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Mercury

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Everything posted by Mercury

  1. Mercury

    IQBearRide

    OK, I'll add this in the next update! Thank you for the nice words, I am very pleased! Could you leave a review?
  2. Mercury

    IQBearRide

    Hello, yes! How exactly should the name be displayed?
  3. Mercury

    IQCraftSystem

    Oh, there is no such functionality in the plugin, it was planned only to create unique items
  4. Mercury

    IQBearRide

    Version 1.4.28

    706 downloads

    Conquer the world of RUST on a riding bear! The bear has a portable inventory, increased characteristics such as speed, health and other indicators! The plugin has an intuitive and pleasant interface for interacting with the bear, as well as an additional interface with instructions for managing it! Your players will be able to fight on bears, kill other players or animals with the help of a bear! Break trees and smash barrels! Permissions : Rights to use a bear by players - iqbearride.usedbear Rights to give a bear to a player - iqbearride.givebear Rights to give a teddy bear to a player - iqbearride.giveteddy Detailed configuration in the configuration : You will be able to change various indicators, such as : Movement speed Running speed Speed of turns Bear Growth Time Damage done Number of inventory cells Full interface configuration Full customization of the bear cub item Full customization of the bear item There is a language file and localization! The plugin has support for many other plugins : 1. IQChat – configured in the plugin configuration 2. IQRates – the bear will mine the same amount as the player. He is affected by the same X production indicators as the player 3. Working with a variety of plugins to multiply mining ratings 4. AnimalLoot – bear prey will be affected by the settings from this plugin 5. IQCraftSystem – you can add the creation of an adult bear to the crafting system Console Commands : Permission for this command – iqbearride.givebear iqbr.bear <SteamID:Name:IP> – Issuance of an adult bear Permission for this command – iqbearride.giveteddy iqbr.teddy<SteamID:Name:IP> – Issuing a bear cub CONFIGURATION { "Chance of a bear cub falling out”: 20, "Make a bear immortal (true – yes/false – no)”: false, "The number of hp of the bear”: 1200, "How long does a bear grow in seconds”: 100, "Walking speed”: 5.0, "Leash speed”: 7.5, "Running speed”: 7.5, "Running speed with shift”: 10.0, "Turning speed”: 150.0, "Step size up (If you don’t know what it is, don’t touch this function)”: 1.0, "Step size down (If you don’t know what it is, don’t touch this function)”: 1.0, "Board size length (If you don’t know what it is, don’t touch this function)”: 1.5, "Board size width (If you don’t know what it is, don’t touch this function)”: 0.2, "The maximum height that can climb”: 50.0, "The radius of checking for objects (If you don’t know what it is, don’t touch this function)”: 0.6, "The radius of the rotation balls check (If you do not know what it is, do not touch this function)”: 0.35, "Maximum depth”: 150.0, "Inventory Size”: 24, "The damage inflicted is individual”: { "default”: 50.0, "player”: 20.0 }, "How much health to give when eating”: 50.0, "IQ Chat : Custom prefix in the chat”: "[IQBearRide]”, "IQChat : Custom avatar in the chat (If required)”: "0”, "IQChat : Use UI notifications”: false, "Setting up the Bear Item”: { "DisplayName”: "Bear”, "ShortName”: "stash.small”, "SkinId”: 2445048695 }, "Setting up the Bear Cub item”: { "DisplayName”: "Teddy bear”, "ShortName”: "stash.small”, "SkinId”: 2445033042 }, "Picture To Follow”: "https://i.imgur.com/0sGNhqD.png”, "Picture to ride”: "https://i.imgur.com/xar8gWn.png”, "Picture Raise”: "https://i.imgur.com/973xdCt.png”, "Picture Inventory”: "https://i.imgur.com/OpjOCgL.png”, "Picture Instructions”: "https://i.imgur.com/32JQy4R.png” }
    $15.00
  5. Mercury

    IQSphereEvent

    Oh, yeah, thanks for the message, I'm already on it. The problem is quite critical
  6. Mercury

    IQSphereEvent

    Hi, I remember your suggestion with the trigger, I will try to update the plugin soon and add this feature. Set the duration of the event to a longer
  7. Mercury

