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Mercury

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Everything posted by Mercury

  1. Mercury

    IQSphereEvent

    How exactly should they be protected? Sorry, I don't work with PVE servers very often, so I need more information
  2. Version 2.34.45

    143 downloads

    IQGradeRemove - a two-in-one plugin for upgrading and removing structures or objects for your players. Extensive customization options are available, including the ability to specify separate permissions, offering excellent monetization options for this plugin on your server. All of these settings are configurable in the configuration file! List of Features: Interface: - The ability to fully replace the interface to your liking; I provide all the images along with the plugin. Variable /remove: - Use options to return items to players, return the item fully with applied durability damage, or the resources it is crafted from (the percentage of returned resources will depend on the item's durability). - Completely prohibit the removal of an object after N time. - Temporarily prohibit the removal of an object after its placement. - Set your own percentage of resource return for object removal, regardless of its durability. Advanced /upgrade: - Require to restore the durability level of the structure before upgrading, or allow upgrading regardless of durability. - Support for NoEscape, Friends, and Clans plugins for interacting with teammates. - Support for XBuildingSkinMenu for upgrading an object and immediately applying a skin to it. - The ability to roll back a building upgrade with or without resource return. Commands: - Modify/remove or add an unlimited number of commands for the use of upgrading or removing functions. Cooldowns: - The ability to specify a cooldown for `/remove` | `/upgrade` usage. Chat Commands: /up - Enables upgrade mode followed by level increase, and if the upgrade level is maximum, it switches to remove mode for convenience. /up [1-4] - Enables upgrade mode with a specific upgrade level. /remove - Enables building removal mode. You can fully customize the commands in the configuration or add new ones.Permissions : iqgraderemove.distancefunc - Permission for remote upgrading (no need to hit the structure with a tool, just waving it near the object is enough) (Enabled and configured in the configuration) iqgraderemove.allobjects - Permission to upgrade all objects at once, tied to the cupboard iqgraderemove.allobjectsremove - Permission to remove all objects at once, tied to the cupboard iqgraderemove.grusenorecource - Permission to upgrade without resource costs iqgraderemove.removeadmin - allows you to delete buildings ignoring all checks and permissions of the plugin (Admin remove) Permissions for each plugin feature separately (Enable support for this functionality in the configuration) iqgraderemove.upwood - wood iqgraderemove.upstones - stone iqgraderemove.upmetal - metal iqgraderemove.uphmetal - hqm iqgraderemove.removeuse - remove API : API_GET_GRADE_LEVEL_PLAYER(player) - returns the grade level and its status, where: 0 - off, 1 - wood, 2 - stone, 3 - metal, 4 - HQM, 5 - remove. API_GET_GRADE_TIME_PLAYER(player) - returns the active time for grade or removal Configuration : { "Upgrade settings": { "Require the structure to be repaired before upgrading it if it does not have full durability": true, "Disable upgrade during raid block": true, "Allow rolling back upgrade-level (Example : stone to wood)": false, "Cooldown settings before upgrade a new object": { "Use cooldown before action": false, "Time in seconds": 30.0 } }, "Remove settings": { "Disable remove during raid block": true, "Only friends can remove structures (otherwise, anyone who has access to the cupboard)": false, "Items that cannot be removed (Shortname)": [ "shortname.example" ], "Cooldown settings before removing a new object": { "Use cooldown before action": false, "Time in seconds": 30.0 }, "Temporary construction removal restriction (Exapmle : After placing the object, it won't be possible to remove it for a certain amount of time)": { "Use lock function": false, "Time in seconds": 600, "Privilege-based configuration [iqgraderemove.name = time (in seconds)]": { "iqgraderemove.elite": 100, "iqgraderemove.vip": 300 } }, "Complete prohibition of object removal (For example: After 3 hours of placing the object, it cannot be removed at all)": { "Use lock function": false, "Time in seconds": 600, "Privilege-based configuration [iqgraderemove.name = time (in seconds)]": { "iqgraderemove.elite": 1500, "iqgraderemove.vip": 1000 } }, "Resource and item return settings after deletion": { "Resource return settings for building deletion": { "Enable resource return for building deletion": true, "Use return percentage based on building durability (disregards 'Resource return percentage for building deletion')": true, "Resource return percentage for building deletion (regardless of building durability)": 100 }, "Resource/item return settings for item deletion": { "Return items after deletion, otherwise return % of item's resources (if craftable)": true, "Use return percentage based on item durability (disregards 'Resource return percentage for item deletion')": true, "Resource return percentage for item deletion (if percentage return is enabled)": 100, "Reduce item condition upon return": true, "Items to be ignored after deletion - they will simply be deleted without any return of items or resources (Shortname)": [ "shortname.example" ] } } }, "Allow remote upgrade/remove (just hit with a mallet next to the object) (grant rights)": false, "Setting Commands for functions": { "List of commands to upgrade": [ "up", "upgrade", "grade", "bgrade" ], "List of commands to remove": [ "remove", "rem" ] }, "Remove the UI when the player has passed all stages of improvement - or will be looped (there will be no looping if the player does not have rights to a particular element with the support of rights to elements enabled)": true, "Enable support for rights for each element separately (rights are issued separately for each variation)": false, "Duration of the selected element (improvement/removal) in seconds": 60 }
    $14.99
  3. Mercury

