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HunterZ

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Everything posted by HunterZ

  1. You definitely need to give people the protection permission one way or another. You need to be familiar with how to assign plugin permissions via Carbon/Oxide - Carbon has a built-in GUI, and there's a Permissions Manager GUI plugin on here for Oxide (or Carbon if you don't like Carbon's GUI I guess). The fill online times feature only needs to be used once immediately after plugin install, to tell the plugin to use the current time as a starting point for players that logged off before it was installed. The plugin will track connects and disconnects while it is running.
  2. Not sure how the plugin performs in hardcore mode, but I can't think of why it should be a problem. Regarding permissions: I've never used that command; on my server I gave the default player group the protect permission instead. I'm not sure what the permission does - maybe gives ever individual player the permission, which seems messy? What kind of damage are you doing, and how do you know it's damaging the base? Also, what specifically are you damaging? Do the server logs show any hook conflict warnings?
  3. I already did, back in version 1.2.0 on Feb 13. You just need to ensure you're on the latest version, and enable boat protection in the config file.
  4. HunterZ

    Question

    Changed Status from Pending to No Response
  5. I know it's a bit out of the plugin's stated mission, but horns for motorcycles and snowmobiles would also be nice, since cars and bicycles have them.
    Easy-to-use and efficient plugin. Super handy for things like setting custom weather chances, which doesn't seem to work via other common methods.
  6. Love the update, thanks!
  7. Version 1.0.0

    62 downloads

    Adds a Magic Panel display containing a Giant Excavator event status icon. Features: Config file supports standard Magic Panel event plugin settings, including custom active/inactive colors Tolerates multiple giant excavator engines Active/inactive state aligns with Facepunch global notifications (i.e. whether an excavator is actively mining) Only requests a Magic Panel HUD update on relevant state changes changes for efficiency Caches Magic Panel parameters to avoid memory churn { "Active Color": "#FFFFFF7F", "Inactive Color": "#FFFFFF0F", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFFFFF08" }, "Panel Layout": { "Image": { "Url": "https://i.postimg.cc/DZBNY3Tb/excavator.png", "Enabled": true, "Order": 0, "Width": 1.0, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 } } } }
    Free
  8. Version 1.0.0

    58 downloads

    Adds a Magic Panel display containing a Traveling Vendor event status icon. Features: Config file supports standard Magic Panel event plugin settings, including custom active/inactive colors Tolerates multiple traveling vendors Only requests a Magic Panel HUD update on relevant state changes changes for efficiency Caches Magic Panel parameters to avoid memory churn Configuration: { "Active Color": "#FFFFFF7F", "Inactive Color": "#FFFFFF0F", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 8, "BackgroundColor": "#FFFFFF08" }, "Panel Layout": { "Image": { "Url": "https://i.postimg.cc/4NN4WVD7/vendor.png", "Enabled": true, "Order": 0, "Width": 1.0, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 } } } }
    Free
  9. Version 1.0.0

    104 downloads

    Adds a Magic Panel display containing Deep Sea status as an icon and/or text. Features: Config file supports individually toggling icon and/or text Config file supports customization of fixed, open, closed, and irradiated colors Config file supports selective application of colors to icon and/or text Config file supports customization of text formats for 1+ hour(s) remaining, 1+ minute(s) remaining, 1+ second(s) remaining, and busy states Config file supports most other standard Magic Panel settings Checks states once per second to react to admin/plugin changes to Deep Sea state, and to provide up to 1 second accuracy on time display updates Only requests a Magic Panel HUD update on actual color and/or text changes for efficiency Caches Magic Panel parameters to avoid memory churn Configuration: { "Active Color": "#FFFFFFBF", "Inactive Color": "#BFBFBF7F", "Irradiated Color": "#FFFFFFBF", "Apply Color To Image": true, "Apply Color To Text": true, "Text Format When Hour(s) Remaining": "{0}h {1}m", "Text Format When Minute(s) Remaining": "{1}m", "Text Format When Second(s) Remaining": "{2}s", "Text When Deep Sea Busy": "BUSY", "Panel Settings": { "Dock": "centerupper", "Width": 0.06, "Order": 10, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://i.postimg.cc/MZhXzvW2/anchor-512.png", "Enabled": true, "Order": 0, "Width": 0.4, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 }, "Color": "#FFFFFFFF" }, "Text": { "FontSize": 14, "TextAnchor": "MiddleCenter", "Enabled": true, "Order": 1, "Width": 0.6, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 }, "Color": "#FFFFFFFF" } } }
    Free
  10. HunterZ

    Question

    "Offline Raid Protection: You cannot damage this base while the owner is offline." - this message is not normally produced by this plugin. Are you perhaps running a second raid protection plugin or something?
  11. HunterZ

    Question

    I was just able to damage a player's base that has 32% protection... Questions: Are you using the latest version? Can you post your entire config file? Can you post a screenshot of /orp command output when looking at the base? protection
  12. Complicated but doable probably: There's probably game logic for determining an entity's repair cost. Could create a temporary dictionary of counts by item ID, then loop over deployables and sum each one's costs into the dictionary.
  13. Part of the issue is it always tries to consume repair cost, even after I just repaired. Is it maybe failing to repair something?
  14. HunterZ

    Plugin not working

    Changed Status from Pending to Fixed Changed Fixed In to 1.3.1
  15. If a boat is at full health, the menu option to repair it will still either consume resources, or complain that you don't have enough resources.
  16. Confirmed fixed in 1.2.0, thanks!
  17. HunterZ

    Plugin not working

    Please try again with 1.3.1.
  18. HunterZ

    Plugin not working

    Any chance you could attach your OfflineRaidProtection.json config file? Or you can DM it to me here or on Discord.
  19. HunterZ

    Plugin not working

    Changed Status from No Response to Pending
  20. Changed Status from Work in Progress to No Response
  21. HunterZ

    Plugin not working

    I'll take a look but my guess is you have an illegal prefab name in one of your config file lists.
  22. Changed Status from Pending to No Response
  23. HunterZ

    Plugin not working

    Changed Status from Pending to No Response
  24. Changed Status from Pending to No Response

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