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Everything posted by Mercury
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Version 1.5.14
180 downloads
IQBoss - a new event for your RUST server with the participation of NPCs Large and advanced configuration with which you can edit the event According to the standard, the configuration is already configured and has the theme "Ash Boss", you can fully change it at your discretion and set your own style of the event, it all depends on your imagination and desire, the configuration of the plugin will allow you to experiment perfectly and try different styles Required Plugins : (Free) - NpcSpawn The helicopter and chinook from the video do not belong to the plugin - this is a game moment that got into the frame Opportunities : Full customization of all NPCs Creating templates of NPC assistants for the boss Setting up an NPC Boss Behavior management via configuration settings Set the attack pattern for the boss via the configuration Mapping to G-Map Custom installation of the event location (you can specify any number on different monuments, or on one) (See the section "Commands") Setting up crates after killing the boss : - Number of crates - Items in crates - Prefab crates - Number of items in the drawer - Position in the crate Full NPC Setup : - NPC Clothing - NPC Weapons - Installing skins on NPCs - Installing mods for NPC weapons - HP NPC - Patrol/Visibility/Chase/NPC Attack Range - NPC Damage Multiplier - NPC Speed - NPC Scatter Multiplier Setting up the stages of the event (full-fledged adjustment of behaviors) : - Range of action - Action distance - Type of action - Recharge before action Chat Commands : /bosstp - teleport to the position where the event started (for administrators only) /boss.spawn - set the spawn point of the event on the monument (further configured in the configuration) Console Commands (F1) : show.monuments - view a list of all monuments { "Basic plugin setting": { "Cooldown before the event starts": 7200, "Radius of appearance of the boss's assistants": 4.0, "Setting up a marker on the G map": { "Use a marker (true-yes/false-no)": true, "Marker color": "#e08447", "Marker transparency": 0.4, "The radius of the marker on the map": 0.35 }, "Setting up prizes after killing the boss": { "Crate Prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab", "The number of boxes that will spawn after killing the boss": { "Min": 3, "Max": 6 }, "Amount of items in crate": { "Min": 6, "Max": 6 }, "Possible items in the boxes": [ { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "metal.facemask", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 20.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "roadsign.kilt", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 30.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "roadsign.jacket", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 10.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "metal.plate.torso", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 20.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "attire.egg.suit", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 10.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "hazmatsuit", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 30.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "autoturret", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 40.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "ammo.rocket.basic", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 7 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 35.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "ammo.rifle.explosive", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 60, "Max": 128 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 40.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "ammo.rifle", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 30, "Max": 128 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 60.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "ammo.grenadelauncher.he", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 3, "Max": 8 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "supply.signal", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 2 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "explosive.timed", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 3 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 20.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "explosive.satchel", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 3, "Max": 8 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 60.