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Everything posted by MadDom
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As long as a player has admin permissions everything is working fine. But if I remove the permissions, player will lose the option for biger magazin or upgrading to the next tier. Do i miss something as there is only one permission to set.
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- 120 comments
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
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Got the same problem, Missile Silo and Military Tunnel. Changed both Monument sizes, but NPCs are still under the Monument, maybe the spawn positions has to been changed also? "List of spawn positions (X, Y, Z) (used if Spawn Type - Custom)": [ "(2, 0.31, -32)", "(-17, 0.31, -32)", "(-17, 0.31, -2)", "(-12.5, 0.31, -15)", "(-15, 0.31, 11)", "(-17, 0.31, 26)", "(-4.5, 0.31, 17.5)", "(14, 0.31, 15)", "(28, 0.31, 18)", "(14, 0.31, -15)", "(18, 0.31, 0)" ],
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- 32 comments
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Will check this on my server, but this will take a while
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Hi, my players are mention to me, that the plugin is not working correct. As they are at Level 3 in Qualtity Crafter and not all Armors are getting the correct amount of slots. Ex: 2 out of 10 Hazemates are getting 3 Slots 2 out of 20 Breast Plates are getting 3 Slots Is there anything I can change in config for this or is there a bug?
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Hi, yes I know, I also restarted the server several times now, and it is still not working.
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Hi, after config MagazinSize for the Prototype Launcher, they are still on max 1, what do I have to configure? Attached the config.json from my server. CustomC4RocketTiers.json
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- 5 comments
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- #rust
- #reputation
- (and 26 more)
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Hello, is there anybody out there ?
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Hi, I´m not able to add my own monuments to MonumentsWatcher. All Custom Monuments are edited with RustEdit and got a Monument Marker, also I tried to add the CustomMonumentsBounds.json, but my entries will be ignored by the plugin. Just one of 4 custom monuments will be added. Attached the json. Please help CustomMonumentsBounds.json
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- 46 comments
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- #skilltree
- #event
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(and 4 more)
Tagged with:
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- 73 comments
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- 1
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- #wallpaper
- #wall
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(and 8 more)
Tagged with:
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with o.Reload nothing will happen, but if I to a o.reload BetterNpc, I will get this message [BetterNpc] Plugin loading progress at 74% [BetterNpc] Plugin loading progress at 82% [BetterNpc] Plugin loading progress at 85% [BetterNpc] Plugin loading progress at 90% [BetterNpc] Plugin loading progress at 92% [BetterNpc] All spawn groups have been successfully filled! [BetterNpc] Plugin loading progress at 96% [BetterNpc] All puzzles have been successfully reset! [BetterNpc] Completed plugin initialization successfully! Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PogoStick+LootManager+<>c__DisplayClass0_0.<TrySpawnItemInDefaultCrate>b__0 () [0x0002f] in <ee211de7468d48d9a30ed4582a69e1fc>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0 Attached Pogo and BetterNpc ConfigPogoStick.jsonBetterNpc.json PS: I already updated to the newest Version of BetterNpc as well
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Got this error since installing new Loot Manger Plugin Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PogoStick+LootManager+<>c__DisplayClass0_0.<TrySpawnItemInDefaultCrate>b__0 () [0x0002f] in <ee211de7468d48d9a30ed4582a69e1fc>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0
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search for autoTurret.CancelInvoke(autoTurret.ServerTick); change to autoTurret.CancelInvoke("OnServerTick"); Be happy
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Thanks a lot, that worked
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Attached the config file, but data is now filled up again, was just an empty file before reinstallation of the scripts.LinkingSystem.json
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Hi, we got the same problem since last wipe. Vote will stop displaying for around 2-3 sec. come back and time is gone. Last Time this happened around 49sec left for voting. SkipNight.json
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I mean all already linked users to discord. The complete json-files are empty. Just windows mode in Windows.