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MrLiquid

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Everything posted by MrLiquid

  1. MrLiquid

    Owner timer

    Owner timer on map marker has said the same thing for over an hour
  2. MrLiquid

    will you be including?

    is it possible to set "FuelPerSecond": { "vehicles.motorbike2": 0.5, on the new motobikes?
  3. MrLiquid

    will you be including?

    Thank you for great work sir
  4. MrLiquid

    will you be including?

    thank you!
  5. MrLiquid

    calling npc deaths

    "GlitchedItemRetriever" (1.4.0) by 21mac21 (0.07s / 356 KB) - GlitchedItemRetriever.cs
  6. MrLiquid

    when using command

    Australia
  7. MrLiquid

    will you be including?

    Hello, will you be including the new in-game vehicles please?
  8. just as I worked out my own fix.. thanks mr dev
  9. MrLiquid

    Group setting suggestion

    I look forward to your update.. Thank you
  10. @bsdinis 🙂
  11. MrLiquid

    Start up options incorrect

    so when the owner lose status, does owner still go onto a countdown? (seen below) "The amount of time which the owner can leave the monument area and retain their title in seconds": 300
  12. MrLiquid

    what does this mean?

    what do these 2 settings mean please?
  13. MrLiquid

    Group setting suggestion

    or you can just allow different combinations of the limits
  14. MrLiquid

    Group setting suggestion

    While I can set limits of pumpjacks and quarries for VIP for example Pumpjacks 3 Quarries 3 LIMIT = 6 Can we get a global setting so they can mix and match the limits of their group (VIP) EXAMPLE if they wanna run 5 Quarries and 1 Pumpjack.. OR 2 Quarries and 4 Pumpjaks.. in both examples.. VIP do not exceed the 6 assigned
  15. MrLiquid

    avoid losing owner status

    thank you so much I will get back to you
  16. MrLiquid

    avoid losing owner status

    offsets parameters..lol you need to be a programmer to understand this.. most plugins these days have a /command to reposition the UI, can we achieve this?
  17. MrLiquid

    avoid losing owner status

    easily confusing though
  18. MrLiquid

    avoid losing owner status

    disregard this .. I now see what is happening...
  19. MrLiquid

    avoid losing owner status

    Before event being assigned owner, when I leave the dome.. I get this warning I needed to be there for 60 seconds to become owner, I left after 3 seconds.. the message indicates that I am owner and have 600 seconds to retain ownership.. map marker does not show me as event owner. Confusing to say the least
  20. MrLiquid

    Start up options incorrect

    Owner option shown to player, 'hacked crate' is not selected in config ALSO Can you please explain what these 2 entries mean? (pic attached) MonumentOwner.json HQM Quarry.json
  21. MrLiquid

    Status Bar Relocation

    Thank you for all your work. Any chance you can add a function so we can relocated this timer bar please?
  22. MrLiquid

    Can we please

    players requested the ability to shoot some thing more than torpedo's
  23. NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.HeliSignals+HeliComponent.ReturnHeliToPlayer () [0x00053] in <cc3b82abee6f46f6a2f50f0fc4c15575>:0 at Oxide.Plugins.HeliSignals+HeliComponent.Update () [0x00057] in <cc3b82abee6f46f6a2f50f0fc4c15575>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.HeliSignals+HeliComponent.ReturnHeliToPlayer () [0x00053] in <cc3b82abee6f46f6a2f50f0fc4c15575>:0 at Oxide.Plugins.HeliSignals+HeliComponent.Update () [0x00057] in <cc3b82abee6f46f6a2f50f0fc4c15575>:0
  24. MrLiquid

    on event startup

    FYI... when the event starts, If there was a previous event owner, it shows the previous event owner as "event owner" on the new space station event. Kind Regards
  25. MrLiquid

    Items

    UP dated to previous.. I was in a cave
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