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MrLiquid

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Everything posted by MrLiquid

  1. MrLiquid

    Oct update

    sorry mate, not too sure. if I find out I'll be sure to let you know
  2. MrLiquid

    Since update

    "Mining Quarry/Pump Jack Limit Permissions": { "virtualquarries.default": { "*": 2, "pumpjack": 1 }, "virtualquarries.vip": { "*": 4, "pumpjack": 1 }, "virtualquarries.elite": { "*": 6, "pumpjack": 1 } }, If I use the following config options, renew your permissions is required for 'elite' but default and vip work as they should
  3. MrLiquid

    Since update

    Since the new update, players can no longer access their quarries, says they require permissions, even tho they have them
  4. MrLiquid

    drones

    { "name": "drones", "members": "drone.deployed", "exclusions": "" }, "players can hurt drones" ]
  5. MrLiquid

    drones

    I now made an entry into TruePVE to make it work for the time being, I would love it if you could integrate it with PveMode, dome over the event and lock look and event to player/team who attacks first and to keep others out of the dome if not event owner/team mate.
  6. MrLiquid

    drones

    yes PVEMode plugin and TruePVE
  7. MrLiquid

    drones

    are drones intended to take damage? right now.. they dont take damage
  8. I manually started it.. shown below [RadtownEvent] Radtown event started Failed to set value of field RadContainer.dressingVariant Plus event only starts once then never again
  9. MrLiquid

    what is this for

    Why do I need an additional plugin please? [PookEvent] Entities removed successfully. [PookEvent] You need to download Entity Scale Manager by WhiteThunder for the event to work! [PookEvent] https://umod.org/plugins/entity-scale-manager [PookEvent] You need to download Entity Scale Manager by WhiteThunder for the event to work! [PookEvent] https://umod.org/plugins/entity-scale-manager [PookEvent] You need to download Entity Scale Manager by WhiteThunder for the event to work! [PookEvent] https://umod.org/plugins/entity-scale-manager [PookEvent] You need to download Entity Scale Manager by WhiteThunder for the event to work! [PookEvent] https://umod.org/plugins/entity-scale-manager
    First and foremost, thank you Netch, what a great plugin. I am very impressed with the listed features and the UI is amazing. Kind Regards
  10. MrLiquid

    Oct update

    Failed to call hook 'OnItemAction' on plugin 'SkillTreeItems v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTreeItems.IsXPItem (Item item) [0x00000] in <30c77350d32a4c20b43f958c11f35900>:0 at Oxide.Plugins.SkillTreeItems.OnItemAction (Item item, System.String action, BasePlayer player) [0x00031] in <30c77350d32a4c20b43f958c11f35900>:0 at Oxide.Plugins.SkillTreeItems.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x008f0] in <30c77350d32a4c20b43f958c11f35900>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  11. MrLiquid

    Oct 3rd update

    Do you have the latest update ready for tomorrow please?
  12. MrLiquid

    World 2.0

    Hello sir, I plan on using this map in this coming month, are you planning on any updates to World 2.0 please?
  13. MrLiquid

    Console errors

    Failed to call hook 'OnWeaponModChange' on plugin 'SkillTree v1.5.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.CanModifyMagazine (BaseProjectile weapon) [0x00027] in <0ea47248820842a6837686cb3ae80e34>:0 at Oxide.Plugins.SkillTree.OnWeaponModChange (BaseProjectile weapon, BasePlayer player) [0x00037] in <0ea47248820842a6837686cb3ae80e34>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x07af0] in <0ea47248820842a6837686cb3ae80e34>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Failed to call hook 'OnWeaponModChange' on plugin 'SkillTree v1.5.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.CanModifyMagazine (BaseProjectile weapon) [0x00027] in <0ea47248820842a6837686cb3ae80e34>:0 at Oxide.Plugins.SkillTree.OnWeaponModChange (BaseProjectile weapon, BasePlayer player) [0x00037] in <0ea47248820842a6837686cb3ae80e34>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x07af0] in <0ea47248820842a6837686cb3ae80e34>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Failed to call hook 'OnWeaponModChange' on plugin 'SkillTree v1.5.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.CanModifyMagazine (BaseProjectile weapon) [0x00027] in <0ea47248820842a6837686cb3ae80e34>:0 at Oxide.Plugins.SkillTree.OnWeaponModChange (BaseProjectile weapon, BasePlayer player) [0x00037] in <0ea47248820842a6837686cb3ae80e34>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x07af0] in <0ea47248820842a6837686cb3ae80e34>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  14. MrLiquid

