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WarKingz

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Everything posted by WarKingz

  1. Same all 😞 i love this mod to
  2. still no change mate there was no Lang file i removed the cfg and o.reload the cs file i will see how i get on with restart tomorrow its not messed with the fps so all good
  3. oxide am i best removing oll cfg and Lang files and reloading ?
  4. Just updated this and i got this is it ok ? Failed to call hook 'OnServerInitialized' on plugin 'BetterNpcNames v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BetterNpcNames.UpdateName (NPCPlayer npc) [0x0003b] in :0 at Oxide.Plugins.BetterNpcNames.OnServerInitialized (System.Boolean initial) [0x0008a] in :0 at Oxide.Plugins.BetterNpcNames.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0044f] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Failed to call hook 'OnServerInitialized' on plugin 'BetterNpcNames v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BetterNpcNames.UpdateName (NPCPlayer npc) [0x0003b] in :0 at Oxide.Plugins.BetterNpcNames.OnServerInitialized (System.Boolean initial) [0x0008a] in :0 at Oxide.Plugins.BetterNpcNames.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0044f] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Loaded plugin Better NPC Names v1.0.4 by Krungh Crow Loaded plugin Better NPC Names v1.0.4 by Krungh Crow
  5. WarKingz

    Not updating

    Hello i am having problems the panel is not updating not until i reload the plugin this is my config HUDPanel.json
  6. WarKingz

    on and off

    its ok i see it now
  7. WarKingz

    on and off

    How will the PositionIconPower work now as its not in the config
  8. I am getting this from the last update Failed to call hook 'OnEntityKill' on plugin 'BuildTools v1.5.22' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.BuildTools.OnEntityKill (BuildingBlock block) [0x0000a] in :0 at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00775] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
  9. WarKingz

    Building Skins

    sorry my config was for a buildtool i posted it in the wrong place
  10. WarKingz

    Building Skins

    use below and add this image to your config https://store.steampowered.com/itemstore/252490/detail/10225/ { "Icon (assets/url)": "assets/icons/level_stone.png", "Type (Remove/Wood/Stone/Metal/TopTier)": "Stone", "Permission (ex: buildtools.1)": "", "Default value for additional slot": false, "Enable skins?": true, "Skins": [ { "Enabled": true, "Lang Key": "SkinAdobe", "Permission": "", "Skin": 10220 }, { "Enabled": true, "Lang Key": "SkinBrick", "Permission": "", "Skin": 10223 }, { "Enabled": true, "Lang Key": "brutalist", "Permission": "", "Skin": 10225 } ] }, {
  11. WarKingz

    Are we ready

    Will the plugin be ready for the new Brutalist Skin come the next update
  12. is this still working ?
  13. WarKingz

    HUD Panel

    Be a good input for the panel but the dev is like a ghost
  14. Failed to call hook 'OnServerInitialized' on plugin 'Loottable v1.0.31' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at UnityEngine.Component.GetComponentInParent (System.Type t, System.Boolean includeInactive) [0x00001] in :0 at UnityEngine.Component.GetComponentInParent[T] () [0x00001] in :0 at Oxide.Plugins.Loottable+LootManager.CacheNpc (BasePlayer npc) [0x00024] in :0 at Oxide.Plugins.Loottable+LootManager.PopulateNpcCache () [0x00027] in :0 at Oxide.Plugins.Loottable.OnServerInitialized () [0x0001f] in :0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02e3d] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Calling 'OnServerInitialized' on 'Loottable v1.0.31' took 664ms
  15. WarKingz

    HUD Panel

    Failed to call hook 'OnEntitySpawned' on plugin 'HUDPanel v1.1.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HUDPanel.OnEntitySpawned (BaseHelicopter Entity) [0x00009] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.HUDPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004eb] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
  16. Failed to call hook 'OnEntitySpawned' on plugin 'HUDPanel v1.1.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HUDPanel.OnEntitySpawned (BaseHelicopter Entity) [0x00009] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.HUDPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004eb] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
  17. WarKingz

    Npc Spawn

    I redownload all of them but it still freezing my server after about 5hrs of the server running I have removed them all for now
  18. WarKingz

    Npc Spawn

    i am having the same problem i removed all files and installed it fresh and after so long the hole server just locks up ?
  19. yes same plz update
  20. WarKingz

    Building Skins

    how do we use build plans to build to brick skin instead of using the hammer
  21. i keep getting this Failed to call hook 'OnActiveItemChanged' on plugin 'BuildTools v1.5.18' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildTools.OnActiveItemChanged (BasePlayer player, Item oldItem, Item newItem) [0x00044] in :0 at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007a3] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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