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Robis

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Everything posted by Robis

  1. { "Auto-fill missing entities?": true, "Chat prefix": "<color=red>[Limits]</color>: ", "A message when the player reaches the maximum limit of objects": "You have <color=red>reached</color> the limit of this object ({0})", "Use teams for sum them constructions": false, "Clans plugin for sum player constructions (Mevent, k1lly0u)": "Mevent" }
  2. i dont have, my server solo only. If i dont want to use clans plugin, it means plugin dont working just because of it ? if in config use clans set to false, then plugin must ignore clans plugin at all, no ?
  3. No matter what im doing its just not working at all... Even if i delete data file and config, installing plugin as original is.... anything i place, build its has no limits and have this on a moment i placing: Failed to call hook 'CanBuild' on plugin 'AdvancedEntityLimit v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AdvancedEntityLimit.PlayerInClan (BasePlayer player) [0x0004f] in <41766890d4844f1383fb0ddf8c9ec838>:0 at Oxide.Plugins.AdvancedEntityLimit.GetPlayerTeammates (BasePlayer player) [0x0002c] in <41766890d4844f1383fb0ddf8c9ec838>:0 at Oxide.Plugins.AdvancedEntityLimit.CanPlayerBuild (BasePlayer player, System.String prefabname) [0x00099] in <41766890d4844f1383fb0ddf8c9ec838>:0 at Oxide.Plugins.AdvancedEntityLimit.CanBuild (Planner planner, Construction prefab, Construction+Target target) [0x0001d] in <41766890d4844f1383fb0ddf8c9ec838>:0 at Oxide.Plugins.AdvancedEntityLimit.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00540] in <41766890d4844f1383fb0ddf8c9ec838>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
  4. Robis

    Key Binds

    What about key spam ? would be nice if it have like 5 seconds cooldown. For example if player click same key to fast, command just wont run... 🙂
  5. Ohhhh if thats true what you say, then i take my comment off... Sorry if my comment insulted you, time by time happens that some people try to sell a plugins which is free. So im checking every plugin on sale very properly.
  6. Here a same plugin for free 🙂
  7. Robis

    Raid Protection

    Hmmm but guys keep in mind, my raid protection has no timers, and has no payments for it... everything disabled! My raid protection is endless only depends on permission player has! So if here will be added time counter for notifications, please add it as an option to enable it or disable. Thank you
  8. Robis

    Raid Protection

    where to download Simple Status plugin ?
  9. Robis

    SvFastMenu

    Thank you ❤️
  10. Wish to have it... but i think no way it work together with craft menu ui?
  11. Robis

    SvFastMenu

    Already got it... Want to swap it for specific server reasons... Pointed to david multiple times whats wrong with it, but david just dont want to work on it... For example i using david info panel, and cant use a setting auto open info panell when player connecting to server, because fucked buttons also pop in on a top of info panel... also some times buttons just auto hide, need manually type command to show it.... mostly it happens for me when im teleporting, or using admin commands like vanish, god, radar, etc...
  12. Robis

    SvFastMenu

    I guess update never come right ? 🙂 Please need just 2 things: Permissions for each button and ability to hide all buttons while open any loot container or any other plugin ui
  13. well in general those 2 settings complicated by it self! If i change it via F1 whole server electricity stuff breaks, monument doors stops working, etc... Then only server reboot fix everything. sentry.interferenceradius "40" sentry.maxinterference "36" For now i skip this, just keep those settings set in cfg file and thats it... Wanted to turn your plugin in to a skill in my server skills plugin, but i guess main issue with it cause problems when these settings change.
  14. And every 1 minute this plugin will do this ? once i installed this, players started to talk about laaags ! 11/07 12:07:45 | [AutoTurretInterference] AutoTurretInterference: Check Server Auto Turrets START ... 11/07 12:07:45 | [AutoTurretInterference] AutoTurretInterference: CheckServerAutoTurrets END: AutoTurrets checked: 58 11/07 12:08:45 | [AutoTurretInterference] AutoTurretInterference: Check Server Auto Turrets START ... 11/07 12:08:45 | [AutoTurretInterference] AutoTurretInterference: CheckServerAutoTurrets END: AutoTurrets checked: 58
  15. No problem here if its helps i see this in console when i placing a tc Failed to call hook 'CanBuild' on plugin 'AdvancedEntityLimit v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AdvancedEntityLimit.PlayerInClan (BasePlayer player) [0x0004f] in <4af67bf8acc64678b801ea3cd034531d>:0 at Oxide.Plugins.AdvancedEntityLimit.GetPlayerTeammates (BasePlayer player) [0x0002c] in <4af67bf8acc64678b801ea3cd034531d>:0 at Oxide.Plugins.AdvancedEntityLimit.CanPlayerBuild (BasePlayer player, System.String prefabname) [0x00099] in <4af67bf8acc64678b801ea3cd034531d>:0 at Oxide.Plugins.AdvancedEntityLimit.CanBuild (Planner planner, Construction prefab, Construction+Target target) [0x0001d] in <4af67bf8acc64678b801ea3cd034531d>:0 at Oxide.Plugins.AdvancedEntityLimit.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00540] in <4af67bf8acc64678b801ea3cd034531d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
  16. @MuB-Studios check my data file.... i can do a data file as i want to, but permissions no longer working then. whatever i set, everything just unlimited! What im trying here to do, to default group i want to give tc1, fs1, ft1 permissions! so players will be able from begin to place 1 tc, 1 foundation square, and 1 foundation triangle! Then when player get permission tc2, he will be able to place 2 tool cupboards limits (2).json
  17. Released 10 hours ago Added pages, limit objects in chat when player reached them and now admin can remove unusual entities from data file THANK YOU! ❤️
  18. Easiest way to sort this whole problem, just need ability to be able delete entities i dont need at all in data file. For example: "advancedentitylimit.tc1": { "Order": 0, "Entities": { "assets/prefabs/deployable/tool cupboard/cupboard.tool.deployed.prefab": { "Image": "-97956382", "Limit": 1, "IsLimited": true } } }, "advancedentitylimit.tc2": { "Order": 0, "Entities": { "assets/prefabs/deployable/tool cupboard/cupboard.tool.deployed.prefab": { "Image": "-97956382", "Limit": 2, "IsLimited": true } } } } thats it nothing else until i self add more lines with other items... 😞
  19. Also noticed very negative thing!!!! for example default permission have tc limit 1 and another permission have other stuff to limit but tc has no limits! (thinget it will grab limits from default permission!) So its ignore default tc limit and remove tc limits with another permission! At this point plugin cant be used to create a skills for skills plugin... Sad as hell.... In order to use this plugin with a skills plugins need ability for players to have multiple permissions usage, if one permission have set limits to true and another to false, then those false must be ignored and back to a permission where is set to true So yeah, for now i put this plugin away at all. Permissions system to basic as right now on. Need smart ones who communicate to each other to see what to overwrite and what to keep when player have multiple permissions. Buyed this plugin only for idea to create more skills for my server skills list but.... failed. I also tried to remove from data file entities that i dont need at all to limit or no, but they getting added back when plugin reloaded... no idea why is like this, i dont need whole server items list in data file.... want to limit just tc, planter boxes, hitch and foundations... with separated permissions, but for some reason data file want me to have whole server items......
  20. Issue with permissions buttons line, need them to line up properly.... For my server i need to have like 50 permissions....
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