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Everything posted by Robis
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I forced to use older version, latest one permissions for monument portals use DEAD. Failed to call hook 'OnPortalUse' on plugin 'PortalsPlus v1.2.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PortalsPlus.OnPortalUse (BasePlayer player, BasePortal portal) [0x00014] in <68f38e8ae65f4ca891266654cc08c8f0>:0 at Oxide.Plugins.PortalsPlus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001a1] in <68f38e8ae65f4ca891266654cc08c8f0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 No portal...
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yes i fixed it, just reported for future to avoid every wipe fixing it. You also can look to a plugin in umod called monument finder, here must be proper example for plugin to stick a spawn points properly.
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When you make wipe and get generated new map, safe zones spawning not with the same rotation. it means if you have good spawn points in one map, in other they change because safe zone rotations changed and players may stuck inside of anything, like in my case they spawn inside a drone container at outpost.
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same here
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- 28 comments
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- 2
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- #entitylimit
- #entity
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(and 3 more)
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ops sorry mixed plugins
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- 51 comments
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- 1
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- #vendingmachine
- #vending
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Possible to force it collect old and stacked dung ? At the moment players need first to collect old dung to make this box start working. Thank you.
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- 299 comments
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- #protection
- #base
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Thank you, this update was needed for sure.
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@NooBlet Try make portal positions on any map, and when you make new map, position change... it means portal has BAD position stick with monument 100% Im sorry but if wont get fixed, im not going to use this plugin, have no time every single time i wipe and change map to remake new portal positions. have plenty more important things to do
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Try make portal positions on any map, and when you make new map, position change... it means portal has BAD position stick with monument 100% Im sorry but if wont get fixed, im not going to use this plugin, have no time every single time i wipe and change map to remake new portal positions. have plenty more important things to do
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- 64 comments
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- 1
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- #adem
- #madmappers
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(and 6 more)
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