{
"PrefabPath": "assets/custom/kart1.prefab",
"SkinID": 3593315332
},
{
"PrefabPath": "assets/custom/kart2.prefab",
"SkinID": 3593315540
},
{
"PrefabPath": "assets/custom/kart3.prefab",
"SkinID": 3593315700
},
{
___________________________________________________
{
"Enabled": true,
"DisplayName": "Spawn Car - Kart 1",
"Description": "Spawn Karuza Car - Kart 1",
"Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang",
"Spawn PrefabName": "assets/custom/kart1.prefab",
"SkinID": 3593315332,
"Item can be stacked? FALSE, the entity will be respawned in the same condition it was in when picked. TRUE, the entity will always be respawned as new. Default: FALSE": false,
"Spawn Cooldown (seconds)": 0,
"Usage Cooldown. Cooldown for reuse (seconds) (0 no cooldown)": 0,
"Entity Category Type. Default Rust": "Karuza",
"Align the entity with the player's direction. Default false": false,
"Reverse the player's direction for entity generation. Default false": false,
"Force persistence. Set to TRUE if the spawned entity disappears after a server restart. Default false": false,
"Can Pick Up Entity. Default false": true,
"Spawn Position Offset": {
"Right": 0.0,
"Forward": 0.0,
"Up": 7.0
},
"Spawn Rotation Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0
},
"Custom Radius Check": 0.0,
"Execute Player Commands": [],
"Execute Player Commands As Admin": false,
"Execute Server Commands": [],
"Allow spawning entity only where you have Building Privilege. (Default: False)": false,
"Requires Building Privilege or zones without TC to Spawn Entity. (Default: TRUE)": true,
"Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 0,
"Allow Spawn in Monuments. (Default: FALSE)": true,
"Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false,
"Disable Spawn On Road/Rails. (Default: FALSE)": false,
"Minimum spawn distance from Road/Rails. (Default: 0)": 0,
"Spawn Only Outside": false,
"Dont Spawn In Water": false,
"Requires Water": false,
"Minimum Water Depth": 0.0,
"No Damage": false,
"No Damage - Allow Decay Damage": false,
"No Decay": false,
"Unlimited Fuel": false,
"Fuel Amount": 0
},
"PrefabPath": "assets/custom/kart4.prefab",
"SkinID": 3593315875
},
{
"PrefabPath": "assets/custom/kart5.prefab",
"SkinID": 3593316023
},
{
"PrefabPath": "assets/custom/kart6.prefab",
"SkinID": 3593316132
},
{
"PrefabPath": "assets/custom/kart7.prefab",
"SkinID": 3593316264
},
{
"PrefabPath": "assets/custom/kart8.prefab",
"SkinID": 3593316382
},
Is it possible to place firework boxes at random locations using a server command?
With this command, the server could automatically launch fireworks at random locations at scheduled times.
Example:
fireworkshows.place "Firework config ID"
I am having an issue with KARUZA's custom vehicles. Only the Mario Kart vehicle is not spawning on my server. Other vehicles spawn completely fine, but the Mario Kart one doesn't.
Before the server restarts, the vending machine works fine.
However, after restarting the server, a bug occurs.
It happens every time.
Do you have any idea what might be causing it?
If a player enters the race alone, starts it alone,
then gets bored halfway through and leaves the game running without stopping it,
does that mean the game will keep measuring time indefinitely?
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