once per second to react to admin/plugin changes to Deep Sea state, and to provide up to 1 second accuracy on time display updates Only requests a Magic Panel HUD update on actual color and/or text changes for efficiency Caches Magic Panel parameters to avoid memory churn Configuration: { "Active Color": "#FFFFFFBF", "Inactive Color": "#BFBFBF7F", "Irradiated Color": "#FFFFFFBF", "Apply Color To Image": true, "Apply Color To Text": true, "Text Format When Hour(s) Remaining": "{0}h {1}m", "Text Format When Minute(s) Remaining": "{1}m", "Text Format When Second(s) Remaining": "{2}s", "Text When Deep Sea Busy": "BUSY", "Panel Settings": { "Dock": "centerupper", "Width": 0.06, "Order": 10, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://i.postimg.cc/MZhXzvW2/anchor-512.png", "Enabled": true, "Order": 0, "Width": 0.4, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 }, "Color": "#FFFFFFFF" }, "Text": { "FontSize": 14, "TextAnchor": "MiddleCenter", "Enabled": true, "Order": 1, "Width": 0.6, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 }, "Color": "#FFFFFFFF" } } }
    Free
  5. HunterZ

    Question

    "Offline Raid Protection: You cannot damage this base while the owner is offline." - this message is not normally produced by this plugin. Are you perhaps running a second raid protection plugin or something?
  6. HunterZ

    Question

    I was just able to damage a player's base that has 32% protection... Questions: Are you using the latest version? Can you post your entire config file? Can you post a screenshot of /orp command output when looking at the base? protection
  7. Complicated but doable probably: There's probably game logic for determining an entity's repair cost. Could create a temporary dictionary of counts by item ID, then loop over deployables and sum each one's costs into the dictionary.
  8. Part of the issue is it always tries to consume repair cost, even after I just repaired. Is it maybe failing to repair something?
  9. HunterZ

    Plugin not working

    Changed Status from Pending to Fixed Changed Fixed In to 1.3.1
  10. If a boat is at full health, the menu option to repair it will still either consume resources, or complain that you don't have enough resources.
  11. Confirmed fixed in 1.2.0, thanks!
  12. HunterZ

    Plugin not working

    Please try again with 1.3.1.
  13. HunterZ

    Plugin not working

    Any chance you could attach your OfflineRaidProtection.json config file? Or you can DM it to me here or on Discord.
  14. HunterZ

    Plugin not working

    Changed Status from No Response to Pending
  15. Changed Status from Work in Progress to No Response
  16. HunterZ

    Plugin not working

    I'll take a look but my guess is you have an illegal prefab name in one of your config file lists.
  17. Changed Status from Pending to No Response
  18. HunterZ

    Plugin not working

    Changed Status from Pending to No Response
  19. Changed Status from Pending to No Response
  20. Changed Status from Pending to No Response
  21. When using BoatControl to turn lights on in a boat, it also turns on lights that contain no fuel. I normally require fuel for lights on my server, so this is a bit of an exploit. Maybe there could be an option to do a fuel check before turning on each light?
  22. HunterZ

    Commands

    Sounds good, thanks for catching me up.
  23. HunterZ

    Commands

    I don't remember seeing it - does it only appear when the Edit Boat icon is enabled? It's also not mentioned on the Description page.
  24. HunterZ

    Commands

    How else are you supposed to activate the auth view/edit stuff that there's a permission for? I only found a console command to activate it.
  25. HunterZ

    Commands

    The documentation says there are no console/chat commands, but there definitely are. Can we get documentation on them added to the Description page? Thanks.

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