    IQSphereEvent

    Ты мне ни разу не писал о какой-либо проблеме ДУто ты несешЬ?
  8. Mercury

    IQSphereEvent

    Доработан полностЬю, всегда прилетает и выполняет все события Не вижу никакого лога с консоли от тебя или подобного, что подтверждает твои слова. Как минимум, если у тебя ошибка - ты мне не сообщаешЬ ни о чем , лишЬ вброс в пустоту
  9. Mercury

    IQSphereEvent

    Yes, in the next update I will add this
  10. Mercury

    IQSphereEvent

    During the start of the event, players receive notifications that the event is starting
  11. Mercury

    IQPlagueSkill

    What clans do you have?
  12. Mercury

    IQPlagueSkill

    What are your error?
  13. Mercury

    IQSphereEvent

    The helicopter does not fire napalm, only a conventional machine gun
  14. Mercury

    IQSphereEvent

    I understand what you want, I'm already adding this
  15. Mercury

    IQCraftSystem

    I'll update the file now
  16. Mercury

    IQSphereEvent

    I don't quite understand you
  17. Mercury

    IQHeadReward

    Yes, he is the one Prices vary due to accounting : - Commissions - Countries
  18. Version 1.6.21

    684 downloads

    I present to your attention – IQSphereEvent This is a new look at the plugins for RUST servers, a storyline, a dynamic story, and events depending on the story The dull, old, and familiar sphere will gain new colors with this plugin, your players will definitely like it! This plugin is suitable both for PVE servers to gather teams and attack the sphere, capturing valuable loot from scientists and for PVP servers, creating battles between players for holding the sphere and passing the story! P.s If you have any questions about the plugin or you want to help me with the translation, please contact me at Discord - @mercury.official Chat & Console Commands : – iqsp start – standard start of the event in normal mode – iqsp quick.start – quick start of the event – iqsp stop – standard shutdown of the event – iqsp quick.stop – quick shutdown of the event API : public Boolean IsEventStart() //Returns the event status With this plugin, you can : Create a unique event on your beautiful server Entertain the players and surprise them with the introduction of this event A unique story with a pleasant accompaniment Large and convenient plugin configuration Multilingual support in the plugin story Absolutely configure the plugin in detail :Detailed configuration for NPCs of each level of the sphere separately: You will be able to customize the items of clothing on the NPC You will be able to customize the elements of weapons from NPCs and adding different variations You will be able to customize the drop-down loot with an NPC Setting up the chance of falling out for loot with NPC Support for custom loot in NPC Setting the number of HP for an NPC Configuring the NPC Display Name Setting the number of NPC spawn Full control over the event : You can configure the interval for the automatic start of the event You will be able to control the end of the event Setting up your own loot on the sphere : Support for custom items Support for the chance of dropping items You can configure the event’s coverage area : You will be able to block the teams you need in the event area Support for placemarks on the G map : You can customize the marker color You can adjust the transparency of the marker Additional settings : You will be able to enable notifications for players who are in the area of the event to inform them Pager support : You can enable and disable pager support You can adjust the frequency of the pager The pager will turn on and vibrate from the start of the event to its end Full customization of the sphere’s appearance and configuration of its events:Air defense support : You can enable and disable air defense support You can adjust the radius of detection of flying objects You can adjust the number of rounds in each air defense Support for sound effects : You can enable and disable support for sound effects You can create your own unique sound effect or take a ready-made one from YouTube, absolutely any sound is suitable, at your discretion You will be able to control the volume level of the sound effect Radiation support : You can turn on additional radiation on the sphere during the storyline Setting the initial radiation value Setting up the radiation multiplier Setting the radiation update time Maximum radiation value Support for light signals : You can enable and disable support for light signals The light signals include : Red warning lights Yellow warning lights Lighting support: You can turn on and off the lighting on the sphere The lighting includes : Bright lamps Laser support You can enable and disable support for lasers on the sphere The lasers include : Laser installations that respond to sound Support for additional plugins :There is support for IQChat : You can enable and disable IQChat support Configuring the icon in the message Configuring the prefix in messages Story Settings : (All the settings listed above also affect the story )You will be able to customize each element of the story : Setting up icons for each person’s story interface Setting up the names of each person’s story interface Setting up effects in the story: You can enable and disable the effects support in the plugin The story has a nice running line that is comfortable to read When you turn on the running line with the story , a different sound of the NPC is played You will be able to customize the playback sound yourself when you turn on the story (Sounds specifically from the game) Setting up a helicopter : You can enable and disable helicopter support on the sphere Adjust the number of circles that the helicopter will make around the sphere Adjust the maximum speed of the helicopter Adjust the speed indicator of the helicopter (The helicopter has its own speed during each maneuver, so this indicator differs from the maximum speed indicator) Plot development with a helicopter : (All events will be accompanied by a story)When a helicopter is shot down : You can set up your own loot from a helicopter Burning boxes fall out of it, already in flight and fly to the ground, have their own gravity, thereby making this element unusual, because the boxes can fly to different places The number of boxes is always different, you can specify it yourself Enable and disable loot support At the end of the flying circles by helicopter : The helicopter will start to fly away and disappear only at the end of the map, where it will not be seen by the players Setting up a Chinook : You can disable and enable Chinook support on the sphere Chinook has several behaviors and each behavior has its own events :Behavior : Crash With this behavior, during the flight to the sphere, the Chinook will suffer an explosion of the fuel tank and begin to explode in flight, after that it will try to make an emergency landing, which will be unsuccessful and it will fall exactly into the center of the sphere (All this will be accompanied by a plot) When a Chinook crashes, there are several events :A normal crash : The Chinook just falls, accompanied by the plot, on the sphere Behavior with the loss of cargo :A Chinook can drop one or more boxes with a timer of 15 minutes during falls You will be able to set up your own loot list for each hackeblelocket crate Behavior : Combat Support With this behavior, the Chinook will fly up to the sphere and maneuver over it while the scientists in it will shoot everyone around and after that it will fly away (All this is also accompanied by a plot) Behavior : Ammunition support With this behavior, the Chinook will fly up to the sphere and maneuver over it while the scientists in it will shoot everyone around, then it will drop the box and after that it will fly away (All this is also accompanied by a plot) Configuring hackeblelocket crate drops in each behavior :In each behavior of the chinook, you can configure the hackeblelocket crate drop: You can set up a static chance of dropping the hackeblelocket crate You can set up a dynamic chance of dropping the hackeblelocket crate You can disable or enable hackeblelocket crate drops support Each behavior supports its own loot setting
    $24.99
  19. Mercury

