-
Posts
742 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by NEXT
-
Failed to call hook 'ConfirmEnhancement' on plugin 'ItemPerks v1.0.21' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ItemPerks.GetOwnershipDescription (BasePlayer player, Item item, System.Boolean found) [0x00012] in <713109c9e40a4113ae8d68dc8ccf6ae1>:0 at Oxide.Plugins.ItemPerks.EnhanceExistingItem (BasePlayer player, Item item, Oxide.Plugins.ItemPerks+Perk perk) [0x0011b] in <713109c9e40a4113ae8d68dc8ccf6ae1>:0 at Oxide.Plugins.ItemPerks.ConfirmEnhancement (ConsoleSystem+Arg arg) [0x005ea] in <713109c9e40a4113ae8d68dc8ccf6ae1>:0 at Oxide.Plugins.ItemPerks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03f77] in <713109c9e40a4113ae8d68dc8ccf6ae1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
-
"When you run oxide.reload ItemPerks at server is running, all the enhancement materials you've created will be consolidated into a single enhancement material. All the various enhancement materials that were stored in your inventory have been merged into just one."
-
- 113 comments
-
- #bradley
- #bradleyapc
-
(and 3 more)
Tagged with:
-
Every time the server is restarted, a default Bradley is spawned and the NPC Trader disappears.
-
[Shop] shop.item itemShopID(-1073461450) price type(sell,buy) action(-|=|+) amount(100) ↓concrete command shop.item 1719956791 buy + 100 Is this the exact command?
-
-
-
System.NullReferenceException: Object reference not set to an instance of an object at BaseAIBrain.SetGroupRoamRootPosition (UnityEngine.Vector3 rootPos) [0x00042] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.SetGroupRoamRootPosition (UnityEngine.Vector3 rootPos) [0x0001d] in <9613d22424654e31a8421bf907074b80>:0 at AnimalBrain+RoamState.StateEnter (BaseAIBrain brain, BaseEntity entity) [0x000cf] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.SwitchToState (BaseAIBrain+BasicAIState newState, System.Int32 stateContainerID) [0x0008e] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.SwitchToState (AIState newState, System.Int32 stateContainerID) [0x00018] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.EventTriggeredStateChange (System.Int32 newStateContainerID, System.Int32 sourceEventID) [0x00029] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIEvent.TriggerStateChange (IAIEventListener listener, System.Int32 sourceEventID) [0x00007] in <9613d22424654e31a8421bf907074b80>:0 at AIEvents.Tick (System.Single deltaTime, StateStatus stateStatus) [0x0014f] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.Think (System.Single delta) [0x00085] in <9613d22424654e31a8421bf907074b80>:0 at BaseAIBrain.DoThink () [0x0000d] in <9613d22424654e31a8421bf907074b80>:0 at BaseAnimalNPC.TryThink () [0x00023] in <9613d22424654e31a8421bf907074b80>:0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <9613d22424654e31a8421bf907074b80>:0 Is this log relevant? There are quite a few of them. After installing Animal Farm 1.1.1
-
[Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'CustomBradley v1.5.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomBradley.OnEntityTakeDamage (BaseEntity entity, HitInfo info) [0x0005f] in <c930a125a9fa4bf2ae847cacc5191071>:0 at Oxide.Plugins.CustomBradley.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0024f] in <c930a125a9fa4bf2ae847cacc5191071>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
-
no work ↓ oxide.reload CustomBradley ↓ work
-
BotRespawn is not used. It was working fine in the previous version (1.9.5).
-
"There is a bug where, if you increase your Woodcutting Yield skill level and cut down a tree that has bees, the following issues may occur: resources are not collected, you get kicked from the server, and the tree becomes invincible." ↓ If I clear the skill, I will be able to cut down trees with bees on them without any problems. If the skill is activated, a bug will occur. This has already been verified with several players. If it's not the effect of a skill mod, is this real PVE? ↓ Apparently this was a RealPVE plugin.
-
I'm sorry for taking up your time.
-
RandomRaids.json
-
Failed to call hook 'OnEntityTakeDamage' on plugin 'RealPVE v0.1.16' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RealPVE.SendMessageText (Oxide.Core.Libraries.Covalence.IPlayer player, System.String text, System.Boolean isWarning) [0x0000c] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.RealPVE+VehicleData.CanPerformAction (BasePlayer player, System.Boolean checkFriends, System.Boolean sendMsg) [0x000bc] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.RealPVE+VehicleData.CanLoot (BasePlayer player) [0x00000] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.RealPVE.HandleDamageToVehicle (BaseCombatEntity vehicle, HitInfo info) [0x00076] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.RealPVE.OnEntityTakeDamage (VehicleModuleStorage module, HitInfo info) [0x00007] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0483a] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Frequently appears
-
PlayerLog.json is always empty
-
-
thank you very much