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World_Gamerz

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Everything posted by World_Gamerz

  1. World_Gamerz

    On Off button issue

    When the recycler is running it doesn't doesn't say turn OFF. Always says turn ON
  2. World_Gamerz

    Not showing in loot

    After many many days of fighting and getting no where I would like a refund please. I have better things to do with my life than fight with a plugin. I bought this on 08/11/2024 its now 08/26/24 and still cant get it to work in any loot plugin. I work and don't have the time to fight with 1 plugin that all you say is a skin id but no loot loot plugin recognizes it. I add the skin ID reload the loot tables and all I see is regular low grade.so I try a different crate low grade and skin ID reload both plugins and only see ow grade.. I'm done spending hours on days trying to get this to work to be back at the same spot.. I've been running my server since 2016 and have never come across a plugin that I've had to fight with as much as this.. PLEASE FOR THE LOVE OF GOD GIVE ME A REFUND! So I can move on to better things.
  3. World_Gamerz

    Not showing in loot

    So please tell me how alphaloot can find your plugin info if your plugin doesn't have a hook for alphaloot?
  4. World_Gamerz

    Not showing in loot

    I even checked the hooks for alphaloot: and your plugin and shows there is no hook for alphaloot to see your plugin!
  5. World_Gamerz

    Not showing in loot

    Not cool having to wait over a week to figure this out and still not getting it to work (showing proof)
  6. World_Gamerz

    Not showing in loot

    And how to add it to alphaloot if it doesnt show in alphaloot? (after reinstalling and restarted the server saving my alphaloot and loading it in the editor?)
  7. World_Gamerz

    Not showing in loot

    If I'm not going to get a response I would like a REFUND for a plugin that I can't get to work!
    Great plugin for servers that have players that make horse farms for scrap cash. I just installed this today 8.13.24 and my players started using this immediately, and let me know how much they loved this once they got it hooked up and running. I personally set the config XYZ to 5.0 to be able to collect from 4 troughs at once. What a great plugin for the players that use the conveyer system. FYI: I was told by my VIP player Tweekedout that the pics are from, the poo has to go into a box first then into the system where you would like it to go. I was told by Tweekedout : The only downside is you cannot connect them together (one after another) you have to use an industrial combiner to work properly. other than that super great plugin. Easy and simple to use. I personally like the permissions it as I use this for my VIP's that enjoy the game, and not just out to kill..
  8. World_Gamerz

    Not showing in loot

    OK I added this and saw another support page saying this does not need the loot table plugin the server has restarted but have search all loot on the server and haven't found a single medium or highgrade. How would I go about getting this to add to the server? Thank you
  9. I'm sure this is not you but I noticed today when streamers were on my server that the kits I use have a minigun in in the kit but I have checked all the NPC kits and they do not have a minigun in there inventory is there a setting in the config I might be missing?
  10. Failed to call hook 'OnEntityKill' on plugin 'NpcSpawn v2.7.1' (InvalidCastException: Specified cast is not valid.) at Oxide.Plugins.NpcSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00854] in <fde870f6596d4125bece36baa1ed2087>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 I get this about 40 times repeated in console
  11. Thank you, you're awesome
  12. World_Gamerz

    NPC's do nothing

    OK once I changed the "Event Version": { "Major": 1, "Minor": 1, "Patch": 2 to "Event Version": { "Major": 1, "Minor": 1, "Patch": 3 it all works now not sure why that would make a HUGE difference
  13. World_Gamerz

    NPC's do nothing

    So I removed the plugin from the config lang etc everywhere re downloaded a fresh copy and re added and this is what I get in console (16:59:12) | FerryTerminalEvent was compiled successfully in 1453ms (16:59:12) | [Ferry Terminal Event] (16:59:12) | [Ferry Terminal Event] Your configuration is an older version than the actual plugin, please update the config accordignly. You might experience issues in the plugin otherwise (16:59:12) | [Ferry Terminal Event] Expected Version 1.1.2 (16:59:12) | [Ferry Terminal Event] Newest Version 1.1.3 (16:59:12) | [Ferry Terminal Event] (16:59:12) | Loaded plugin Ferry Terminal Event v1.1.3 by Yac Vaguer maybe this is why its not working?
  14. So I run the boom plugin, can you add this line to your .cs file so I don't have to add it each time there's an update and you can show it works with the boom plugin as well for distance.. Thank you on line 1038 in notepad++ if (info?.InitiatorPlayer != null) return (!info.IsProjectile() ? (int)Vector3.Distance(info.InitiatorPlayer.transform.position, info.HitPositionWorld) : (int)info.ProjectileDistance).ToString();
  15. World_Gamerz