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "icepick.salvaged", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "chainsaw", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "pickaxe", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 70.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "rifle.ak", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "grenade.f1", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 3, "Max": 6 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "lmg.m249", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 10.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "rocket.launcher", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 15.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "rifle.semiauto", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 60.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "shotgun.spas12", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 40.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "smg.thompson", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "hmlmg", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "rifle.lr300", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "rifle.l96", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 10.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "furnace.large", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "pookie.bear", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "scarecrow", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "secretlabchair", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1, "Max": 1 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "wood", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 5000, "Max": 25000 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 1000.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "sulfur.ore", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 3000, "Max": 8000 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 60.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "sulfur", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 1500, "Max": 5000 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 40.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "stones", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 3000, "Max": 10000 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "gunpowder", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 500, "Max": 1500 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 20.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "diesel_barrel", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 50, "Max": 150 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "crude.oil", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 200, "Max": 600 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 30.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "scrap", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 300, "Max": 600 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 20.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "metal.refined", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 300, "Max": 1000 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 10.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "explosives", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 10, "Max": 30 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 50.0 }, { "Container Type : Main/Wear/Belt": "Main", "Position (defalut = -1)": 0, "ShortName": "lowgradefuel", "SkinID": 0, "Amount": 0, "Amount [Crate]": { "Min": 300, "Max": 600 }, "Display Name (empty - default) [Crate]": "", "Chance [Crate]": 80.0 } ] } }, "Settings NPC-Boss": { "Wear NPC": [ { "Shortname": "burlap.gloves", "SkinID": 920525330, "Mods weapon": null }, { "Shortname": "hoodie", "SkinID": 920518283, "Mods weapon": null }, { "Shortname": "pants", "SkinID": 920509574, "Mods weapon": null }, { "Shortname": "mask.balaclava", "SkinID": 920544450, "Mods weapon": null }, { "Shortname": "burlap.shoes", "SkinID": 922596367, "Mods weapon": null } ], "NPC Weapon Variation": [ { "Shortname": "flamethrower", "SkinID": 0, "Mods weapon": [] } ], "Is this a stationary NPC?": false, "Health bots": 20000.0, "The radius of visibility of bots": 70.0, "The display name of the bots": "PEPEL-BOSS", "Roam Range": 30.0, "Chase Range": 150.0, "Attack Range Multiplier": 2.0, "Sense Range": 50.0, "Scale damage": 1.0, "Aim Cone Scale": 0.1, "Detect the target only in the NPC's viewing vision cone?": false, "Vision Cone": 135.0, "Speed": 7.0 }, "Settings NPC-Helpers": [ { "Wear NPC": [ { "Shortname": "hat.tigermask", "SkinID": 0, "Mods weapon": null }, { "Shortname": "halloween.mummysuit", "SkinID": 0, "Mods weapon": null } ], "NPC Weapon Variation": [ { "Shortname": "machete", "SkinID": 0, "Mods