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Everything posted by Knockcree
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Hi Majydo, What type of issue are you having ? Regards Knock
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Update has been done to remove 2 bad entities and increase the prefab size to include a portion of the swamp that was not included. ATM I am waiting for the creator to clean up some duplicates in Version 1.0.8 and update the file. The 2 bad entities can be seen under view/Scene Hierarchy Wall Pillar NaN,Nan,NaN there is 2 of them. These can be deleted until the file is updated and correct. Knock
- 11 comments
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- #dock
- #green door
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- 11 comments
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- #dock
- #green door
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- 11 comments
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- #dock
- #green door
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(and 3 more)
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- 1 comment
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- #steenamaroo
- #rust
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I think this maybe better in DM's, but making an assumption just because you purchase the map and not read the license agreement or description beforehand is not the creators fault. As you have clearly stated you wished this map to add to it not use it the way it was listed or posted. Have you at any time reached out to the creator about these " blatant and beginner-like bugs" to have them resolved ? The price that any prefab/map is sold at is up to the creator themselves and when purchasing anything like this, its helpful if the buyer understands what it is they are buying and they know what they are getting for their money. I find it strange that you above all people are calling out another creator for what you see as "some pretty blatant and beginner-like bugs", I do assume that you reached out to the creator and pointed these issues out ? If you wish to DM me personally then by all means please do, but this is my last comment regarding this issue and what seems to be a misunderstanding regarding a map, its prefabs and how they could be used outside of how it was advertised. Regards Knock
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Yes that is very true and if you ever see any issues with any map/prefab then message the creator and they can resolve the issue. No map is ever 100% without issues. But I do not think this was the issue here, you desired to edit the map and add more to it to suit your needs not that it had issues with the map or that it was not playable as it was posted.
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When you purchased the map file it did not state that all the prefabs were included for editing, or that you can add to it. You are correct that you cannot pass paid/free prefabs to another creator as they all have different licence agreements. The description stated that the map was for server owners to use the map as it was created by Skirow. Maybe this should have been much clearer in the description. In future I would suggest to ensure that prior to buying any map, make sure that its editable to suit your needs or if you wish to add more elements to it by asking the creator. Many creators make maps that are not editable and are created for the sole purpose of playing them as they are. Regards Knock
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Hi Electrik, The map was listed and advertised for server owners to run on their servers. There is quite a detailed list of both custom and default FP monuments listed so possible buyers can see what is on the map prior to purchase. Its up to each creator how they price their work and if the map is editable. When a person buys a map it does not mean that they have bought the rights to all of the prefabs on the map, this is up to each creator to decide what they wish to allow with the map. When buying a map for the purpose of adding to it, its always better to ensure that the map file is editable and all monuments are included. Some prefabs/monuments depending on how complex or their use can be expensive. I am sure if you had asked for launch site to be added Skirow may have been able to come to an agreement with you, but after reading your comments above I do not know if this would happen now. If you have any questions or comments about my post then please get in touch with me. Regards Knockcree
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- 16 comments
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- #nuclear submarine
- #submarine
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(and 5 more)
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Here is a discord you can join https://discord.gg/3DYPGMxG5s if you have a mic.
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No you cannot have a refund, I have suggested to Stranger not to give one. You have downloaded a functioning map and now are requesting a refund without any proof of it not working. I have tested this map and it functions perfectly, please state what your hosting provider is claiming is wrong with the map ?
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I smell bs, this map file functions correctly and has been thoroughly tested.
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Please place a copy of what they have said is wrong with the map here. Also have they installed the DLL for you ? I have checked the latest version of the map and functions correctly, have you tried the latest version ?
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All hosting companys are using this dll, I would suggest doing some google searches on how to download the file in question. Then you will be able to upload it to your hosting, but inquire with your hosting provider if they allow this dll to be uploaded to the required folder or can they place it there for you.
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So you are trying to run this locally
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Hi Joshua, The RustEdit Dll as Stranger listed above is required for all custom maps to function correctly. This is well known within the community. All issues have been resolved with the latest version of the map and have been tested to ensure they function properly. Can you please ensure that you have downloaded the latest version of the map file and have installed the Rustedit Dll as mentioned above. Using language like this "the map is good but you cant build you cunt plase bags or anything. as i didnt get what i paid for can i have a refund" when requesting help is not going to help resolve any issues you may have. Codefling does not tolerate any forms of abuse, which I am sure you can understand. If you need any further help then please let me know. Regarding a refund for a downloadable item that functions as stated is very unlikely. Regards Knockcree
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Hi zulg, for the most part alot of the prefabs have a readme file that explains how to place on a map. Normally after you have purchased the prefab just copy the prefab folder to your rustedit custom prefab folder and drop and drag the prefab to where you would like it to be and if there is prefab modifiers then apply them if required. if you need any further help then just ask in the prefab discussion or in the codefling discord general help. knock
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Hi Place the prefabs into the customPrefabs folder where you installed RustEdit Normally this would be under your c drive like this C:\Program Files (x86)\RustEdit But you have to check where you installed RustEdit.