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Everything posted by VoodooLights
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- 84 comments
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- #trainserver
- #train
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- 8 comments
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- #teleportation
- #warp
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- 84 comments
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- #trainserver
- #train
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The Admins best friend! Always wanted a plugin like this is for the moments when a player dies for some stupid reasons when he/she is not at fault. Maybe a glitch in the map or an unknown bug or for those times when the bag falls under the map. The plugin has all the functions i need as an admin to keep my players happy when something goes wrong. Thanks a lot @imthenewguy for adding the Teleport function to it. Now it is really complete! Keep up the good work you are doing!
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- 84 comments
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- #trainserver
- #train
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any fix for this: 158 TrainBases - Failed to compile: 'Construction.Target' does not contain a definition for 'inBuildingPrivilege' and no accessible extension method 'inBuildingPrivilege' accepting a first argument of type 'Construction.Target' could be found (are you missing a using directive or an assembly reference?) | Line: 1643, Pos: 52
- 84 comments
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- #trainserver
- #train
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- 21 comments
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- 1
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- #multi-tool
- #tool
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(and 2 more)
Tagged with:
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One of the greatest plugins out there. Until now I needed to edit my maps manually (or ask someone to do it for me since I'm not that experienced with the map editor tool) to add some flying island to my maps but with this I just can summon them with ease from inside the game and also can add them to my in-game shop for players to buy and place them at the location they desire. I find this to be a great addition to my server. I cant wait for new sites to be available for it. Thanks @Adem & @Gruber!
- 64 comments
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- #adem
- #madmappers
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(and 6 more)
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A really great addition to any server no matter if PVP or PVE. Finally an easy way to add custom monuments to procedural and custom maps also. This is suited for newbie server owners but also for those who just do not have the time to edit their maps (most of us have enough other things to do). Hope even more monuments will be available in the future for it! Thanks @Adem & @Gruber!
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- 19 comments
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- #myvehicle
- #vehicle
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- 19 comments
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- 1
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- #myvehicle
- #vehicle
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- 20 comments
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- 1
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- #rust
- #automation
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(and 4 more)
Tagged with:
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- 19 comments
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- #myvehicle
- #vehicle
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- 19 comments
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- #myvehicle
- #vehicle
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Hi guys! I am working on an update and try to implement most of the wishes but will need time because it is my first plugin and I'm not that fast with coding and need also to do testing before i can release it. @Garlandar i did not implement that on purpose because it would be something that players could exploit since the vehicles spawn directly with fuel and you can set the amount in the config. I think players just need to get used to take their fuel out of the vehicle. The PVP players do that anyways. I will think about it. @xAlloshFN can you explain what would be the purpose of that? I mean with the Despawn function you achieve that a player always has a single vehicle of a kind what he can despawn if he leaves it somewhere. @hid333as a little update: I added more vehicles including Snowmobile. still struggling with some car settings but they are already in just with random modules.
- 19 comments
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- 1
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- #myvehicle
- #vehicle
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- 19 comments
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- 1
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- #myvehicle
- #vehicle
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@mcsigu Hi! I do not know/use GUIShop but if you can set it to grant a permission when a player buys something than it would be doable. The despawn/delay functions only work on vehicles spawned with MyVehicle plugin. If you can sell a permission in GUIShop than you could manage the vehicles in MyVehicle.
- 19 comments
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- 1
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- #myvehicle
- #vehicle
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