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Everything posted by MrLiquid
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Upgrade option, so if a player has 10 C4 tier1 upgrade to 1 tier2, and 10 tier 2 upgrade to 1 tier 3 c4 What do you think?
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thats the error from staging for this upcoming wipe
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Ganja - Failed to compile: 'PlayerMetabolism' does not contain a definition for 'SendChangesToClient' and no accessible extension method 'SendChangesToClient' accepting a first argument of type 'PlayerMetabolism' could be found (are you missing a using directive or an assembly reference?) | Line: 904, Pos: 35
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NpcSpawn - Failed to compile: Cannot implicitly convert type 'UnityEngine.AI.NavMeshAgent' to 'Rust.Ai.Gen2.RustNavMeshAgent' | Line: 1502, Pos: 50
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Ignore that, player is dumb
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Players question, if the pump is configured to use Workbench level 2, why does it not work with Workbench level 3? Is this something we can address by chance?
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I have vehicle limits to 2 per player.. however he is able to spawn many many horses ], "Vehicle Settings - Max per Player": 2, "Plot Settings - Limit Damage to Radius": true, "Entity Limits - Normal Max Entities": 10000, "Entity Limits - VIP Max Entities": 25000,
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Once you leave your plot, it seems you cant get back to it, its like you no longer own a plot, but the map/build plugin says you do.. but you cant get to it..
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/leave returns me back to lobby, not my original plot that I 'own' .. plus I cant get there
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IF i invite a player to my plot as a guest.. how do I return or switch between the plots?
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running the wheel would generate electricity and fresh water, obviously more then more its upgraded..
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Outstanding plugin and a great experience overall. LuffyRust absolutely loves how convenient and easy this plugin is to use. The interface is clean, user-friendly, and it makes daily reward management simple for both staff and players. It is clearly designed with usability in mind, including in-game reward/config editing, multiple language support, and strong compatibility with other plugins. The development quality is top notch. Everything feels polished, well thought out, and built to a high standard. This is the kind of plugin that helps keep players engaged and adds real value to the server experience. Code and presentation are on point. Support has also been superb. That makes a huge difference, and it really shows the developer cares about both the product and the people using it. Overall, this has been a great experience from start to finish, and we highly recommend it. — MrLiquid, LuffyRust.com
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adding fresh water pump functionality to the water wheel that also can be upgraded, what do you think?
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looks like it maybe SkillTree interferrence
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Players have seemingly found out that they can repair their joins. is there a way you can prevent this?
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LuffyRust and its players absolutely love how this monument works. Sewage Treatment Plant is a fantastic custom prefab that brings new life to a familiar Rust monument. It combines Water Treatment and Sewer Branch into one polished, functional, and exciting design that feels fresh without losing that natural Rust feel. A great way to make your map stand out, and another excellent release from Silent Creations. Highly recommended.
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ThemePark Island is an outstanding custom Rust map and one of the most detailed releases I have seen in a long time. The amount of dedication and attention to detail put into this project really brings the entire island to life. From the functional custom rollercoaster to the variety of custom monuments, cities, puzzles, and progression paths, it is clear a lot of thought went into making this map both immersive and highly playable. The map page highlights a 4500-size world with 12 custom monuments alongside a full suite of vanilla monuments, which gives it both strong originality and solid gameplay balance. LuffyRust and its players really appreciated how smart, well-designed, and functional this map feels. It is not just impressive visually — it also looks built for real gameplay, whether you run PvE, PvP, or a mixed experience. Features like the custom Theme Park monument, the 2 Gorges Dam, Black Rock City, Pine Bluff, and Mills Trailer Park make this map stand out as something special rather than just another edited terrain. If you are looking for a custom map that feels alive, offers variety, and has clearly been built with passion and purpose, I highly recommend ThemePark Island. Fantastic work by the creators. Thank you @Silent Creations once again!
- 6 comments
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- 2
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- #rollercoaster
- #rust
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(and 11 more)
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Having problems with permissions registration c.grant group default buildcore.vip Couldn't grant permission - permission does not exist. Am I missing something? I cant seem to find the permissions "Saved Base Limits - Enable": true, "Saved Base Limits - Default Limit": 5, "Saved Base Limits - By Permission": { "buildcore.normal": 150, "buildcore.vip": 150, "buildcore.vipmax": 250
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Never mind, I found lobby settings, my bad
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Absolutely amazing plugin and easily one of the best investments you can make for a serious Rust creative build server. The latest rewrite/update is nothing short of outstanding. It feels polished, professional, smooth, and extremely well thought out. Everything about this system shows real care and attention to detail, from the creative build tools and save/load features to the overall player experience. It gives server owners exactly what they need to offer a proper creative sandbox environment without the usual headaches. Don’t look any further — this is definitely worth your time and money. If you are serious about giving your players a high-quality creative build experience, this plugin is an absolute must-have. The LuffyRust community absolutely loves your work, and this latest update has been amazing for us. If anyone would like to see this plugin in action, feel free to check out our Creative Build Server: F1 client.connect 168.100.163.63:32015 Highly recommended!
- 26 comments
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I found when I leave a plot and it returns me to lobby it teleports me high enough so when I fall I am wounded, how can I prevent this please?
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LuffyRust and our players have been very impressed with Stack Modifier. It has been highly performant across all of my servers, which is a huge deal when you are running busy communities and need something reliable. The plugin is clearly built with performance in mind, and the built-in GUI editor makes setup and ongoing adjustments much easier than expected. The developer is also very attentive to feedback and willing to make changes, which adds a lot of confidence when using it long term. Overall, this is a solid, well-maintained plugin that delivers exactly what it promises. Highly recommended.
- 202 comments
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- #stacks
- #rust stacks
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Skill Tree Items Pro has been an excellent addition to the LuffyRust servers. Our players really love the functionality, usability, and overall versatility this plugin brings to the server experience. It offers a lot of flexibility without feeling overcomplicated, which makes it a great fit for both server owners and players alike. One of the biggest advantages is its low performance impact while still delivering a very feature-rich system. It’s reliable, practical, and easy to work with, which is exactly what you want from a plugin of this type. I highly recommend Skill Tree Items Pro to any server owner looking for something powerful, efficient, and versatile.
- 24 comments
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- 2
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- #skilltree
- #skill
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can we please jump on this ASAP please? [DEBUG] Awarded Carlos Santana (76561199183754791): Epic Gear Kit | Category TOP Raider You will be able to send a private message in 3 seconds [DEBUG] Awarded Carlos Santana (76561199183754791): S Class Epic Foragers Boots | Category TOP mushroomers [Kits] You have given Carlos Santana the kit N_RaidMe_Kit You will be able to send a private message in 3 seconds [DEBUG] Awarded Carlos Santana (76561199183754791): King of the Jungle - Epic Kit | Category TOP Animal Hunters Carlos Santana with steamid 76561199183754791 joined from ip 50.26.21.29:58529 NetworkId 76561199183754791 is 225862 (Carlos Santana) Prizes are being issued before the player awakens/spawns.. in other words they don't get them. Can we either add a command that players can use to assign the awards to them, or a delay after they 'wake up' ?