weapon": [] }, { "Shortname": "grenade.f1", "SkinID": 0, "Mods weapon": [] } ], "Is this a stationary NPC?": false, "Health bots": 500.0, "The radius of visibility of bots": 150.0, "The display name of the bots": "PEPEL-HELPER-LOW", "Roam Range": 30.0, "Chase Range": 150.0, "Attack Range Multiplier": 2.0, "Sense Range": 50.0, "Scale damage": 1.0, "Aim Cone Scale": 0.1, "Detect the target only in the NPC's viewing vision cone?": false, "Vision Cone": 135.0, "Speed": 7.0 }, { "Wear NPC": [ { "Shortname": "hat.ratmask", "SkinID": 0, "Mods weapon": null }, { "Shortname": "halloween.mummysuit", "SkinID": 0, "Mods weapon": null } ], "NPC Weapon Variation": [ { "Shortname": "knife.butcher", "SkinID": 0, "Mods weapon": [] }, { "Shortname": "grenade.f1", "SkinID": 0, "Mods weapon": [] } ], "Is this a stationary NPC?": false, "Health bots": 1000.0, "The radius of visibility of bots": 150.0, "The display name of the bots": "PEPEL-HELPER", "Roam Range": 30.0, "Chase Range": 150.0, "Attack Range Multiplier": 2.0, "Sense Range": 50.0, "Scale damage": 1.0, "Aim Cone Scale": 0.1, "Detect the target only in the NPC's viewing vision cone?": false, "Vision Cone": 135.0, "Speed": 7.0 } ], "Configuring plugins for Collaboration": { "Setting up collaboration with IQChat": { "IQChat :Custom prefix in the chat": "[<color=#ff4948>IQBoss</color>]", "IQChat : Custom avatar in the chat(If required)": "76561199206561118", "IQChat : Use UI notifications": false } }, "Spawn event's settings": { "water_treatment_plant_1": { "Spawn-Vector": [ { "x": 37.5561256, "y": 0.258712769, "z": -66.1273041 } ], "Title-Russia": "очистительных сооружениях", "Title-English": "sewage treatment plants" }, "airfield_1": { "Spawn-Vector": [ { "x": -67.03422, "y": 0.299999237, "z": 30.40028 }, { "x": 88.449295, "y": 0.008094788, "z": -70.0424042 }, { "x": -71.84445, "y": 0.0912208557, "z": -76.3673859 } ], "Title-Russia": "аэропорту", "Title-English": "airfield" }, "satellite_dish": { "Spawn-Vector": [ { "x": -2.37831259, "y": 6.05032349, "z": -2.687747 } ], "Title-Russia": "спутниковых антенах", "Title-English": "satellite dish" }, "junkyard_1": { "Spawn-Vector": [ { "x": 28.11554, "y": 0.203389168, "z": 4.140703 } ], "Title-Russia": "свалке", "Title-English": "junkyard" }, "trainyard_1": { "Spawn-Vector": [ { "x": 85.1474457, "y": 0.09121704, "z": 38.1284256 } ], "Title-Russia": "железнодорожном депо", "Title-English": "trainyard" } }, "Setting Stages": { "0": { "Number of assistants at this stage": 5, "The minimum number of boss HP to activate this stage": 19500.0, "Actions": [ { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 10.0, "Event action distance": 5.5, "Cooldown before the event action": 0.2 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 20.0, "Event action distance": 13.5, "Cooldown before the event action": 15.0 } ] }, "1": { "Number of assistants at this stage": 5, "The minimum number of boss HP to activate this stage": 18000.0, "Actions": [ { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 6.0, "Event action distance": 8.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 18.0, "Event action distance": 14.0, "Cooldown before the event action": 18.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 18.0, "Event action distance": 14.0, "Cooldown before the event action": 6.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 16.0, "Event action distance": 14.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 16.0, "Event action distance": 14.0, "Cooldown before the event action": 10.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 8.0, "Event action distance": 8.0, "Cooldown before the event action": 8.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 10.0, "Event action distance": 14.0, "Cooldown before the event action": 10.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 25.0, "Event action distance": 18.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 25.0, "Event action distance": 18.0, "Cooldown before the event action": 5.0 } ] }, "2": { "Number of assistants at this stage": 8, "The minimum number of boss HP to activate this stage": 12000.0, "Actions": [ { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 1.0, "Event action distance": 8.0, "Cooldown before the event action": 6.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 25.0, "Event action distance": 25.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 7.0, "Event action distance": 13.0, "Cooldown before the event action": 2.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 25.0, "Event action distance": 18.0, "Cooldown before the event action": 6.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 8.0, "Event action distance": 8.