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PhatBlinkie

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Everything posted by PhatBlinkie

  1. PhatBlinkie

    Raidable Bases

    happy new year nivex!. thanks for adding my request into the latest release, ill be using it next weekend for our event
  2. your description says this is map size 3000, but then the same map on lone design says its "Eden Falls is a 5200 size highly modified procedural map. However 3800 is the actual landmass" https://lone.design/product/eden-falls/
  3. PhatBlinkie

    Raidable Bases

    that sounds like a winner idea to me thanks, ill just disable it on all for the event coming up this weekend, thanks
  4. PhatBlinkie

    Raidable Bases

    my situation is that i have a pve server with raid bases, but also manually spawn an event. normally the event is pvp and as such, (nightmare,. all the pve ones are less than nightmare level) Due to players being crazy sometimes, I want the nightmare to be a pve base, but its a server wide event, and i dont see where i can disable the ownership of the raid on pve, without disabling it on the rest of the raid levels. I see this (assuming this is where i would edit it, so that all players can enter the raid, not just the first attacker and team) "Bypass Lock Treasure To First Attacker For PVE Bases": false, "Bypass Lock Treasure To First Attacker For PVP Bases": true, <--- i think this is what lets whole server participate, but moving away from pvp for event but if i make that pve one true, that will make it by pass for all the normal player pve raids too correct? is there a way to achieve this, so that nightmare raids spawned manually by me, are pve, but do not follow the treasure lock, so the whole server can participate?
  5. PhatBlinkie

    BetterTC

    ive used it for seems like 1.5 or 2 years now, hands down one my favs, and my player favs. only had issues with images loading, and an odd json error which a support ticket got fixed within a few days. Im just gonna put it out there,. maybe your bad attitude is really more of a reflection on you at this point. your like it breaks things, yet, no solid proof, you likely have 100 other plugins, no listings, no debugging, not much of anything that can help dev or other admins that read your comments.. rust admins have these challenges, and its not an easy thing to keep up with all the crap fp pushes out each month. ninco90 +1000 in my book.
  6. PhatBlinkie

    100 frame limit?

    your description saying 100 frame limit, I must have a different definition of frame. your probably referring to server FPS, or basic cpu time, where when i read it, it took to to mean, 100 door frames (i mean, the plugin does deal with door frames lol ), meaning only allowing 100 of them to be placed. if that is what you meant, close this ticket, ill find some other way to limit it.
  7. PhatBlinkie

    100 frame limit?

    maybe frame is not door frame?
  8. PhatBlinkie

    100 frame limit?

  9. PhatBlinkie

    100 frame limit?

    not sure its a suggestion, its literally in your description of the plugin, but hopefully soon
  10. PhatBlinkie

    100 frame limit?

    Cool plugin, however I dont see anywhere in the code that sets this 100 frame limit you have in the description "a 100-frame limit is enforced to prevent excessive memory usage." I really would like a way to limit the number of per player usages and was hoping this was something adjustable, but i dont find a configuration file, and dont see in the plugin, where your counting the players usage. Please advise
  11. if that will work great, I just didnt think i can add it to config and have it work without the plugin being updated. can I?
  12. can we get orchid collectable added to the configuration file for /forage please
  13. I have had this reported as well
  14. that would be amazeballz! imagine some npc around gas station always trying to get into your base lol
  15. my players like the plugin, but I dont like having it flying around all the time eating the client fps for no reason. Can you make it able to be spawned and assigned to a player and the players team. that way I can charge rp and only that player and thier team would get to do the event. sadly, otherwise it just flys around for basically ever and is not used except very rarely. Its disabled for now.
  16. I created a small base test, basically just foundations and a few walls to test out the copy paste compatibility. i did /save test1 copies the json into the copy paste data, and did paste test1 . worked as expected. then cleared the claim removing all entities, then did load test1 it spawned it under the map, but did load it, only into an unusable location
  17. pretty sure putting that no craft plugin is also a violation of the update TOS, if you blocked all, it prevents players from crafting the items they paid for
  18. PhatBlinkie

    Raidable Bases

    got a pre-force wipe version ready? doesnt compile on staging Failed to compile: There is no argument given that corresponds to the required parameter 'id' of 'PlayerInventory.FindItemsByItemID(List<Item>, int)' | Line: 15511, Pos: 45
  19. update needed for force wipe tomorrow CraftingPanel - Failed to compile: There is no argument given that corresponds to the required parameter 'id' of 'PlayerInventory.FindItemsByItemID(List<Item>, int)' | Line: 3365, Pos: 53
  20. PhatBlinkie

    Raidable Bases

    Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: [RaidableBases] MakeAnnouncements ERROR: Newtonsoft.Json.JsonReaderException: After parsing a value an unexpected character was encountered: ". Path 'ModeNightmare', line 111, position 2. Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonTextReader.ParsePostValue () [0x00179] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonTextReader.Read () [0x0005a] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary (System.Collections.IDictionary dictionary, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonDictionaryContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x0028b] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x002a8] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessageFile (System.String plugin, System.String lang) [0x00067] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessageKey (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String lang) [0x00036] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessage (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String userId) [0x00017] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases.mx (System.String key, System.String id, System.Object[] args) [0x00006] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.mx (System.String key, System.String id, System.Object[] args) [0x00000] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.LangMode (System.String userid, System.Boolean strip) [0x0001c] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.MakeAnnouncements () [0x00134] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.TryInvokeMethod (System.Action action) [0x00000] in <1397cba66f414a7797f3a5c684824a57>:0 version 3.0.5
  21. PhatBlinkie

    BetterTC

    I manually added them, and it works, so not sure if its because there was a number missing, or because the index id was matched, (looks like in the past the id/shortnames were different too)
  22. PhatBlinkie

    BetterTC

    logfile wise, i get [BetterTC] CheckUpdate: No new items found in remote data.
  23. PhatBlinkie

    BetterTC

    I think i found a bug in the way its handling the update. I can see the upstream apiurl has jungle now, but its not writing to my local config, because i have id numbers that done match up. for example, this is in my config but this is in your api json
  24. PhatBlinkie

    BetterTC

    is there going to be the jungle stone dlc option added for people that own it? I dont see it listed in the config nor when i click the check update button
  25. PhatBlinkie

    Raidable Bases

    lol, sorry for blowing up your support channel nivex
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