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Mercury

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Everything posted by Mercury

  1. Mercury

    IQParachute

    That's why I asked you to send your log file, do not consider it rude, I did not want to hurt or offend you, this error as you met me only because of plugin conflicts, which I subsequently added to support, forgot about your message and did not contact me in time, sorry
  2. Mercury

    IQParachute

    I have just returned from testing on the server and there were no problems, only 1 detected by me when disconnecting the server, which I fixed
  3. Mercury

    IQParachute

    Your error was related to the conflict of other plugins, I would like to find out which one, so I asked you, thank you for the answer
  4. Mercury

    IQParachute

    Please send the log of your server Mercury#5212
  5. Mercury

    IQBearRide

    Configure the configuration for your goals, there are these possibilities
  6. Mercury

    Bear Dying

    Oh, good buddy! I will check this plugin within a week, I need to sort out my personal affairs and family because I was on vacation recently
  7. Mercury

    Bear Dying

    Are you getting some kind of error in the console?
  8. Mercury

    IQSphereEvent

    Oh, I'm sorry, it's a translator Means a chinook hacking box
  9. Version 1.3.7

    37 downloads

    UraniumTools - is a different way of looking at "Magic Tools" When mining an object from uranium, the player will receive a debuff for each hit, there is also a mutation of the resource and its multiplication. Absolutely everything is configured in the config, you can also selectively disable some functionality You can create various items with unique abilities : - Enable radiation damage to the item - Enable cold damage to the item - Enable thirst damage to the item - Enable starvation damage on an item - Enable bleeding damage to the item - Enable damage to the item's health level - You can combine debuffs on one item - Enable the possibility of its breakdown - Enable mutation of mined items - Enable multiplication of mined items - Enable the possibility of dropping items from boxes with chance settings And all this can be turned on and off selectively for any subject! COMMAND : /ut_give Steam64IDorNick Key - give item CONFIGURATION : { "Setting up uranium instruments (KEY (must be unique) - SETTING)": { "uranpickaxe": { "Shortname Tool": "pickaxe", "Display name": "Uranium Pickaxe", "Tool SkinID": 859006499, "Disable item breakage ? (Item will not wear out)": false, "Mutation (Will recycle resource when mined) [true/false]": true, "Resource multiplication (When hit by a tool, it will increase production by X times) [true/false]": true, "Increase loot X times per hit": 2.0, "Enable item dropout from boxes": true, "Crate Name = Rare": { "crate_elite": 100, "crate_normal": 50 }, "DebuffVarible": { "Use debuff on hit? (true - yes/false - no)": true, "Specify what debuffs will be (you can combine them by specifying several types)": [ { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 0, "Factor": 5.0 } ] } }, "uranphatchet": { "Shortname Tool": "hatchet", "Display name": "Uranium Hatchet", "Tool SkinID": 860588662, "Disable item breakage ? (Item will not wear out)": false, "Mutation (Will recycle resource when mined) [true/false]": false, "Resource multiplication (When hit by a tool, it will increase production by X times) [true/false]": true, "Increase loot X times per hit": 5.0, "Enable item dropout from boxes": false, "Crate Name = Rare": { "crate_elite": 100, "crate_normal": 50 }, "DebuffVarible": { "Use debuff on hit? (true - yes/false - no)": true, "Specify what debuffs will be (you can combine them by specifying several types)": [ { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 0, "Factor": 5.0 } ] } }, "coldpickaxe": { "Shortname Tool": "hatchet", "Display name": "Cold Hatchet", "Tool SkinID": 1962047190, "Disable item breakage ? (Item will not wear out)": false, "Mutation (Will recycle resource when mined) [true/false]": false, "Resource multiplication (When hit by a tool, it will increase production by X times) [true/false]": true, "Increase loot X times per hit": 5.0, "Enable item dropout from boxes": false, "Crate Name = Rare": { "crate_elite": 100, "crate_normal": 50 }, "DebuffVarible": { "Use debuff on hit? (true - yes/false - no)": true, "Specify what debuffs will be (you can combine them by specifying several types)": [ { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 1, "Factor": 5.0 } ] } }, "multiaxe": { "Shortname Tool": "pickaxe", "Display name": "Multi Pickaxe", "Tool SkinID": 2576194411, "Disable item breakage ? (Item will not wear out)": true, "Mutation (Will recycle resource when mined) [true/false]": true, "Resource multiplication (When hit by a tool, it will increase production by X times) [true/false]": true, "Increase loot X times per hit": 15.0, "Enable item dropout from boxes": false, "Crate Name = Rare": { "crate_elite": 100, "crate_normal": 50 }, "DebuffVarible": { "Use debuff on hit? (true - yes/false - no)": true, "Specify what debuffs will be (you can combine them by specifying several types)": [ { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 1, "Factor": 5.0 }, { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 0, "Factor": 5.0 }, { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 4, "Factor": 5.0 }, { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 5, "Factor": 5.0 }, { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 2, "Factor": 5.0 }, { "Set the type of debuff on hit: 0 - Radiation, 1 - Cold, 2 - Bleeding, 3 - HP Drain, 4 - Calories, 5 - Hydration": 3, "Factor": 5.0 } ] } } }, "Enable one-time tool repair": true, "Forbid repair": true, "Disable Item Recycling": false, "Prefix in chat for message(IQChat)": "<color=#0000FFF><b>[UraniumTools]</b></color>" }
    $5.00
  10. Mercury

