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Everything posted by izvekland
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I have been using the panel for a very long time, I was testing this panel, I really liked it. There are a large number of functions, mobility, I have not seen this for a long time. Yes, there were bugs, but they were fixed very quickly, and now this panel has become one of my favorite plugins. I'm looking forward to new plugins for this panel! I recommend it to everyone
- 146 comments
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- #serverpanel
- #info
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(and 32 more)
Tagged with:
- #serverpanel
- #info
- #panel
- #ui
- #server
- #serverinfo
- #welcome
- #welcomeui
- #infopanel
- #server gui
- #welcome controller
- #welcome video
- #infopanel mevent
- #welcome panel
- #welcome mevent panel
- #welcome info
- #multi-function info panel
- #server panel
- #menu by mevent
- #menu with info
- #menu gui
- #menu rust
- #rust menu
- #info hud
- #infomenu
- #information
- #best welcome plugin
- #rust welcome
- #welcomer
- #welcome menu
- #welcome ui
- #welcome gui
- #welcome plugin
- #welcome hud
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- 1,143 comments
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- #loot
- #customloot
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- 1,143 comments
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- #loot
- #customloot
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- 1,143 comments
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- #loot
- #customloot
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This is something new, something unusual, a brain breakdown. I received this plugin a little earlier than it was released on the site. There is no need to configure it at all, but it is already configured ideally for 2 or more players. A very difficult event, but a very unusual event, this is the first time I’ve seen something like this in RUST. The most interesting and fun thing is the chickens, they are faster, and the longest ones are the bears, but they are like tanks. My opinion about this plugin is that it is simply explosive. I really liked it and so did my players. I expect even more events like this from this developer.
- 32 comments
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- #event
- #facepunch
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Failed to call hook 'OnPluginLoaded' on plugin 'InjuriesAndDiseases v1.1.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.InjuriesAndDiseases+CustomStatusFrameworkHelper.HandleError (System.Exception e) [0x00016] in <2bede51cf26a4d1687c6379656c4e3d3>:0 at Oxide.Plugins.InjuriesAndDiseases+CustomStatusFrameworkHelper.InitDynamicStatus () [0x00227] in <2bede51cf26a4d1687c6379656c4e3d3>:0 at Oxide.Plugins.InjuriesAndDiseases.OnPluginLoaded (Oxide.Core.Plugins.Plugin name) [0x00037] in <2bede51cf26a4d1687c6379656c4e3d3>:0 at Oxide.Plugins.InjuriesAndDiseases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017b] in <2bede51cf26a4d1687c6379656c4e3d3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <4a59899debc1481c9a833bf029c30d16>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <2de770dd80a948ff8a36f27ac5d3d58e>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2de770dd80a948ff8a36f27ac5d3d58e>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- 26 comments
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Again the same thing, again the same plagiarism, can you at least think of something normal? I honestly look at copying plugins, but it’s written a little differently, and they do it for their idea and work. Damn, there is such a plugin, you would at least make a normal Admin Tools, otherwise just a discord, do /freeze /check /gm /fly and many other plugins, /mute for a while /ban for a while, fit everything into one plugin! And then discord discord is called admin tools!
