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Krungh Crow

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Everything posted by Krungh Crow

  1. just for a chinook ?
  2. try to respawn bradley a couple times and keep debug open and check console
  3. nothing changed so must be the luck on spawn
  4. any other bradley plugins ?
  5. yes that works it triggers on any bradley and is not limited to just the launchsite bradley. So allso for the plugin MonumentBradley
  6. works with any bradley
  7. change HumanNPC into global::HumanNPC @FoxModsif you changed it to HumanNPC if you use the HumanNPC plugin it will use its code and throw errors on the new npc which is allso called HumanNPC
  8. ye its about who came first i guess mine was out a few weeks earlyer but i am still optioning the rename tho. mine has side events and works for all bradleys. His spams a chinook and is limited to launchsite
  9. Changed Status from Pending to Closed Changed Fixed In to 1.2.3
  10. Version 1.0.2

    732 downloads

    Simple plugin that reloads listed plugins after x seconds when server has finished loading in. This can be useful incase of loading order requirements or any other issue required to reload a plugin after startup. Features : Simple config Set time (seconds) to run sequence x seconds after server has finishedloading in. Set time (seconds) between each plugin to be reloaded This is still a temp fix for plugins not doing what they need to do after startup contact the developer/maintainer of the plugin and point them to the issue ! Configuration : { "Plugin settings": { "Time After Startup (seconds)": 20.0, "Time between Reloads (seconds)": 2.0, "Plugins to Reload": [ "BradleyGuards", "PumpkinHead", "WalkingDead", "ZombieRocks" ] } } Click banner for my discord below
    Free
  11. and on reloading it doesnt have that correct ?
  12. hmm i have several servers only 1 has this issue you are having time to see why ^^
  13. ill check their range they do walk on the navmesh when closer
  14. Changed Status from Pending to Closed Changed Fixed In to 1.1.2
  15. Krungh Crow

    error

    Changed Status from Pending to Closed Changed Fixed In to 1.2.6
  16. Krungh Crow

    error

    updated new AI so the behaviour is kinda weird but will evolve on the go when more modding stuff is mad epublic to use
  17. Rusts 2 december update will break the NPC AI this will need a rewrite and might take some time !!! thats on the plugin description page of all the npc plugin i have tho ^^
  18. Krungh Crow

    error

    like all npc plugins have atm hence the rewrites of the NPC part i have a update ready just needs to be upped
  19. get out of vanish ?
  20. Krungh Crow

    Update broke plugin

    Changed Status from Pending to Closed Changed Fixed In to 1.2.2
  21. yes i will have a working version later tonight all the npc plugins are having a rewrite since facepunch changed the whole npc AI
  22. yeah i know it needs a rewrite now due the fact facepunch removed several npc and their behaviour everyone is using
  23. Krungh Crow

    Update broke plugin

    known issue with this rust update for all the NPC plugins these will get updated it just needs some time
  24. ye he overwrites the loot Tiers do wait for next tick to add loot again might need to make it longer coding wise
  25. running any other bradley plugins ?
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