Jump to content

NEXT

Member
  • Posts

    782
  • Joined

  • Last visited

Everything posted by NEXT

  1. NEXT

    IQGuardianDrone

    I would like you to resolve the conflict with skybaseMOD
  2. NEXT

    Better Deployables

    Place prefab (2 small boxes will be placed) Remove small box Take prefab Place prefab again (2 small boxes will be placed) Remove small box Take prefab Place prefab again (2 small boxes will be placed) Loop Plz you will get many small boxes
  3. NEXT

    Biplane

    "biplane_default" " "biplane_itemdefault"
  4. How does this work with event mods? If I participate in a PVP event after using a token, will my inventory be restored if I die during the event?
  5. NEXT

    ToastyKills

    Please add permission to display only your own kill information without including other players' kill information.
    A MOD that turns part of the map into an arena. In order to fight, you need to prepare your own equipment and participate in the arena, and if you die, your inventory will drop. I don't think it's easy to participate
  6. NEXT

    Kings & Mercs

    Failed to call hook 'OnPlayerRespawned' on plugin 'KingNMerc v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.KingNMerc.SetupMerc (BasePlayer player) [0x00088] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.SelectNewMerc () [0x00026] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.OnPlayerRespawned (BasePlayer player) [0x00040] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.KingNMerc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012b] in <28e6b1dccfff4fecb5860e2b42495067>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
  7. NEXT

    Kings & Mercs

    Failed to run a 3600.00 timer in 'KingNMerc v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.KingNMerc.SetupMerc (BasePlayer player) [0x00088] in :0 at Oxide.Plugins.KingNMerc.SelectNewMerc () [0x00026] in :0 at Oxide.Plugins.KingNMerc.b__17_0 () [0x00000] in :0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0
  8. I have a question Will the map be chosen randomly when Survival Arena is run? It would be great if the map was randomly selected.
  9. NEXT

    NPC Gifts

    "SpawnChance": 0.5 0.5=50%? 1.0=100%?
  10. NEXT

    NPC Gifts

    very very thank you!!! perfect job
  11. NEXT

    NPC Gifts

    please Permission add { "ContainerReceivedMessage": " :santahat: Merry Christmas <color=#4A95CC>{player.name}</color> from <color=#4A95CC>{server.name}</color> :santahat:", "Containers": [ { "IsEnabled": true, "Permission": "default", "Prefab": "assets/prefabs/misc/xmas/sleigh/presentdrop.prefab", "SpawnChance": 0.5 }, { "IsEnabled": true, "Permission": "VIP", "Prefab": "assets/prefabs/missions/portal/proceduraldungeon/xmastunnels/loot/xmastunnellootbox.prefab", "SpawnChance": 0.5 }, { "IsEnabled": true, "Permission": "VIP2", "Prefab": "assets/prefabs/misc/xmas/giftbox/giftbox_loot.prefab", "SpawnChance": 0.5 } ], "CooldownDurationMinutes": 60.0
  12. NEXT

    Fishing Contest

    please add server command thnak you
  13. NEXT

    Fishing Contest

    this MOD have server command?
  14. NEXT

    Survival Arena

    this MOD have server command?
  15. NEXT

    Air Event

    There was no error log in RcoN's logs. Several "crateunderwater basics" are attached to the bottom of the "boat prefab" that appears in the event. After the event ends, "crateunderwaterbasic" does not disappear and remains in the air. When you unravel "crateunderwaterbasic", it will descend towards the ground. Want a screenshot?
  16. NEXT

    Air Event

    end event crateunderwaterbasic remains in the air
  17. NEXT

    Loot Reroll

    OMG https://umod.org/plugins/loot-multiplier ⟲ ⇒ Reroll ⇒ ⟳ please fix
  18. NEXT

    XPanelPlus

    Permission 'xpanelplus.use' doesn't exist
  19. NEXT

    XPanelPlus

    Failed to call hook 'OnServerInitialized' on plugin 'XPanelPlus v1.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPanelPlus.OnServerInitialized () [0x00080] in :0 at Oxide.Plugins.XPanelPlus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0011e] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Failed to call hook 'OnServerInitialized' on plugin 'XPanelPlus v1.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPanelPlus.OnServerInitialized () [0x00080] in :0 at Oxide.Plugins.XPanelPlus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0011e] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Loaded plugin XPanelPlus v1.0.7 by Monster Loaded plugin XPanelPlus v1.0.7 by Monster
  20. NEXT

    Arena Tournament

    Is it possible to create a building at the same time the event starts? just like survival arena Buildings floating in the sky make first-time players wonder. They make a fuss in chat that it's the administrator's special residence.
  21. NEXT

    Arena Tournament

    hello. 1vs1 is fun, but more Is it possible to have a deathmatch system such as 1vs1vs1vs1vs1?

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.4m
Total downloads
Customers
10.9k
Customers served
Files Sold
156.8k
Marketplace sales
Payments
3.4m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.