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zulg

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Everything posted by zulg

  1. zulg

    Some plugins not loading

    same issue here I have some plugins not loading as well, like welcome panel and all its add-ons by David, /admin, loading furnaces, and others, I feel like maybe just one file is missing or something, but really have no idea!!
  2. zulg

    Traffic Drivers

    Can this be made to where they exit the car and fight?
  3. zulg

    Basic Info

    will this info auto show in chat every certain mins or so?
  4. zulg

    Bradley Tiers

    Will your awesome plugin work with Custom Bradley plugin? I want to use your Bradley tiers at airfield and use custom Bradley at default launch site. but custom Bradley has its own loot table and also use uses homing missiles, I'm not sure.
  5. zulg

    Bradley Tiers

    I had it set up with both no problems at all!
  6. I just got Vending manager set up and it uses economics and sells my perfect clones I got it to work by making research paper the economics currency and used plain paper as scrap, somehow it all works together like it should!!
    A+ all the way,Excellent bases, you can tell there not just thrown together as well, definitely will be buying more from this Dev!
  7. zulg

    Adding bases

    Yes I got it it going, I added the names to the profile and reloaded the plugin and type "rb.config list" in the console menu, seems all of them loaded, Thanks
  8. zulg

    Adding bases

    Hello, I bought your addon bases package for my Raidablebase plugin, I added all the bases into the copy/paste folder under data and renamed them, but no bases are showing up, whats the next step or what did I miss?
  9. zulg

    Custom BradleyAI

    Can you consider adding too this if a player or teams wins they get paid in economics or rp? I have it set they have to use Eco to buy the Bradley and it would be nice if they got some of their money back if they win the fight!
  10. Not sure if its possible, but can there be a plugin or NPC dealer made, that can take economics or rp as currency? End game is to be able to high end clones to players somehow (Like clone GGGYYY) I can put clones in my server rewards shop, but once i add it after making the clone GGGYYY it goes into the shop as standard clone, I brought vending machines up because I can add and sell perfect clones in the vending machines without them changing when added, but the machine only takes scrap for currency not economics like reward store!
  11. zulg

    Npc Random Raids

    Plugin is great razor, any chance of letting the players earn economics or rewards for wining along with the crate drops?
  12. zulg

    heli spawing

    why do 4 helis spawn and come to the ship, when the heli option is selected? Ive not seen that before! Nevermind problem solved, this is fixed!!!
  13. zulg

    Quarry Levels

    Players who place the quarry can only access the output and fuel, is there away to allow their teammates to have access to the quarry/pumpjack?
  14. zulg

    XPerience

    Has anyone used the plugin stock without making any changes? it seems to make my players very powerful in a short amount of time and they can max every thing out, what can i change to slow all that down? Do I add more levels ect....? Never-mind I just found the website for the plugin which is very detailed on how to set this up,Thanks Machine3
  15. zulg

    use of ladders on raid base

    ahh ok, thanks for that info!
  16. zulg

    use of ladders on raid base

    I have the use of ladders set to true, but when we bought a nightmare raid, it would not let us use the ladders , its says: you need building privilege to use ladders!
  17. zulg

    NextGen PVE spaming message in Rcon

    yes raidable bases i am running
  18. zulg

    NextGen PVE spaming message in Rcon

    Failed to call hook 'CanBeTargeted' on plugin 'NextGenPVE v1.2.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NextGenPVE.CanBeTargeted (BasePlayer target, NPCAutoTurret turret) [0x00081] in <7aa461a61d744ec2901f4f8689705375>:0 at Oxide.Plugins.NextGenPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x014e3] in <7aa461a61d744ec2901f4f8689705375>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  19. zulg

    NextGen PVE spaming message in Rcon

    No , only like 15-30 players, i use BOTRESPAWN plugin, thanks
  20. zulg

    Defendable Bases

    dose this plugin spawn a premade base like the raidable base plugin does, or do i have to place the base on the map some where? and if it dose will this still auto spawn the base on custom payware maps? My server always uses custom made payware maps,thanks!
  21. zulg

    NextGen PVE spaming message in Rcon

    Any updates on this? still spamming messages even after rust updates!
  22. | Failed to call hook 'Unload' on plugin 'NextGenPVE v1.2.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NextGenPVE.Unload () [0x000d3] in <1cf1ac8160834ccaa196156191c75636>:0 at Oxide.Plugins.NextGenPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00916] in <1cf1ac8160834ccaa196156191c75636>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <b6af59acae274e5a94fb209dfc179b8f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0d3ec4223e1545f9b3666f4f73517a10>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0d3ec4223e1545f9b3666f4f73517a10>:0 It keeps spawning this message in Rcon until I reload the plugin then it goes away for awhile and returns, help please and thank you!
  23. No I'm asking is there a plugin or can a plugin be made to turn off the cool-down time when you exchange items for scrap at bandit camp! if you go say with 8k of fertilizer and you want to exchange all the fertilizer for scrap at bandit camp, I'm asking for a way to remove the cool-down for the bandit running out of scrap stock and having to wait an hour or so before exchanging more!
  24. I would love this i just removed the other from my server as it caused all kinds of issues on when the heli and cargo ship spawned because it messes with the clock I guess!
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