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Everything posted by NEXT
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"Are there any servers where NPC raids are successfully triggered based on the number of NPC kills? If it's working fine on other servers, then there might be something wrong with my own server. In that case, I’ll review my settings and check for conflicting mods. But if it’s not working on any server, I’ll just wait for a fix to the mod."–
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Failed to call hook 'ConfirmEnhancement' on plugin 'ItemPerks v1.0.21' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ItemPerks.GetOwnershipDescription (BasePlayer player, Item item, System.Boolean found) [0x00012] in <713109c9e40a4113ae8d68dc8ccf6ae1>:0 at Oxide.Plugins.ItemPerks.EnhanceExistingItem (BasePlayer player, Item item, Oxide.Plugins.ItemPerks+Perk perk) [0x0011b] in <713109c9e40a4113ae8d68dc8ccf6ae1>:0 at Oxide.Plugins.ItemPerks.ConfirmEnhancement (ConsoleSystem+Arg arg) [0x005ea] in <713109c9e40a4113ae8d68dc8ccf6ae1>:0 at Oxide.Plugins.ItemPerks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03f77] in <713109c9e40a4113ae8d68dc8ccf6ae1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
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"When you run oxide.reload ItemPerks at server is running, all the enhancement materials you've created will be consolidated into a single enhancement material. All the various enhancement materials that were stored in your inventory have been merged into just one."
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- 113 comments
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- #bradley
- #bradleyapc
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(and 3 more)
Tagged with:
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Every time the server is restarted, a default Bradley is spawned and the NPC Trader disappears.
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[Shop] shop.item itemShopID(-1073461450) price type(sell,buy) action(-|=|+) amount(100) ↓concrete command shop.item 1719956791 buy + 100 Is this the exact command?
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System.NullReferenceException: Object reference not set to an instance of an object at BaseAIBrain.SetGroupRoamRootPosition (UnityEngine.Vector3 rootPos) [0x00042] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.SetGroupRoamRootPosition (UnityEngine.Vector3 rootPos) [0x0001d] in <9613d22424654e31a8421bf907074b80>:0 at AnimalBrain+RoamState.StateEnter (BaseAIBrain brain, BaseEntity entity) [0x000cf] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.SwitchToState (BaseAIBrain+BasicAIState newState, System.Int32 stateContainerID) [0x0008e] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.SwitchToState (AIState newState, System.Int32 stateContainerID) [0x00018] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.EventTriggeredStateChange (System.Int32 newStateContainerID, System.Int32 sourceEventID) [0x00029] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIEvent.TriggerStateChange (IAIEventListener listener, System.Int32 sourceEventID) [0x00007] in <9613d22424654e31a8421bf907074b80>:0 at AIEvents.Tick (System.Single deltaTime, StateStatus stateStatus) [0x0014f] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.Think (System.Single delta) [0x00085] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.DoThink () [0x0000d] in <9613d22424654e31a8421bf907074b80>:0 at BaseAnimalNPC.TryThink () [0x00023] in <9613d22424654e31a8421bf907074b80>:0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <9613d22424654e31a8421bf907074b80>:0 Is this log relevant? There are quite a few of them. After installing Animal Farm 1.1.1
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[Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'CustomBradley v1.5.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomBradley.OnEntityTakeDamage (BaseEntity entity, HitInfo info) [0x0005f] in <c930a125a9fa4bf2ae847cacc5191071>:0 at Oxide.Plugins.CustomBradley.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0024f] in <c930a125a9fa4bf2ae847cacc5191071>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
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no work ↓ oxide.reload CustomBradley ↓ work
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BotRespawn is not used. It was working fine in the previous version (1.9.5).
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"There is a bug where, if you increase your Woodcutting Yield skill level and cut down a tree that has bees, the following issues may occur: resources are not collected, you get kicked from the server, and the tree becomes invincible." ↓ If I clear the skill, I will be able to cut down trees with bees on them without any problems. If the skill is activated, a bug will occur. This has already been verified with several players. If it's not the effect of a skill mod, is this real PVE? ↓ Apparently this was a RealPVE plugin.
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I'm sorry for taking up your time.
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RandomRaids.json
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Failed to call hook 'OnEntityTakeDamage' on plugin 'RealPVE v0.1.16' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RealPVE.SendMessageText (Oxide.Core.Libraries.Covalence.IPlayer player, System.String text, System.Boolean isWarning) [0x0000c] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.RealPVE+VehicleData.CanPerformAction (BasePlayer player, System.Boolean checkFriends, System.Boolean sendMsg) [0x000bc] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.RealPVE+VehicleData.CanLoot (BasePlayer player) [0x00000] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.RealPVE.HandleDamageToVehicle (BaseCombatEntity vehicle, HitInfo info) [0x00076] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.RealPVE.OnEntityTakeDamage (VehicleModuleStorage module, HitInfo info) [0x00007] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0483a] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Frequently appears
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PlayerLog.json is always empty
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thank you very much