    IQHotPoints

    Version 1.4.10

    148 downloads

    IQHotPoints - adds a dynamic display of markers on the G map to your server! The more dynamic and massive the PvP or raid on a point is, the bigger the marker will be! Plugin Features : PVP and Raid markers are configured separately in the configuration You can enable or disable the PvP/Raid markerSetting the smoothness of the marker appearance/marker stage Setting the smoothness of marker removal/marker stage Ability to enable marker display when killing an NPC The ability to specify the maximum size of the marker The ability to specify the starting size of the marker The ability to specify any number of acceptable stages for the marker and specify for each stage : Setting up Marker stroke Setting the marker color Setting the transparency of the marker The lifetime of the marker stage (before narrowing by a stage less) Screenshot with an example of how it looks on an active server : ViDEO : Configuration : { "Setting up the PVP Marker": { "Use marker? (true - yes/false - no)": false, "Smoothness of marker stage removal": 10, "Display marker when killing NPCs": true, "Marker start radius": 0.13, "Maximum marker radius": 1.0, "Customizing marker stages": [ { "HEX : Marker outline color": "#70ff36", "HEX : Marker color": "#70ff36", "0.0 - 1.0 - marker transparency": 0.3, "Marker/Stage Lifetime (Seconds)": 5 }, { "HEX : Marker outline color": "#d5ff36", "HEX : Marker color": "#d5ff36", "0.0 - 1.0 - marker transparency": 0.35, "Marker/Stage Lifetime (Seconds)": 10 }, { "HEX : Marker outline color": "#f7ff36", "HEX : Marker color": "#f7ff36", "0.0 - 1.0 - marker transparency": 0.45, "Marker/Stage Lifetime (Seconds)": 15 }, { "HEX : Marker outline color": "#ffd836", "HEX : Marker color": "#ffd836", "0.0 - 1.0 - marker transparency": 0.55, "Marker/Stage Lifetime (Seconds)": 20 }, { "HEX : Marker outline color": "#ffac36", "HEX : Marker color": "#ffac36", "0.0 - 1.0 - marker transparency": 0.65, "Marker/Stage Lifetime (Seconds)": 25 }, { "HEX : Marker outline color": "#ff9e36", "HEX : Marker color": "#ff9e36", "0.0 - 1.0 - marker transparency": 0.75, "Marker/Stage Lifetime (Seconds)": 30 }, { "HEX : Marker outline color": "#ff9e36", "HEX : Marker color": "#ff9e36", "0.0 - 1.0 - marker transparency": 0.8, "Marker/Stage Lifetime (Seconds)": 35 }, { "HEX : Marker outline color": "#ff6f36", "HEX : Marker color": "#ff6f36", "0.0 - 1.0 - marker transparency": 0.85, "Marker/Stage Lifetime (Seconds)": 45 }, { "HEX : Marker outline color": "#ff5736", "HEX : Marker color": "#ff5736", "0.0 - 1.0 - marker transparency": 0.9, "Marker/Stage Lifetime (Seconds)": 50 }, { "HEX : Marker outline color": "#ff3c1e", "HEX : Marker color": "#ff3c1e", "0.0 - 1.0 - marker transparency": 0.95, "Marker/Stage Lifetime (Seconds)": 55 }, { "HEX : Marker outline color": "#ff0000", "HEX : Marker color": "#ff0000", "0.0 - 1.0 - marker transparency": 1.0, "Marker/Stage Lifetime (Seconds)": 60 } ] }, "Setting up a Raid Marker": { "Use marker? (true - yes/false - no)": false, "Smoothness of marker stage removal": 10, "Display marker when killing NPCs": true, "Marker start radius": 0.13, "Maximum marker radius": 1.0, "Customizing marker stages": [ { "HEX : Marker outline color": "#36dcff", "HEX : Marker color": "#36dcff", "0.0 - 1.0 - marker transparency": 0.3, "Marker/Stage Lifetime (Seconds)": 5 }, { "HEX : Marker outline color": "#36adff", "HEX : Marker color": "#36adff", "0.0 - 1.0 - marker transparency": 0.35, "Marker/Stage Lifetime (Seconds)": 10 }, { "HEX : Marker outline color": "#3698ff", "HEX : Marker color": "#3698ff", "0.0 - 1.0 - marker transparency": 0.45, "Marker/Stage Lifetime (Seconds)": 15 }, { "HEX : Marker outline color": "#3692ff", "HEX : Marker color": "#3692ff", "0.0 - 1.0 - marker transparency": 0.55, "Marker/Stage Lifetime (Seconds)": 20 }, { "HEX : Marker outline color": "#3670ff", "HEX : Marker color": "#3670ff", "0.0 - 1.0 - marker transparency": 0.65, "Marker/Stage Lifetime (Seconds)": 25 }, { "HEX : Marker outline color": "#3652ff", "HEX : Marker color": "#3652ff", "0.0 - 1.0 - marker transparency": 0.75, "Marker/Stage Lifetime (Seconds)": 30 }, { "HEX : Marker outline color": "#8a36ff", "HEX : Marker color": "#8a36ff", "0.0 - 1.0 - marker transparency": 0.8, "Marker/Stage Lifetime (Seconds)": 35 }, { "HEX : Marker outline color": "#9b36ff", "HEX : Marker color": "#9b36ff", "0.0 - 1.0 - marker transparency": 0.85, "Marker/Stage Lifetime (Seconds)": 45 }, { "HEX : Marker outline color": "#ac36ff", "HEX : Marker color": "#ac36ff", "0.0 - 1.0 - marker transparency": 0.9, "Marker/Stage Lifetime (Seconds)": 50 }, { "HEX : Marker outline color": "#c336ff", "HEX : Marker color": "#c336ff", "0.0 - 1.0 - marker transparency": 0.95, "Marker/Stage Lifetime (Seconds)": 55 }, { "HEX : Marker outline color": "#b236ff", "HEX : Marker color": "#b236ff", "0.0 - 1.0 - marker transparency": 1.0, "Marker/Stage Lifetime (Seconds)": 60 } ] } }
    $10.00
  11. Mercury