    IQBearRide

    Just throw him some food.
  4. Mercury

    IQHotPoints

    No, this is not required, the zone will increase and stack
  5. Mercury

    IQHotPoints

    Hello, raid markers work after the destruction of some object
  6. Mercury

    IQCraftSystem

    You can only use 1 case
  7. Mercury

    IQChat

    What plugin do you use to change administrative rights? I will check it
  8. Mercury

    error update

    Changed Status from Pending to Closed
  9. Mercury

    Bug

    Changed Status from Pending to Closed Changed Fixed In to 1.8.3
  10. Mercury

    UPDATE Failed to compile!

    Changed Status from Pending to Closed Changed Fixed In to 1.8.2
  11. Ok I'll add that in an update In terms of timing - I can’t say the exact date, but I will try to do it as quickly as possible (there is a lot of work with other plugins, there is a small queue)
  12. Of course my friend, I will be happy to add your ideas, please make a list of what you want to see in the plugin I will try to implement this and add it in a future update (Sorry for my long answer)
  13. @AsaNova Dear friend, I did not claim that the marker supports ALL objects with health and did not advertise the plugin like that, it was also not in the description - why are you labeling me? To be honest - you got what is provided in the plugin description You don't have to be rude to me, but just ask me to add what you need. I don't want to quarrel with you, I hope that you don't have this goal either, so let's have a constructive dialogue and if you want me to update something for you, make a list of what you would like to see
  14. Mercury

    IQTurret

    In respect of? Describe in more detail
  15. Mercury

    IQTurret

    I released an update yesterday, did you install it? Everything is fine?
  16. Mercury

    IQTurret

    Okay, I think I found the problem - it's my typo, I'll upload to the server now
  17. Mercury

    IQTurret

    Hello, what kind of privileges are we talking about?
  18. Changed Status from Pending to Closed Changed Fixed In to 1.8.8
  19. Mercury

    Chat dupe

    Changed Status from Pending to Closed
  20. Mercury

    Update Broke

    Changed Status from Pending to Closed
  21. Mercury

    IQ Sphere event buggy

    Hello, sorry for my long response - I didn’t notice your request right away (for some reason I didn’t receive a notification) I'll check it out, you can send a list of your plugins in text and the IQSphereEvent configuration
  22. Changed Status from Pending to Closed
  23. Mercury

    IQCases

    Ok I will add this in the next version
  24. Mercury

    incorrect console message

    Changed Status from Work in Progress to Closed
2.2m

Downloads

Total number of downloads.

10.1k

Customers

Total customers served.

146.5k

Files Sold

Total number of files sold.

3.1m

Payments Processed

Total payments processed.

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