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About Treasure Chest

Unlock the secrets of treasure hunting in the world of Rust with the "Treasure Chest" plugin. This feature-rich plugin allows server owners to create custom loot experiences for their players by introducing unique treasure chests, each with its own set of surprises and rewards.

News:
You can now change skin and display name of chest .
You can change for each chest custom stack size.
Small UI changes.

4 custom chests : Green, Blue, Red, Gold
 
Customizable Loot Chests:

The plugin allows server administrators to define multiple types of Treasure Chests, each with its own set of loot items.
Chests can be enabled or disabled individually, giving administrators fine-grained control over the available loot.
Create loot tables for each chest, specifying the items, skins,quantities, and probabilities players will find inside.

Chest Spawning:
Treasure Chests are spawned in the game world based on predefined containers and chances .
Admins can chose containers where will Treasure Chest spawn ,with spawn chance .

Permission:
treasurechest.itemloot.givechest  // to be able to use give command 

Commands :
Command:  /givechest "display name" quantity
Command : /givechestto <player ID/name> <display name> <quantity>   //  example /givechestto copek green chest 5
Console Command : givechestto <player ID/name> <display name> <quantity>  // example  givechestto copek green chest 5

For opening virtualy chest to balance loot :
ConsoleCommand : chestsim <lootTable> <number of chests>  // with this you will see in game console
ConsoleCommand : chestsimr <lootTable> <number of chests>   // with this you will see in rcon console

Configuration:
The "Treasure Chest" plugin is highly configurable, allowing you to create a truly unique loot system on your Rust server. Customize everything from the items inside chests to the chance of finding them.

Usage:

Set up your custom treasure chests with the desired loot.
Let players uncover the riches by interacting with these chests.
Admins can distribute chests as rewards or for special events,and more.

Configuration:
The "Treasure Chest" plugin is highly configurable, allowing you to create a truly unique loot system on your Rust server. Customize everything from the items inside chests to the chance of finding them.
Config Example:
    "Enabled - true/false , if false chest will not spawn in PrefabPaths",
    "CustomStackSize - now you can change stack size of each chest",
    "You can change skin and display name of each chest",
    "MinChestAmount/MaxCHestAmount - how much items player will get from chest ",
    "CooldownSeconds - how much seconds will player need to wait to open another chest",
    "You can add more items to loottable",
    "Economy: here you put item or plugin",
    "PluginName: economics or serverrewards",
    "If you use plugin ,shortname and skinId will be showed in Ui as item for economy,you will not get that item you will get balance of plugin",
    "IsBlueprint - if true you will get bp of that item",
    "Min/MaxAmount - quantity of that item (you can put min/max - to same number (1),so its min and max 1 quantity of that item)",
    "Probability - from 0.0 (0%) to 1.0 (100%) chance to get that item",
    "command : /givechest display name quantity; example /givechest green chest 5",
    "Spawns - PrefabPath (chose where will chest spawn),SpawnChance (0-100 ,chance to spawn chest in that prefab)",
    "Dont put same prefabpath for more type of chests,for each chest use different prefabpath",
    "Opening effect : if empty its disabled,you can change opening effect to something else"
"Chests": [
    {
 Enabled = true,
"CustomStackSize": 100,
ItemDisplayName = "Green Chest",
ItemShortname = "xmas.present.large",
LootBoxSkinID = 3038475567,
MinChestAmount = 1,
MaxChestAmount = 2,
LootTable = "greenchest",
"CooldownSeconds": 60,
LootTables = new Dictionary<string, List<LootTableItem>>
{
    ["greenchest"] = new List<LootTableItem>
    {
        new LootTableItem
        {
            "Economy": "Plugin",
            "PluginName": "Economics",
            "Shortname": "rock",
            "MaxAmount": 5,
            "MinAmount": 1,
            "Probability": 1.0,
            "SkinID": 2108583966,
            "DisplayName": "EcoMoney",
            "IsBlueprint": false
          },
          {
            "Economy": "Plugin",
            "PluginName": "ServerRewards",
            "Shortname": "wood",
            "MaxAmount": 300,
            "MinAmount": 100,
            "Probability": 1.0,
            "SkinID": 0,
            "DisplayName": "",
            "IsBlueprint": false
          },
          {
            "Economy": "Item",
            "PluginName": null,
            "Shortname": "stones",
            "MaxAmount": 300,
            "MinAmount": 100,
            "Probability": 1.0,
            "SkinID": 0,
            "DisplayName": "",
            "IsBlueprint": false
          }
    }
},
      "Spawns": [
        {
          "PrefabPath": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", // where can "green chest" spawn
          "SpawnChance": 50.0 // chance to spawn in that crate_normal_2
        }
      ]
    },


Get ready to surprise and engage your players with a loot system that goes beyond the ordinary. Unleash the treasures of Rust with the "Treasure Chest" plugin!


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