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NEXT

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Everything posted by NEXT

  1. NEXT

    NO NPC

    ok,thank you . i will try
  2. NEXT

    NO NPC

    Eight SeaDevils spawned on top of the submarine. No other NPCs are spawning.
  3. NEXT

    error?

    [Error] Failed to call hook 'OnServerInitialized' on plugin 'CustomBradley v1.5.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ZombieRocks+DisplayName.Prefix (System.String& __result, ScientistNPC __instance) [0x00009] in <79a296fb86564e3ea776405ebdd566bf>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ScientistNPC.get_displayName_Patch16(ScientistNPC) at Oxide.Plugins.CustomBradley.<OnServerInitialized>b__22_3 (BasePlayer i) [0x0000d] in <79a296fb86564e3ea776405ebdd566bf>:0 at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x00037] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.CustomBradley.OnServerInitialized () [0x000e0] in <79a296fb86564e3ea776405ebdd566bf>:0 at Oxide.Plugins.CustomBradley.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <79a296fb86564e3ea776405ebdd566bf>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  4. NEXT

    no work

    oh...it too bad...
  5. NEXT

    sell?

    Are there plans to sell the monuments individually? I'd like more variety in the monuments. Submarines, etc.
  6. "Chance to start event (range: 0 - 1, -1 to off event)": 0.5 "The probability is broken." "-1 does not work. 0.01 and 0.5 occur with the same probability."
  7. NEXT

    please

    Please include planters in the farm automation. The storage adapters installed on the planters only handle the transfer of fertilizer and seeds. Is it possible for the seeds to be planted in the planters and for the grown plants to be harvested?
  8. NEXT

    no work

    13:12 [Error] Failed to call hook 'OnServerInitialized' on plugin 'CustomBradley v1.5.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ZombieRocks+DisplayName.Prefix (System.String& __result, ScientistNPC __instance) [0x00009] in <79a296fb86564e3ea776405ebdd566bf>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ScientistNPC.get_displayName_Patch16(ScientistNPC) at Oxide.Plugins.CustomBradley.<OnServerInitialized>b__22_3 (BasePlayer i) [0x0000d] in <79a296fb86564e3ea776405ebdd566bf>:0 at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x00037] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.CustomBradley.OnServerInitialized () [0x000e0] in <79a296fb86564e3ea776405ebdd566bf>:0 at Oxide.Plugins.CustomBradley.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <79a296fb86564e3ea776405ebdd566bf>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Plugins.ZombieRocks ???
  9. NEXT

    Item Perks

    When I try to return the enchantment kit to the box using the hover route, it overlaps with a different park, and the original one disappears. Is anyone else experiencing this issue as well?
  10. NEXT

    bag?

    re you able to reproduce the issue in your server environment?
  11. NEXT

    bag?

    When I try to return the enchantment kit to the box using the hover route, it overlaps with a different park, and the original one disappears.
  12. NEXT

    no work

    yes! and oxide.reload
  13. NEXT

    error?

    ok thank you "Carbon is annoying."
  14. NEXT

    error?

    "Is it possible to hide this log? It appears very frequently and is quite annoying."
  15. NEXT

    Npc Random Raids

    perfect!!! thank you very much
  16. Is this mod currently operational? Does it have good support?
  17. NEXT

    server rebort bag

  18. NEXT

    server rebort bag

    "When the server is restarted, the box breaks." 2025-04-08_23-37-20 - span6.mp4
  19. NEXT

    please

    thank you very much
  20. NEXT

    Npc Random Raids

    "Are there any servers where NPC raids are successfully triggered based on the number of NPC kills? If it's working fine on other servers, then there might be something wrong with my own server. In that case, I’ll review my settings and check for conflicting mods. But if it’s not working on any server, I’ll just wait for a fix to the mod."–
  21. NEXT

    error?

    thank you very much
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