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Everything posted by PhatBlinkie
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Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: [RaidableBases] MakeAnnouncements ERROR: Newtonsoft.Json.JsonReaderException: After parsing a value an unexpected character was encountered: ". Path 'ModeNightmare', line 111, position 2. Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonTextReader.ParsePostValue () [0x00179] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonTextReader.Read () [0x0005a] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary (System.Collections.IDictionary dictionary, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonDictionaryContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x0028b] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x002a8] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessageFile (System.String plugin, System.String lang) [0x00067] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessageKey (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String lang) [0x00036] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessage (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String userId) [0x00017] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases.mx (System.String key, System.String id, System.Object[] args) [0x00006] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.mx (System.String key, System.String id, System.Object[] args) [0x00000] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.LangMode (System.String userid, System.Boolean strip) [0x0001c] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.MakeAnnouncements () [0x00134] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.TryInvokeMethod (System.Action action) [0x00000] in <1397cba66f414a7797f3a5c684824a57>:0 version 3.0.5
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- 301 comments
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- 301 comments
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- 301 comments
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- 301 comments
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also nivex, I have a bug for you. I host a server wide nightmare event with gigantic raid base, where its whole server vs me and the base. At the end of the raid, it grants them a permission which allows them to have 20 mag rocket launchers etc. For the most part it works great, but if a player attacked the base, then before the base is completed is offline, it does not include them in the list of attacking players. everyone online seems to get it, just once that are not online. Can that be helped?
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any chance you can also add the ability to filter through betterloot files with this tool? cleaned up my raid base loot easily. The json is different than raid bases loot. { "LootTables": { "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab": { "Enabled": true, "ItemList": { "electric.battery.rechargable.medium": { "Max": 1, "Min": 1 }, "electric.igniter": { "Max": 1, "Min": 1 }, "electric.rf.broadcaster": { "Max": 1, "Min": 1 },
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this is also a problem for many plugins, and I appreciate the devs like you and k1lly0u and others that tackle this themselves to comply and make it simpler to the rust admins. I spent a few hours cleaning up custom crafting, server rewards, and other plugins. It's a little hard to even figure out what is dlc vs not. for example, i find listings of gifts from fp, like the frog boots that were given for using the beta, and other things like the twitch sunglasses and trophies that were definitely free in the dlc listings. I like many others are very annoyed at the moment, that they didnt fix this problem themselves inside the game, and put it onto the plugin devs. Ill get over it. but sheesh, really annoying.
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I think you might want to ask them if you have a channel to, directly about your plugin. essentially it emulates what could and would happen on vanilla servers, where a base is raided, and a player might find items that are skinned or dlc content. not sure how a player raiding a base, is the equivalent of something like skinbox or /s in server rewards or custom crafts, but seems like a gray area. your plugin is probably the most popular plugin of all rust
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im not so sure about that, i have 2 more right now, that didnt remove the trees in the bubble. (green is color set for available raid, its not active by a player yet. the blue is actively being raided. however, when i spawned a base in manually it did take out the trees. and when i bought one, it took out the trees. so maybe its just how they are spawned?