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Everything posted by PhatBlinkie
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my situation is that i have a pve server with raid bases, but also manually spawn an event. normally the event is pvp and as such, (nightmare,. all the pve ones are less than nightmare level) Due to players being crazy sometimes, I want the nightmare to be a pve base, but its a server wide event, and i dont see where i can disable the ownership of the raid on pve, without disabling it on the rest of the raid levels. I see this (assuming this is where i would edit it, so that all players can enter the raid, not just the first attacker and team) "Bypass Lock Treasure To First Attacker For PVE Bases": false, "Bypass Lock Treasure To First Attacker For PVP Bases": true, <--- i think this is what lets whole server participate, but moving away from pvp for event but if i make that pve one true, that will make it by pass for all the normal player pve raids too correct? is there a way to achieve this, so that nightmare raids spawned manually by me, are pve, but do not follow the treasure lock, so the whole server can participate?
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ive used it for seems like 1.5 or 2 years now, hands down one my favs, and my player favs. only had issues with images loading, and an odd json error which a support ticket got fixed within a few days. Im just gonna put it out there,. maybe your bad attitude is really more of a reflection on you at this point. your like it breaks things, yet, no solid proof, you likely have 100 other plugins, no listings, no debugging, not much of anything that can help dev or other admins that read your comments.. rust admins have these challenges, and its not an easy thing to keep up with all the crap fp pushes out each month. ninco90 +1000 in my book.
- 417 comments
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- 1,520 comments
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- 144 comments
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- 144 comments
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Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: [RaidableBases] MakeAnnouncements ERROR: Newtonsoft.Json.JsonReaderException: After parsing a value an unexpected character was encountered: ". Path 'ModeNightmare', line 111, position 2. Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonTextReader.ParsePostValue () [0x00179] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonTextReader.Read () [0x0005a] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary (System.Collections.IDictionary dictionary, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonDictionaryContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x0028b] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x002a8] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessageFile (System.String plugin, System.String lang) [0x00067] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessageKey (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String lang) [0x00036] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessage (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String userId) [0x00017] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases.mx (System.String key, System.String id, System.Object[] args) [0x00006] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.mx (System.String key, System.String id, System.Object[] args) [0x00000] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.LangMode (System.String userid, System.Boolean strip) [0x0001c] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.MakeAnnouncements () [0x00134] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.TryInvokeMethod (System.Action action) [0x00000] in <1397cba66f414a7797f3a5c684824a57>:0 version 3.0.5
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- 417 comments
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(and 9 more)
Tagged with:
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- 417 comments
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- #builder
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Tagged with:
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- 417 comments
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- #builder
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(and 9 more)
Tagged with:
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- 417 comments
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also nivex, I have a bug for you. I host a server wide nightmare event with gigantic raid base, where its whole server vs me and the base. At the end of the raid, it grants them a permission which allows them to have 20 mag rocket launchers etc. For the most part it works great, but if a player attacked the base, then before the base is completed is offline, it does not include them in the list of attacking players. everyone online seems to get it, just once that are not online. Can that be helped?
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any chance you can also add the ability to filter through betterloot files with this tool? cleaned up my raid base loot easily. The json is different than raid bases loot. { "LootTables": { "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab": { "Enabled": true, "ItemList": { "electric.battery.rechargable.medium": { "Max": 1, "Min": 1 }, "electric.igniter": { "Max": 1, "Min": 1 }, "electric.rf.broadcaster": { "Max": 1, "Min": 1 },
