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MadDom

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Everything posted by MadDom

  1. So I have to upscale here? here? here? or at least here? Thanks for your help
  2. We tested this at the water treatment plant and at the launch side.
  3. Hi, since the October update, my players have been telling me they're taking damage in radioactive areas even though they've skilled Exposed Radiation 5 in the skill tree. Can you please check this out?
  4. MadDom

    Error after Oktober Wipe

    [Error] Failed to call hook 'hitbar' on plugin 'AdvancedHitBar v1.2.10' (KeyNotFoundException: The given key '76561198042803007' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <41d29b352f6a475ab1bf7c6628b82790>:0 at Oxide.Plugins.AdvancedHitBar.hitbar (BasePlayer player, System.String command, System.String[] args) [0x000cf] in <db5c240100bb4b13bf18fdf7fc14fdb5>:0 at Oxide.Plugins.AdvancedHitBar.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0010b] in <db5c240100bb4b13bf18fdf7fc14fdb5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Please help. Thanks
  5. MadDom

    Upgrading not possible

    it´s working now, thanks a lot
  6. MadDom

    Upgrading not possible

    Hi, the building is builded by a group and the user who tried has only builld up a few walls and not more. Cheers
  7. MadDom

    Upgrading not possible

    Hi there, if a player tries to upgrade the base, he will get a message: The improvement process is complete, but the base is still not upgraded. He has enough material in the tc, also it it will happen with each tier (wood, stone, etc..) All permissions has been granted and I can´t find the prob. Please help Cheers
  8. Sorry wrong windows, just ignore this.
  9. Hey, thanks for your answer. Found the correct plugin, one of my admins has installed prevent looting and there is an option to prevent looting of entities, he forgot to ad the correct entities. Cheers
  10. MadDom

    Missing permission for player

    Unfortunately, nothing has changed. You still can´t load more than one shot.
  11. MadDom

    Missing permission for player

    Found the problem, If the user has skilled Extended_Mag at SkillTree, CustomC4&RocketTiers configuration will not working anymore. Don´t know how to handle with this.
  12. Hello, any kind of reaction?
  13. A player just used the train to bring a few wagons to the freight yard to loot them. They vacuumed up the debris, and the crates are now exposed, but they still cannot be looted. When trying to take something out, the message 'Crate locked' appears. Link to video: https://medal.tv/games/rust/clips/mRXLNhQq7NFQi0p-q?invite=cr-MSxud2QsMzA4MTM1ODUx PS: Is there a way for crates that belong to someone else (e.g., hackable crates) to be unlocked for everyone after a certain amount of time?
  14. MadDom

    Rust Website Template

    Nope, I reported and also claimed my refund. See top of this plugin page. Cheers
  15. As long as a player has admin permissions everything is working fine. But if I remove the permissions, player will lose the option for biger magazin or upgrading to the next tier. Do i miss something as there is only one permission to set.
  16. MadDom

    Real PvE

    HI, is there an option to remove protection from event and hackable crates by default? Cheers #Edit: Or an option to remove protection after x minutes Would be great, as otherwise they won't despawn after half looting
  17. MadDom

    Bug

    Oh I did this, but they are still under the monuments
  18. MadDom

    Bug

    Got the same problem, Missile Silo and Military Tunnel. Changed both Monument sizes, but NPCs are still under the Monument, maybe the spawn positions has to been changed also? "List of spawn positions (X, Y, Z) (used if Spawn Type - Custom)": [ "(2, 0.31, -32)", "(-17, 0.31, -32)", "(-17, 0.31, -2)", "(-12.5, 0.31, -15)", "(-15, 0.31, 11)", "(-17, 0.31, 26)", "(-4.5, 0.31, 17.5)", "(14, 0.31, 15)", "(28, 0.31, 18)", "(14, 0.31, -15)", "(18, 0.31, 0)" ],
  19. MadDom

    Rust Website Template

    I think this project is dead
  20. Will check this on my server, but this will take a while
  21. Hi, my players are mention to me, that the plugin is not working correct. As they are at Level 3 in Qualtity Crafter and not all Armors are getting the correct amount of slots. Ex: 2 out of 10 Hazemates are getting 3 Slots 2 out of 20 Breast Plates are getting 3 Slots Is there anything I can change in config for this or is there a bug?
  22. MadDom

    Magazine Size is not working

    Hi, yes I know, I also restarted the server several times now, and it is still not working.
  23. MadDom

    Magazine Size is not working

    Hi, after config MagazinSize for the Prototype Launcher, they are still on max 1, what do I have to configure? Attached the config.json from my server. CustomC4RocketTiers.json
  24. MadDom

    No custom monuments possible

    done

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