    IQSphereEvent

    What do you want to see there?
  12. Mercury

    IQCraftSystem

    iqbr.bear %STEAMID%
  13. Mercury

    IQSphereEvent

    Hi, I tried to do this yesterday, but there was some problem on the forum and I couldn't download the update:( I'll update it now, the problem seems to have been solved
  14. Mercury

    IQSphereEvent

    Aww..Okay, I'll see what I can do about it!
  15. Mercury

    IQCraftSystem

    I will soon remove the full Russian language in this plugin
  16. Mercury

    IQSphereEvent

    Oh shit, my translator has gone crazy XD Meaning, dropped hackablecrate
  17. Mercury

    IQSphereEvent

    Oh, my friend, delete the configuration and load the plugin again, it will create the initial values Since the configuration has undergone major changes in its structure, it needs to be recreated
  18. Mercury

    IQBearRide

    OK, I'll add this in the next update! Thank you for the nice words, I am very pleased! Could you leave a review?
  19. Mercury

    IQBearRide

    Hello, yes! How exactly should the name be displayed?
  20. Mercury

    IQCraftSystem

    Oh, there is no such functionality in the plugin, it was planned only to create unique items
  21. Mercury

    IQParachute

    Hi, I know about it, I'll fix it today
  22. Mercury

    IQParachute

    Oh, write to me in discord, I need to check this Mercury#5212
  23. Mercury

    IQParachute

    I doubt that it was a conflict with auto-opening, because I conducted several tests and found out from buyers - they did not encounter such a problem, so I wanted to clarify the details with you
1.7m

Downloads

Total number of downloads.

7.8k

Customers

Total customers served.

117.6k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

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