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 16.0, "Event action distance": 12.0, "Cooldown before the event action": 10.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 8.0, "Event action distance": 8.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 12.0, "Event action distance": 10.0, "Cooldown before the event action": 4.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 20.0, "Event action distance": 12.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 20.0, "Event action distance": 16.0, "Cooldown before the event action": 5.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 16.0, "Event action distance": 14.0, "Cooldown before the event action": 1.0 } ] }, "3": { "Number of assistants at this stage": 10, "The minimum number of boss HP to activate this stage": 8000.0, "Actions": [ { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 1.0, "Event action distance": 8.0, "Cooldown before the event action": 6.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 25.0, "Event action distance": 25.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 7.0, "Event action distance": 13.0, "Cooldown before the event action": 10.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 25.0, "Event action distance": 18.0, "Cooldown before the event action": 6.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 8.0, "Event action distance": 8.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 16.0, "Event action distance": 12.0, "Cooldown before the event action": 10.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 8.0, "Event action distance": 8.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "FireRain", "Event range": 12.0, "Event action distance": 10.0, "Cooldown before the event action": 4.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 20.0, "Event action distance": 12.0, "Cooldown before the event action": 1.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "RocketsRain", "Event range": 20.0, "Event action distance": 16.0, "Cooldown before the event action": 5.0 }, { "Specify one of the event types : Smoke/RocketsRain/FireRain": "Smoke", "Event range": 16.0, "Event action distance": 14.0, "Cooldown before the event action": 1.0 } ] } } }$35.00 -
Changed Status from Pending to Closed Changed Fixed In to 1.0.8
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Changed Status from Pending to Closed Changed Fixed In to 1.0.8
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Changed Status from Pending to Closed
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I am very sorry that you had to spend a lot of time on this, but for the most part this description was made for beginners, experienced users who understand (how you) will be able to configure it, simplify the setup - it is impossible, these are the parameters of the game, but according to the standard there is an optimal setting
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- 43 comments
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- #parachute
- #iqparachute
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(and 8 more)
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- 43 comments
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- #parachute
- #iqparachute
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- 43 comments
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- #parachute
- #iqparachute
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(and 8 more)
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- 43 comments
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- #parachute
- #iqparachute
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(and 8 more)
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- 43 comments
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- #parachute
- #iqparachute
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- 43 comments
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- 2
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- #parachute
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Oh, good buddy! I will check this plugin within a week, I need to sort out my personal affairs and family because I was on vacation recently
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Are you getting some kind of error in the console?
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- 91 comments
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Version 1.3.7
37 downloads
