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Everything posted by llama
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- 976 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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Awesome you are a legend! Players are liking your maps a lot, have both Leonis and Altair running this wipe
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Hello, I would like to report a scuffed rock formation at F9 G9, players can go underneath the rock prefab and abuse this to their advantage. Love the map tho! Thank you.
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Thank you Richard
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The elevator shaft, and then there is a void in the connection between the two lower elevators. That's the only thing I noticed so far. Uploading this new map will cost my players their base to wipe correct? Thank you for your quick response.
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Hello, I Want to report that there are prefabs missing in the original file. The screenshot added below is from harbor subway connection
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Thank you for your reply. I can't seem to find the prefab called 'sci compound scientist spawner, where can I locate this prefab? Edit: Found it, deleted and the issue currently seems fixed. Thank you for your support.
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- 30 comments
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- 30 comments
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The console spam is the cause of the server lag. This is a well-known rust issue, once you have the spam your server is broken. At this point, your file makes my server lag so bad that it's unplayable, and this is because of the console spam. Once I delete the file, the server runs perfect. What NPC's are you talking about? Where can I have them deleted or so? so that I can fix this issue. Otherwise I have to stop using your script as I literally now am paying 25$ to crash my own server. Can I ask a refund if you aren't able to fix the file? Thank you
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have been having issues with console being spammed with "Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648)" Since I installed rustedit.dll and am experience intense lagspikes Edit. Just restarted the server with the same map but not the mergedoutpost and issue is gone. Would love to use the mergedoutpost but can't seem to find the origin of the issue.
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The server is currently experiencing extreme lag spikes since the NPC's have been loaded in. Error message in console getting spammed: "Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648)" Any idea how this can be fixed? Much appreciated.
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Is this the oxide extension? I did just downloaded and implemented this. Currently have only 1 NPC on the bridge, is this correct? Edit: My apologies. I see now they are more present at airport instead of the bridge. Thank you for your support and great work
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Hey, Great job on the prefab! I do came across a little pain point where the stable vendor is selling wood,stone,frags & lowgrade instead of stables sales. I did change shopkeeper VM to stables but that does not seem to have any affect? Thanks in advance for your support. Edit: Issue fixed, needed rustedit.dll
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Hi, Great job on the map. I do come across the issue that there isn't any NPC's spawned at the custom bridge monument, nor is there electricity/power for the blue card door. Am I missing something? Thank you in advance for the support.