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Everything posted by PhatBlinkie
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my players like the plugin, but I dont like having it flying around all the time eating the client fps for no reason. Can you make it able to be spawned and assigned to a player and the players team. that way I can charge rp and only that player and thier team would get to do the event. sadly, otherwise it just flys around for basically ever and is not used except very rarely. Its disabled for now.
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I created a small base test, basically just foundations and a few walls to test out the copy paste compatibility. i did /save test1 copies the json into the copy paste data, and did paste test1 . worked as expected. then cleared the claim removing all entities, then did load test1 it spawned it under the map, but did load it, only into an unusable location
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- 141 comments
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- #craft
- #craft menu
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- 141 comments
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- #craft
- #craft menu
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Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: [RaidableBases] MakeAnnouncements ERROR: Newtonsoft.Json.JsonReaderException: After parsing a value an unexpected character was encountered: ". Path 'ModeNightmare', line 111, position 2. Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonTextReader.ParsePostValue () [0x00179] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonTextReader.Read () [0x0005a] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary (System.Collections.IDictionary dictionary, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonDictionaryContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x0028b] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x002a8] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessageFile (System.String plugin, System.String lang) [0x00067] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessageKey (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String lang) [0x00036] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessage (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String userId) [0x00017] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases.mx (System.String key, System.String id, System.Object[] args) [0x00006] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.mx (System.String key, System.String id, System.Object[] args) [0x00000] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.LangMode (System.String userid, System.Boolean strip) [0x0001c] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.MakeAnnouncements () [0x00134] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.TryInvokeMethod (System.Action action) [0x00000] in <1397cba66f414a7797f3a5c684824a57>:0 version 3.0.5
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- 349 comments
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- #builder
- #automation
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Tagged with:
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- 349 comments
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- #builder
- #automation
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(and 9 more)
Tagged with:
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- 349 comments
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- #builder
- #automation
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(and 9 more)
Tagged with:
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- 349 comments
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- #builder
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Tagged with:
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also nivex, I have a bug for you. I host a server wide nightmare event with gigantic raid base, where its whole server vs me and the base. At the end of the raid, it grants them a permission which allows them to have 20 mag rocket launchers etc. For the most part it works great, but if a player attacked the base, then before the base is completed is offline, it does not include them in the list of attacking players. everyone online seems to get it, just once that are not online. Can that be helped?
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any chance you can also add the ability to filter through betterloot files with this tool? cleaned up my raid base loot easily. The json is different than raid bases loot. { "LootTables": { "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab": { "Enabled": true, "ItemList": { "electric.battery.rechargable.medium": { "Max": 1, "Min": 1 }, "electric.igniter": { "Max": 1, "Min": 1 }, "electric.rf.broadcaster": { "Max": 1, "Min": 1 },