UraniumTools - is a different way of looking at "Magic Tools" When mining an object from uranium, the player will receive a debuff for each hit, there is also a mutation of the resource and its multiplication. Absolutely everything is configured in the config, you can also selectively disable some functionality You can create various items with unique abilities : - Enable radiation damage to the item - Enable cold damage to the item - Enable thirst damage to the item - Enable starvation damage on an item - Enable bleeding damage to the item - Enable damage to the item's health level - You can combine debuffs on one item - Enable the possibility of its breakdown - Enable mutation of mined items - Enable multiplication of mined items - Enable the possibility of dropping items from boxes with chance settings And all this can be turned on and off selectively for any subject! COMMAND : /ut_give Steam64IDorNick Key - give item CONFIGURATION : { "Setting up uranium instruments (KEY (must be unique) - SETTING)": { "uranpickaxe": { "Shortname Tool": "pickaxe", "Display name": "Uranium Pickaxe", "Tool SkinID": 859006499, "Disable item breakage ? (Item will not wear out)": false, "Mutation (Will recycle resource when mined) [true/false]": true, "Resource multiplication (When hit by a tool, it will increase production by X times) [true/false]": true, "Increase loot X times per hit": 2.0, "Enable item dropout from boxes": true, "Crate Name = Rare": { "crate_elite": 100, "crate_normal": 50 }, "DebuffVarible": { "Use debuff on hit? (true - yes/false - no)": true, "Specify what debuffs will be (you can combine them by specifying several types)": [ { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 0, "Factor": 5.0 } ] } }, "uranphatchet": { "Shortname Tool": "hatchet", "Display name": "Uranium Hatchet", "Tool SkinID": 860588662, "Disable item breakage ? (Item will not wear out)": false, "Mutation (Will recycle resource when mined) [true/false]": false, "Resource multiplication (When hit by a tool, it will increase production by X times) [true/false]": true, "Increase loot X times per hit": 5.0, "Enable item dropout from boxes": false, "Crate Name = Rare": { "crate_elite": 100, "crate_normal": 50 }, "DebuffVarible": { "Use debuff on hit? (true - yes/false - no)": true, "Specify what debuffs will be (you can combine them by specifying several types)": [ { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 0, "Factor": 5.0 } ] } }, "coldpickaxe": { "Shortname Tool": "hatchet", "Display name": "Cold Hatchet", "Tool SkinID": 1962047190, "Disable item breakage ? (Item will not wear out)": false, "Mutation (Will recycle resource when mined) [true/false]": false, "Resource multiplication (When hit by a tool, it will increase production by X times) [true/false]": true, "Increase loot X times per hit": 5.0, "Enable item dropout from boxes": false, "Crate Name = Rare": { "crate_elite": 100, "crate_normal": 50 }, "DebuffVarible": { "Use debuff on hit? (true - yes/false - no)": true, "Specify what debuffs will be (you can combine them by specifying several types)": [ { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 1, "Factor": 5.0 } ] } }, "multiaxe": { "Shortname Tool": "pickaxe", "Display name": "Multi Pickaxe", "Tool SkinID": 2576194411, "Disable item breakage ? (Item will not wear out)": true, "Mutation (Will recycle resource when mined) [true/false]": true, "Resource multiplication (When hit by a tool, it will increase production by X times) [true/false]": true, "Increase loot X times per hit": 15.0, "Enable item dropout from boxes": false, "Crate Name = Rare": { "crate_elite": 100, "crate_normal": 50 }, "DebuffVarible": { "Use debuff on hit? (true - yes/false - no)": true, "Specify what debuffs will be (you can combine them by specifying several types)": [ { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 1, "Factor": 5.0 }, { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 0, "Factor": 5.0 }, { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 4, "Factor": 5.0 }, { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 5, "Factor": 5.0 }, { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 2, "Factor": 5.0 }, { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 3, "Factor": 5.0 } ] } } }, "Enable one-time tool repair": true, "Forbid repair": true, "Disable Item Recycling": false, "Prefix in chat for message(IQChat)": "<color=#0000FFF><b>[UraniumTools]</b></color>" }$5.00 -
Version 1.4.10
149 downloads
