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Everything posted by MrLiquid
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Thank you mate
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I see when players throw a flare it locks the loot to the player, upon testing Barrels are able to be looted
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Just trying to understand.. basically the player who owns a monument has an endless supply of loot until the monument it removed/wiped? PvE Support; Any chance you could add a despawn timer/or maybe the monument can depsawn when looted to a player or their team? with a visable timer UI to show the despawn countdown plus display on map marker who is the owner of the monument. Also when Monument spawns, first player to damage/loot, any chance you could lock the monument to that player/team? Upon testing the bus stop monument, when a player is assigned the flare to call their own Monument, The loot is locked to the player but others are able to open doors and interact with the monument. what do you think?
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- 7 comments
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- #event
- #eventhelper
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(and 6 more)
Tagged with:
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Thank you for an awesome plugin, I am unsure about anyone else but I have my HUD TOP RIGHT and when the easter/halloween etc etc FacePunch events ryb, they have a UI which seems cant be moved. (TOP RIGHT) Can we maybe code the HUD to detect the event start/stop and (config option) move the HUD temporality out of the way. what are you thoughts?
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Hello David, By the time you saw this it had already been offline for most of the day...sorry but your server which hosts all our information was down. I am unsure if you are aware the importance of our information that your server is hosting, If you cant do this without ongoing continuous interruptions can you please let me know so I can find an alternative solution. Thank you Posted Friday at 06:43 PM Server was down from 6am Central time, I posted this request at 6:43 pm.. over 12 hours...
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does now yes
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@David Server that hosts all our webpanel data is down AGAIN, I have left you support tickets, DM'd you on discord and finally leaving you this support ticket.. @Death
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Calling hook OnSamSiteTarget resulted in a conflict between the following plugins: BalloonHeistEvent - False (Boolean), TruePVE (True (Boolean)) Calling hook OnSamSiteTarget resulted in a conflict between the following plugins: BalloonHeistEvent - False (Boolean), TruePVE (True (Boolean)) Calling hook OnSamSiteTarget resulted in a conflict between the following plugins: BalloonHeistEvent - False (Boolean), TruePVE (True (Boolean))
- 21 comments
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- #event
- #balloon heist
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(and 6 more)
Tagged with:
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same here Calling hook OnSamSiteTarget resulted in a conflict between the following plugins: BalloonHeistEvent - False (Boolean), SAMSiteAuth (True (Boolean)) Calling hook OnSamSiteTarget resulted in a conflict between the following plugins: BalloonHeistEvent - False (Boolean), SAMSiteAuth (True (Boolean))
- 21 comments
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- #event
- #balloon heist
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(and 6 more)
Tagged with:
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SUGGESTION - vehicle permission .. can we set the fuel usage/consumption rates plus have the ability to set certain VIP vehicles to have unlimited fuel Example for Attack Heli "StartingFuel": { "vehicles.attack": 50, "vehicles.attack.VIP": 1, "vehicles.attack.admin": 1 }, "LockFuelContainer": { "vehicles.attack": false, "vehicles.attack.VIP": false }, "FuelPerSecond": { "vehicles.attack": 0.5, "vehicles.attack.VIP": 0.0, "vehicles.attack.admin": 0.0 by setting Fuel to 1 and locking it, makes it unlimited for VIP players
- 54 comments
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- #vehicle
- #buy
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(and 25 more)
Tagged with:
- #vehicle
- #buy
- #gui
- #shop
- #vehiclebuy
- #vehicleshop
- #m&b-studios
- #vehiclebuy rust plugin
- #mevent team
- #rust vehicle purchase plugin
- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
- #vehicle recall command rust
- #customizable vehicle prices rust
- #vehicle spawning plugin rust
- #rust game server plugins
- #user-friendly vehicle interface rust
- #vehicle rust
- #vehicles
- #cars
- #minicopter
- #motorbike
- #bike
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Will you be offering code lock support for new in-game items like Bee Hives, Chicken Coop, Cooking Workbench etc? cant think of what else was added...but I am sure you get the picture
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- 21 comments
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- #event
- #balloon heist
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(and 6 more)
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BetterChat Mute Thank You
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this still happens even after a year
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[MarketplaceUi] Failed to get translation for ducttape (lang: en)
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When I place a cooking workbench and pick it up with the hammer it changes it to a workbench. When I unloaded the Furnace Upgrades plugin.. then problem did not persist. ALSO, can you add upgrade support for Cooking workbench please?
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I'll let you know.. IM testing the latest version right now
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this is what I get when I try to use the kick Ready! Logged in as LuffyBan#8576 API Request failed: Request failed with status code 403 API Request failed: Request failed with status code 403
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This is what I got when I used mute Ready! Logged in as LuffyBan#8576 API Request failed: Request failed with status code 403