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MrLiquid

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Everything posted by MrLiquid

  1. MrLiquid

    timer bug maybe

    Failed to run a 1.00 timer in 'Basements v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Basements.SpawnLadderHatchPair (Oxide.Plugins.Basements+BasementStructure basement, BuildingBlock surfaceFoundation, Oxide.Plugins.Basements+BasementEntrance& downHatch, Oxide.Plugins.Basements+BasementEntrance& upHatch) [0x00144] in <ef49e65b62ad4d51927cb1eabd05108a>:0 at Oxide.Plugins.Basements+<>cDisplayClass31_0.<SpawnBasement>b2 () [0x0000f] in <ef49e65b62ad4d51927cb1eabd05108a>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d59b507fd76240e5b62228d0eae39b73>:0
  2. MrLiquid

    Any chance you could

    If you could, can you have limits ignore any foundations placed by this plugin please?
  3. MrLiquid

    Wondering if there is

    If there a way I can remove a perm from all players without having to revoke from each player?
  4. @Iftebinjan
  5. Will you have an update for Forced wipe? Or
  6. MrLiquid

    Console spam

    I just disabled categories.. to overcome this
  7. MrLiquid

    Console spam

    When clicking between groups it slams console with the error shown above
  8. MrLiquid

    Console spam

    More info when clicking between groups
  9. MrLiquid

    Console spam

    at Oxide.Plugins.Kits+OpenedKits.OnChangeCurrentPage (System.Int32 page) [0x00030] in <e1440e0806f44b53ae5a42386caeabb8>:0 at Oxide.Plugins.Kits+OpenedKits.OnChangeCurrentPage (System.Int32 page) [0x00030] in <e1440e0806f44b53ae5a42386caeabb8>:0 at Oxide.Plugins.Kits+OpenedKits.OnChangeCurrentPage (System.Int32 page) [0x00030] in <e1440e0806f44b53ae5a42386caeabb8>:0 at Oxide.Plugins.Kits+OpenedKits.OnChangeCurrentPage (System.Int32 page) [0x00030] in <e1440e0806f44b53ae5a42386caeabb8>:0 at Oxide.Plugins.Kits+OpenedKits.OnChangeCurrentPage (System.Int32 page) [0x00030] in <e1440e0806f44b53ae5a42386caeabb8>:0 at Oxide.Plugins.Kits+OpenedKits.OnChangeCurrentPage (System.Int32 page) [0x00030] in <e1440e0806f44b53ae5a42386caeabb8>:0 at Oxide.Plugins.Kits+OpenedKits.OnChangeCurrentPage (System.Int32 page) [0x00030] in <e1440e0806f44b53ae5a42386caeabb8>:0 at Oxide.Plugins.Kits+OpenedKits.OnChangeCurrentPage (System.Int32 page) [0x00030] in <e1440e0806f44b53ae5a42386caeabb8>:0 at Oxide.Plugins.Kits+OpenedKits.OnChangeCurrentPage (System.Int32 page) [0x00030] in <e1440e0806f44b53ae5a42386caeabb8>:0 I am unsure what this means, but came up when I was flicking through groups
  10. MrLiquid

    it seems to just stop

    Can you please make it ignore TruePVE while in your prefab?
  11. FurnaceUpgrades - Failed to compile: There is no argument given that corresponds to the required parameter 'id' of 'PlayerInventory.FindItemsByItemID(List<Item>, int)' | Line: 1611, Pos: 46
  12. MrLiquid

    SEARCH FUNCTION BROKEN

    This has been broken since version 1.4.9. Regardless of config setting no players show up here anymore
  13. Id love it to support skinned fuel cell.. as well as wood.. for a blast furnace affect with a special item to fuel it
  14. MrLiquid

    Suggestion

    any chance you can add functionality to upgrade your t1 c4 to t2.. example if you collect X (config amount) t1 c4, then you can upgrade it to t2, if you collect X t2 you can upgrade to a single t3 c4... when the stack gets to X configure amount, it would offer to upgrade to t2. What do you think?
    Absolutely stunning work, this map is an awesome example of your work, with just enough balance in monument puzzles loot and so much more. This map is an absolute delight and my players love when they get to play on it. Thank you for all your hard work My only suggestion at this stage would reduce respawn time on the volcano loot.
  15. MrLiquid

    would love to add a feature

    Allowing online players to receive their configured smelting speeds however when they go offline, reduce the smelting speed (config X option) I believe this would be a great config option that could allow server owners to assist with player retention.
  16. MrLiquid

    Safe Sleep

    Any chance when moving players to the safe zone, they are returned when they log in to they original spot?
  17. oh dang.. my bad. sorry pal
  18. [ImageLibrary] Starting order BetterTC Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://img.rustspain.com/bettertc/wood.png_0 - Image URL: https://img.rustspain.com/bettertc/wood.png [SkinBox] - Processing workshop response. Page: 12 / 86 Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://img.rustspain.com/bettertc/stone.png_0 - Image URL: https://img.rustspain.com/bettertc/stone.png [DynamicMonuments] submarine is spawned at grid D20 [SkinBox] - Processing workshop response. Page: 13 / 86 Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://img.rustspain.com/bettertc/metal.png_0 - Image URL: https://img.rustspain.com/bettertc/metal.png [SkinBox] - Processing workshop response. Page: 14 / 86 Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://img.rustspain.com/bettertc/hq.png_0 - Image URL: https://img.rustspain.com/bettertc/hq.png
  19. MrLiquid

    it seems to just stop

    Hello.. After further investigation, unloading plugins.. loading etc etc.. I have concluded that TruePVE is interfering, you can do anything to "block" that? please https://umod.org/plugins/true-pve
  20. MrLiquid

    Reporting a bug

    While combing my server log files. I found this and thought I would share it with you incase its important Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HarborEvent+<>c__DisplayClass97_0.<OnCorpsePopulate>b__0 () [0x0000f] in <e4d3cde2d0ad4a36a27e8a3da93ff9ca>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <d59b507fd76240e5b62228d0eae39b73>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HarborEvent+<>c__DisplayClass97_0.<OnCorpsePopulate>b__0 () [0x0000f] in <e4d3cde2d0ad4a36a27e8a3da93ff9ca>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <d59b507fd76240e5b62228d0eae39b73>:0
    OMG you will be amazed how awesome this prefab is, My players literally spent ours working through all the well thought out puzzles and tasks. The overall LOOK and design is worth of a $50 price tag, I am fortunate to have only paid $14.90 for all the work that went into this prefab. Thank you.
  21. MrLiquid

    disregard

    I cant cancel this
  22. MrLiquid

    After server crash

    what I showed you here, I caught that duding a restart and thought I'd share it.. I am unsure what the cause it .. but what is posted it all that was provided to me to share sorry. Yes a wipe did that place. which the file was removed. I am guessing its wasn't checking for a new map? not too sure
  23. MrLiquid

    Clans Teams

    ok. can you mention that on your page, I feel I have bought something I cant use. but thank you though
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