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Everything posted by Aussie4life
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- 289 comments
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- #updates checker
- #plugin
- (and 5 more)
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Calling hook OnItemSplit resulted in a conflict between the following plugins: StackModifier - Item.paperx25000.20779350 (Item), BankSystem (Item.paperx25000.20779351 (Item)) Any idea how to fix this error? happens when splitting stacks of notes. first stack goes to 0 and second stack goes to half the first stacks original size
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- 853 comments
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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Hey, any idea why im getting this error each time i try an add an item to the shop via the UI? Failed to call hook 'CmdConsoleShop' on plugin 'Shop v1.2.24' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.Shop+ShopItem..ctor (System.Collections.Generic.Dictionary`2[TKey,TValue] dictionary) [0x00228] in <bdda516f21b145fe8cfca5cdf8f2e1d8>:0 at Oxide.Plugins.Shop.CmdConsoleShop (ConsoleSystem+Arg arg) [0x0140a] in <bdda516f21b145fe8cfca5cdf8f2e1d8>:0 at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00f71] in <bdda516f21b145fe8cfca5cdf8f2e1d8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
- 853 comments
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- #shop
- #shop ui
-
(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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you sir/madam/other are a genius. changed it to -1 and it worked. i originally changed it to 0 or 1 because we didnt want the bases spawning inland. only coastal. because when they spawned in inland, they were spawning half in the air and people were able to rocket the foundys from under. any suggestions as to what i can do besides changing "Force All Bases To Spawn At Height Level (0 = Water)": 0 to 1?
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well ive made some progress. ive gotten the walls to spawn but theyre up in the air like 4 layers high. nothing below it. are there any known plugins that conflict with it? EDIT: https://imgur.com/a/FFjvu4v this is what ive got so far. this was just with a radius of 10. i cant figure out why theyre spawning in the air
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Having an issue with RB. I cant seem to get arena walls to spawn. "Arena Walls": { "Enabled": true, "Stacks": 2, "Ignore Stack Limit When Clipping Terrain": true, "Use Stone Walls": true, "Use Iced Walls": false, "Use Least Amount Of Walls": false, "Use UFO Walls": false, "Radius": 65.0 }, this is the section from my config. Ive seen other servers with walls spawning and they used to spawn for us but they havent been for a couple wipes for now. not sure what im doing wrong or if its a setting in another section that i need to change.v
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- 73 comments
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- #rust
- #marketplace
- (and 8 more)