IQHotPoints - adds a dynamic display of markers on the G map to your server! The more dynamic and massive the PvP or raid on a point is, the bigger the marker will be! Plugin Features : PVP and Raid markers are configured separately in the configuration You can enable or disable the PvP/Raid markerSetting the smoothness of the marker appearance/marker stage Setting the smoothness of marker removal/marker stage Ability to enable marker display when killing an NPC The ability to specify the maximum size of the marker The ability to specify the starting size of the marker The ability to specify any number of acceptable stages for the marker and specify for each stage : Setting up Marker stroke Setting the marker color Setting the transparency of the marker The lifetime of the marker stage (before narrowing by a stage less) Screenshot with an example of how it looks on an active server : ViDEO : Configuration : { "Setting up the PVP Marker": { "Use marker? (true - yes/false - no)": false, "Smoothness of marker stage removal": 10, "Display marker when killing NPCs": true, "Marker start radius": 0.13, "Maximum marker radius": 1.0, "Customizing marker stages": [ { "HEX : Marker outline color": "#70ff36", "HEX : Marker color": "#70ff36", "0.0 - 1.0 - marker transparency": 0.3, "Marker/Stage Lifetime (Seconds)": 5 }, { "HEX : Marker outline color": "#d5ff36", "HEX : Marker color": "#d5ff36", "0.0 - 1.0 - marker transparency": 0.35, "Marker/Stage Lifetime (Seconds)": 10 }, { "HEX : Marker outline color": "#f7ff36", "HEX : Marker color": "#f7ff36", "0.0 - 1.0 - marker transparency": 0.45, "Marker/Stage Lifetime (Seconds)": 15 }, { "HEX : Marker outline color": "#ffd836", "HEX : Marker color": "#ffd836", "0.0 - 1.0 - marker transparency": 0.55, "Marker/Stage Lifetime (Seconds)": 20 }, { "HEX : Marker outline color": "#ffac36", "HEX : Marker color": "#ffac36", "0.0 - 1.0 - marker transparency": 0.65, "Marker/Stage Lifetime (Seconds)": 25 }, { "HEX : Marker outline color": "#ff9e36", "HEX : Marker color": "#ff9e36", "0.0 - 1.0 - marker transparency": 0.75, "Marker/Stage Lifetime (Seconds)": 30 }, { "HEX : Marker outline color": "#ff9e36", "HEX : Marker color": "#ff9e36", "0.0 - 1.0 - marker transparency": 0.8, "Marker/Stage Lifetime (Seconds)": 35 }, { "HEX : Marker outline color": "#ff6f36", "HEX : Marker color": "#ff6f36", "0.0 - 1.0 - marker transparency": 0.85, "Marker/Stage Lifetime (Seconds)": 45 }, { "HEX : Marker outline color": "#ff5736", "HEX : Marker color": "#ff5736", "0.0 - 1.0 - marker transparency": 0.9, "Marker/Stage Lifetime (Seconds)": 50 }, { "HEX : Marker outline color": "#ff3c1e", "HEX : Marker color": "#ff3c1e", "0.0 - 1.0 - marker transparency": 0.95, "Marker/Stage Lifetime (Seconds)": 55 }, { "HEX : Marker outline color": "#ff0000", "HEX : Marker color": "#ff0000", "0.0 - 1.0 - marker transparency": 1.0, "Marker/Stage Lifetime (Seconds)": 60 } ] }, "Setting up a Raid Marker": { "Use marker? (true - yes/false - no)": false, "Smoothness of marker stage removal": 10, "Display marker when killing NPCs": true, "Marker start radius": 0.13, "Maximum marker radius": 1.0, "Customizing marker stages": [ { "HEX : Marker outline color": "#36dcff", "HEX : Marker color": "#36dcff", "0.0 - 1.0 - marker transparency": 0.3, "Marker/Stage Lifetime (Seconds)": 5 }, { "HEX : Marker outline color": "#36adff", "HEX : Marker color": "#36adff", "0.0 - 1.0 - marker transparency": 0.35, "Marker/Stage Lifetime (Seconds)": 10 }, { "HEX : Marker outline color": "#3698ff", "HEX : Marker color": "#3698ff", "0.0 - 1.0 - marker transparency": 0.45, "Marker/Stage Lifetime (Seconds)": 15 }, { "HEX : Marker outline color": "#3692ff", "HEX : Marker color": "#3692ff", "0.0 - 1.0 - marker transparency": 0.55, "Marker/Stage Lifetime (Seconds)": 20 }, { "HEX : Marker outline color": "#3670ff", "HEX : Marker color": "#3670ff", "0.0 - 1.0 - marker transparency": 0.65, "Marker/Stage Lifetime (Seconds)": 25 }, { "HEX : Marker outline color": "#3652ff", "HEX : Marker color": "#3652ff", "0.0 - 1.0 - marker transparency": 0.75, "Marker/Stage Lifetime (Seconds)": 30 }, { "HEX : Marker outline color": "#8a36ff", "HEX : Marker color": "#8a36ff", "0.0 - 1.0 - marker transparency": 0.8, "Marker/Stage Lifetime (Seconds)": 35 }, { "HEX : Marker outline color": "#9b36ff", "HEX : Marker color": "#9b36ff", "0.0 - 1.0 - marker transparency": 0.85, "Marker/Stage Lifetime (Seconds)": 45 }, { "HEX : Marker outline color": "#ac36ff", "HEX : Marker color": "#ac36ff", "0.0 - 1.0 - marker transparency": 0.9, "Marker/Stage Lifetime (Seconds)": 50 }, { "HEX : Marker outline color": "#c336ff", "HEX : Marker color": "#c336ff", "0.0 - 1.0 - marker transparency": 0.95, "Marker/Stage Lifetime (Seconds)": 55 }, { "HEX : Marker outline color": "#b236ff", "HEX : Marker color": "#b236ff", "0.0 - 1.0 - marker transparency": 1.0, "Marker/Stage Lifetime (Seconds)": 60 } ] } }$10.00- 9 comments
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- #points
- #hotpoints
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- 91 comments
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- 51 comments
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- #craftsyste
- #iqcraftsyste
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- 91 comments
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- 91 comments