    Harbor monument map glitch

    Harbor Monument at W5...can get under it etc
  15. periodically, Im not sure if a player was interacting with or not, just found these bugs in logs. I'll endeavor to keep an eye out
  16. "ArmoredTrain" (1.6.7) by Adem (2.88s / 33 MB) - ArmoredTrain.cs Console Server Exception: Mountable Cycle NullReferenceException Server Exception: Mountable Cycle NullReferenceException Server Exception: Mountable Cycle NullReferenceException Server Exception: Mountable Cycle NullReferenceException Server Exception: Mountable Cycle NullReferenceException Server Exception: Mountable Cycle NullReferenceException Server Exception: Mountable Cycle NullReferenceException Server Exception: Mountable Cycle NullReferenceException Server Exception: Mountable Cycle NullReferenceException Log files Server Exception: Mountable Cycle NullReferenceException at (wrapper managed-to-native) UnityEngine.Collider.Internal_ClosestPointOnBounds_Injected(UnityEngine.Collider,UnityEngine.Vector3&,UnityEngine.Vector3&,single&) at UnityEngine.Collider.Internal_ClosestPointOnBounds (UnityEngine.Vector3 point, UnityEngine.Vector3& outPos, System.Single& distance) [0x00000] in <9f5f4aae36a34550a062ce5a19076d38>:0 at UnityEngine.Collider.ClosestPointOnBounds (UnityEngine.Vector3 position) [0x0000d] in <9f5f4aae36a34550a062ce5a19076d38>:0 at CompleteTrain.ApplyCollisions (System.Single trackSpeed, TrainCar ourTrainCar, UnityEngine.Vector3 forwardVector, System.Boolean atOurFront, TriggerTrainCollisions trigger, System.Single ourTotalMass, CompleteTrain+StaticCollisionState& wasStaticColliding, CompleteTrain+StaticCollisionState otherEndStaticColliding, System.Single deltaTime) [0x001cf] in <b3b99391039d40ad848000f3c812001b>:0 at CompleteTrain.ApplyCollisionsToTrackSpeed (System.Single trackSpeed, System.Single totalMass, System.Single deltaTime) [0x0008e] in <b3b99391039d40ad848000f3c812001b>:0 at CompleteTrain.MovementTick (System.Single dt) [0x002bf] in <b3b99391039d40ad848000f3c812001b>:0 at CompleteTrain.UpdateTick (System.Single dt) [0x0004a] in <b3b99391039d40ad848000f3c812001b>:0 at TrainCar.VehicleFixedUpdate () [0x0001a] in <b3b99391039d40ad848000f3c812001b>:0 at BaseMountable.FixedUpdateCycle () [0x00039] in <b3b99391039d40ad848000f3c812001b>:0 at ServerMgr.FixedUpdate () [0x00018] in <b3b99391039d40ad848000f3c812001b>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:FixedUpdate()
  17. MrLiquid

    NRE on unload

    Failed to call hook 'Unload' on plugin 'SkillTree v1.5.5' (InvalidOperationException: Collection was modified; enumeration operation may not execute.) at System.Collections.Generic.Dictionary`2+Enumerator[TKey,TValue].MoveNext () [0x00013] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.SkillTree.Unload () [0x00b8a] in <87502622638a461bb31dceddd1489b06>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03491] in <87502622638a461bb31dceddd1489b06>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 every time server restart and plugins unload. I find the error in server log
  18. MrLiquid

    Suggestion

    Can we have buttons 1 - 5 or a method to select to allow players to open more than 1 case at a time, maybe upto 5 ? for an additional fee
  19. MrLiquid

    Any chance you can

    Thank you for a very nice looking plugin, any chance you can add the ability to AUTO add door closers please?
  20. MrLiquid

    Am I doing something wrong?

    so nothing to say except close the ticket? @Astinox @Death
  21. MrLiquid

    Skinned Items

    I am wondering if you can add support for skinned prefabs, I run Submersible Pumps.. which is a skinned water pump. however Limit Entities counts them as water pumps but does not enforce the limit when placing the skinned prefab.
  22. MrLiquid

    Monuments

    Please ignore this. my bad
  23. MrLiquid

    Monuments

    Getting the map ready for my next wipe, I am running this map on my test server. I have found players can place foundations at many of the monuments, is this intended?
  24. MrLiquid

    on plugin unload

    Domes not clearing off map on plugin unload
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