    NPC's do nothing

    If they just sit and do nothing this plugin does nothing for me. I've wasted way to long on 1 plugin not getting the NPC's to aggro I've checked my PVE plugin added then to an exception restarted the plugin and the server wasted 2+ days to get it to work and still they do nothing,
  16. World_Gamerz

    NPC's do nothing

    I see that but they don't aggro at all no matter what I change the settings to at default they should aggro right? or is it set for them to do nothing for default just walk around an do nothing? I've checked the config multiple times as the config is default and they still do nothing at default or compleatly changed I even set then same as water treatment showdown and they still dont aggro
  17. I've been getting this in console every time someone takes out Bradley.. What might be causing this? Thanks Couldn't find prefab "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_bradleyapc_monument.prefab" (21:16:11) | Failed to call hook 'OnEntityDeath' on plugin 'BradleyGuards v1.6.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyGuards.SpawnDriver (UnityEngine.Vector3 position, System.Single Health, System.Single DamageScale) [0x000a7] in <18095b791591492191277e445c8ef0f4>:0 at Oxide.Plugins.BradleyGuards.OnEntityDeath (BradleyAPC bradley, HitInfo info) [0x00126] in <18095b791591492191277e445c8ef0f4>:0 at Oxide.Plugins.BradleyGuards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002cb] in <18095b791591492191277e445c8ef0f4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  18. World_Gamerz

    NPC's do nothing

    Just bought installed and ran with no changes for a test but the NPC's walk around like lost puppies no firing nothing.. I have water Treatment Showdown and that works perfectly but this I cant get the NPC's to aggro the scarecrows will hurt and attack but nothing else. Yes I have NPC Spawn installed with the latest version as I said my water Treatment plant one works just fine but this one doesn't as you can see from the video clip here https://medal.tv/games/rust/clips/i368IGs1M7V3DlGrr/d1337WSnfLyw?invite=cr-MSw5RHQsMTc0NDk0Mzgs
  19. I get this as well and I'm also getting: Failed to call hook 'OnEntityDeath' on plugin 'BradleyGuards v1.6.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyGuards.SpawnDriver (UnityEngine.Vector3 position, System.Single Health, System.Single DamageScale) [0x000a7] in <7d719eb277804053b380a38df0aea127>:0 at Oxide.Plugins.BradleyGuards.OnEntityDeath (BradleyAPC bradley, HitInfo info) [0x00126] in <7d719eb277804053b380a38df0aea127>:0 at Oxide.Plugins.BradleyGuards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002cb] in <7d719eb277804053b380a38df0aea127>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Since May update
  20. Nevermind I see the issue I see you dont have the command in the cs file to update the config when an update comes out so anyone that does customs settings has to redo this on every update. meaning the old config has to be deleted and upload a new cs for one gererated unstead of just updating the old config
  21. Been getting this issue in console: Failed to run a 120.00 timer in 'WaterTreatmentEvent v1.4.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WaterTreatmentEvent.CreateEventMarker () [0x0006e] in <e03f815b4beb46d082f76f22b32f44c1>:0 at Oxide.Plugins.WaterTreatmentEvent.<InitiateTheEvent>b__57_0 () [0x0000c] in <e03f815b4beb46d082f76f22b32f44c1>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <88ec380b221d4997a7d40107fc469ad4>:0
  22. yes nothing in the data file.. I unloaded the plugin .. I wiped both data and config and installed the new one and this is what I get
  23. dont have to be an ass.. some people work and cant answer right away
  24. | Failed to call hook 'OnRocketLaunched' on plugin 'TheDoorKnocker v1.4.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TheDoorKnocker.SpawnRockets (BasePlayer player, System.Int32 amount, System.Int32 type) [0x0002d] in <b6703389163b47b79f1fc3f7fe4ab085>:0 at Oxide.Plugins.TheDoorKnocker.OnRocketLaunched (BasePlayer player, BaseEntity entity) [0x0021e] in <b6703389163b47b79f1fc3f7fe4ab085>:0 at Oxide.Plugins.TheDoorKnocker.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003af] in <b6703389163b47b79f1fc3f7fe4ab085>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <122610edeac6402c8915b76845a2714f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0 Just started on map wipe
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