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MrLiquid

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Everything posted by MrLiquid

  1. I mean it says all that on a BIG banner on the main page!
    Excellent plugin — highly recommended! LuffyRust recently upgraded to Mark to Teleport, and our players absolutely love it. The plugin does an excellent job of finding safe landing positions, helping prevent players from teleporting inside rocks, monuments, bases, or other inaccessible locations. Performance has been great, and the developer is extremely supportive, responsive, and helpful. Fantastic work and a highly recommended plugin for any Rust server! Luffy On! LuffyRust.com
  2. oxide mate
  3. MrLiquid

    any chance you can support

    thank you
  4. MrLiquid

    any chance you can support

    ZoneManager has a NoTP flag that blocks teleporting, can you incorporate this into your plugin to block the destination if NOTP flag is set in a zone ?
  5. MrLiquid

    July 2026 Staging

    no of course not, I was just letting you know
  6. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <e605204d165a49d89ae7579f3d894429>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <e605204d165a49d89ae7579f3d894429>:0 at Oxide.Plugins.EventOwner.OnCorpseDropBag (LootableCorpse corpse, DroppedItemContainer container) [0x00012] in <7a1dd93d74ae47c5b725c4e1fadbcb07>:0 at Oxide.Plugins.EventOwner+LootableCorpse_DropItems.OnContainerDropped (DroppedItemContainer container, LootableCorpse corpse) [0x00009] in <7a1dd93d74ae47c5b725c4e1fadbcb07>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.LootableCorpse.DropItems_Patch0(LootableCorpse) at LootableCorpse.DoServerDestroy () [0x00014] in <3fac3f0d072a4cef996ac78978908b22>:0 at BaseNetworkable.DoEntityDestroy () [0x00026] in <3fac3f0d072a4cef996ac78978908b22>:0 at BaseNetworkable.Kill (BaseNetworkable+DestroyMode mode, System.Boolean callOnKilled) [0x00062] in <3fac3f0d072a4cef996ac78978908b22>:0 at BaseCorpse.RemoveCorpse () [0x0000f] in <3fac3f0d072a4cef996ac78978908b22>:0 at InvokeHandlerBase`1[T].DoTick () [0x00120] in <1aacf3981cf84ab4aff9806e296127df>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0001f] in <1aacf3981cf84ab4aff9806e296127df>:0
  7. Could StackModifier be the cause? Player was disconnected! (Kicked: RPC Error in DoPlace) Planner.DoPlacement That method is called from Rust’s DoPlace RPC. If the replacement throws an exception, Rust automatically disconnects the player with: Kicked: RPC Error in DoPlace In StackModifier.cs, lines 2530–2598: [AutoPatch] [HarmonyPatch(typeof(Planner), nameof(Planner.DoPlacement))] internal class Planner_DoPlacement_Patch The prefix then replaces the original method entirely: static bool Prefix( Planner __instance, Construction.Target placement, Construction component, ref GameObject __result) Because it always finishes with: return false; Client sends DoPlace RPC ↓ Planner.DoPlace processes it ↓ Planner.DoPlacement is called ↓ StackModifier Harmony prefix executes ↓ Unhandled exception ↓ Rust reports "RPC Error in DoPlace" ↓ Player is kicked Normal Oxide hook exceptions are generally caught and logged as Failed to call hook. A Harmony prefix running inside the RPC is much more likely to escape into Rust’s RPC error handling.
  8. MrLiquid

    2026 July Staging

    WallpaperPlanner - Failed to compile: The non-generic method 'BaseEntity.ClientRPC(RpcTarget)' cannot be used with type arguments | Line: 1186, Pos: 41
  9. MrLiquid

    July 2026 Staging

    PveMode - Failed to compile: 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 573, Pos: 24
  10. MrLiquid

    July 2026 Staging

    NpcSpawn - Failed to compile: There is no argument given that corresponds to the required parameter 'flagsUpdateMode' of 'Chainsaw.SetAttackStatus(bool, BaseEntity.FlagsUpdateMode)' | Line: 2891, Pos: 34
  11. MrLiquid

    July 2026 Staging

    IndustrialRecycler - Failed to compile: 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 868, Pos: 24
  12. MrLiquid

    July 2026 Staging

    Homes - Failed to compile: 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 536, Pos: 20
  13. MrLiquid

    July 2026 Staging

    Finder - Failed to compile: 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 383, Pos: 28
  14. MrLiquid

    July 2026 Staging

    AirfieldEvent - Failed to compile: 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 2108, Pos: 20
  15. When this is set true "Call the helicopter only after activating the hackable crate": true, IF I have more than 1 hackablecrate on the field, for each crate they open, it spawns a heli, any chance we can limit that to 1 heli only?
  16. MrLiquid

    is there a config

    thank you, love your work
  17. I would love to see support for admin, who can see all available uploads and account. You cant be too careful what people upload and I would love to be able to monitor that please
  18. MrLiquid

    is there a config

    Is there config settings to enable/disables the part you need/want? Im looking to disable all except images.... also some settings to restrict file type/size please? Also after logging in, can you redirect directly to your images? Kind Regards
  19. MrLiquid

    Not All Plugins showing up

    Same for me, Linux and oxide and same problem.
  20. MrLiquid

    The box cannot be opened

    same here
  21. Found this in server log and thought to share Couldn't find prefab "assets/rust.ai/agents/wolf/wolf.prefab" NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.BossMonster+ControllerBoss.RadiusActions () [0x003fb] in <6cf1fec845f74f5089e6d3ef6b12bc7a>:0 at InvokeHandlerBase`1[T].DoTick () [0x00120] in <1aacf3981cf84ab4aff9806e296127df>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0001f] in <1aacf3981cf84ab4aff9806e296127df>:0
  22. MrLiquid

    June 2026 Staging

    I have the latest version [Info("AdminRestrictions", "Beast_", "1.2.0")] o.load AdminRestrictions [CSharp] Started Oxide.Compiler v successfully Error while compiling AdminRestrictions: A constant value is expected | Line: 904, Pos: 33 Oxide
  23. MrLiquid

    June 2026 Staging

    I am moving to carbon soon tho

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