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Everything posted by MrLiquid
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Started seeing this lately and thought I would share it here Web request callback raised an exception (NullReferenceException: Object reference not set to an instance of an object) at BasePlayer.SendConsoleCommand (System.String command, System.Object[] obj) [0x00000] in <e3a50f4929a14c9eb3c82b0d03030fef>:0 at BasePlayer.ChatMessage (System.String msg) [0x00018] in <e3a50f4929a14c9eb3c82b0d03030fef>:0 at Oxide.Plugins.EasyVoteExtended.HandleStatusWebRequestCallback (System.Int32 code, System.String response, BasePlayer player, System.String url, System.String serverName, System.String site) [0x001b4] in <6d0272ff26074b59a16cbd15b27b3d05>:0 at Oxide.Plugins.EasyVoteExtended+<>c__DisplayClass18_2.<CheckVotingStatus>b__0 (System.Int32 code, System.String response) [0x0004d] in <6d0272ff26074b59a16cbd15b27b3d05>:0 at Oxide.Core.Libraries.WebRequests+WebRequest.<OnComplete>b__46_0 () [0x00034] in <d59b507fd76240e5b62228d0eae39b73>:0 Web request callback raised an exception (NullReferenceException: Object reference not set to an instance of an object) at BasePlayer.SendConsoleCommand (System.String command, System.Object[] obj) [0x00000] in <e3a50f4929a14c9eb3c82b0d03030fef>:0 at BasePlayer.ChatMessage (System.String msg) [0x00018] in <e3a50f4929a14c9eb3c82b0d03030fef>:0 at Oxide.Plugins.EasyVoteExtended.HandleStatusWebRequestCallback (System.Int32 code, System.String response, BasePlayer player, System.String url, System.String serverName, System.String site) [0x001b4] in <6d0272ff26074b59a16cbd15b27b3d05>:0 at Oxide.Plugins.EasyVoteExtended+<>c__DisplayClass18_2.<CheckVotingStatus>b__0 (System.Int32 code, System.String response) [0x0004d] in <6d0272ff26074b59a16cbd15b27b3d05>:0 at Oxide.Core.Libraries.WebRequests+WebRequest.<OnComplete>b__46_0 () [0x00034] in <d59b507fd76240e5b62228d0eae39b73>:0 Web request callback raised an exception (NullReferenceException: Object reference not set to an instance of an object) at BasePlayer.SendConsoleCommand (System.String command, System.Object[] obj) [0x00000] in <e3a50f4929a14c9eb3c82b0d03030fef>:0 at BasePlayer.ChatMessage (System.String msg) [0x00018] in <e3a50f4929a14c9eb3c82b0d03030fef>:0 at Oxide.Plugins.EasyVoteExtended.HandleStatusWebRequestCallback (System.Int32 code, System.String response, BasePlayer player, System.String url, System.String serverName, System.String site) [0x001b4] in <6d0272ff26074b59a16cbd15b27b3d05>:0 at Oxide.Plugins.EasyVoteExtended+<>c__DisplayClass18_2.<CheckVotingStatus>b__0 (System.Int32 code, System.String response) [0x0004d] in <6d0272ff26074b59a16cbd15b27b3d05>:0 at Oxide.Core.Libraries.WebRequests+WebRequest.<OnComplete>b__46_0 () [0x00034] in <d59b507fd76240e5b62228d0eae39b73>:0
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AuthToggle - Failed to compile: No overload for method 'SendNetworkUpdateImmediate' takes 1 arguments | Line: 762, Pos: 28
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I cant upload the image because CF has place some limitations on the image so I cant not supply a screen shot entity under some windows are flickering.. side walk is pushing through the wall
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I run many servers, I would like to run this on all my servers, can you add a field so when adding someone to the watchlist, create a "server list" that they select from... so in the discord alert it will show what player on what server and the reason.? I hope this is clear Kind Regards MrLiquid
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its just the server created supply drop, pvp server with minimal plugins
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I have on average 100-150 players join and leave per day.. some return some do not. so far it is not seeing who is joining and making a list... as for first join.. maybe it will improve after wipe this Thursday
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Failed to call hook 'OnCargoPlaneSignaled' on plugin 'InstancedAirdrops v1.0.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.InstancedAirdrops.OnCargoPlaneSignaled (BaseEntity local0, SupplySignal supplySignal) [0x00086] in <224911b9fd3e40c19865df6037686987>:0 at Oxide.Plugins.InstancedAirdrops.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <224911b9fd3e40c19865df6037686987>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0
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[Watchlist] [Diagnostics] WatchedPlayers: 8, CachedPlayers: 9, Memory: 6226.6 MB [UltimateLeaderboard] Leaderboard successfully cached: 995 players
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[Watchlist] [Diagnostics] WatchedPlayers: 8, CachedPlayers: 9, Memory: 6073.1 MB
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Nothing in console to show you after plugin restart
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INcluded my config Watchlist.json
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screen shots as requested Oxide Codefling is restricting screen shot file sizes.. hang while I find a solution https://imgur.com/a/u1TZMXR
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I am sorry, on my version, it is not populating with a players list
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Thank you for your great work. Can you please? When I want to add someone, can you populate the UI with all players to which I can select whom to add, and if they are not on the list.. then I can add via Steamid ?
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Can we get TruePVE added. it needs to ignore it...or however it works
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Absolutely amazing plugin, the developer has spend many many hours creating this work of art. My players crave the Bradley waves & Multi Bradley's. Players and their teams are encouraged to build towers to get the full Bradley experience. Suggestion, create waves that will call both Bradley and Heli (config options) Tip my hat to the dev, very proactive
- 264 comments
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- 1
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- #bradley
- #bradleyapc
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- 413 comments
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- #helicopter
- #helicopters
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Failed to run a 1.00 timer in 'Basements v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Basements.SpawnLadderHatchPair (Oxide.Plugins.Basements+BasementStructure basement, BuildingBlock surfaceFoundation, Oxide.Plugins.Basements+BasementEntrance& downHatch, Oxide.Plugins.Basements+BasementEntrance& upHatch) [0x00144] in <ef49e65b62ad4d51927cb1eabd05108a>:0 at Oxide.Plugins.Basements+<>cDisplayClass31_0.<SpawnBasement>b2 () [0x0000f] in <ef49e65b62ad4d51927cb1eabd05108a>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d59b507fd76240e5b62228d0eae39b73>:0
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If you could, can you have limits ignore any foundations placed by this plugin please?
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If there a way I can remove a perm from all players without having to revoke from each player?
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@Iftebinjan
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Will you have an update for Forced wipe? Or
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I just disabled categories.. to overcome this
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When clicking between groups it slams console with the error shown above