    IQPlagueSkill

    Hi, yes, it is supported and I plan to make a big update to it! It still functions as well
  20. Mercury

    IQHeadReward

    "Д азрешитЬ создаватЬ игрокам награды за голову | Allow players to create rewards for their heads": true, Do not create players could To get rewards, set the value to false IQRank will soon appear on the forum thank you for your clarification, I'll check the timer now
  21. Mercury

    IQHeadReward

    Here, use this link -
  22. Mercury

    IQHeadReward

    Oh, I'll fix it now
  23. Mercury

    IQHeadReward

    What image is it about, maybe I forgot to correct it in this version
  24. Mercury

    IQHeadReward

    1. Yes, this is the interval for the automatic system and it is in seconds 2. Yes, it selects players in the network, if you have enabled this in the configuration 3. Anyone can open the cache, but only the one who has completed the task sees the location (this is the idea of the plugin so that all players interact and it is more interesting) 4. Yes, if there are more items than the cache allows, an additional one is created elsewhere on the map 5. Thank you for your suggestion, I will definitely add it!
  25. Mercury

    IQHeadReward

    Version 1.5.19

    70 downloads

    IQHeadReward - with this plugin, you can bring a new gameplay to your server by adding notes of the wild west to it. Make players fight with each other, it can also be applied on single servers, group and clan! Video - Videos Plugin Features : Automatic announcement of a reward for the head : A smart system of automatic announcements of rewards on the head of players! You can : Disable or enable this feature Specify the interval at which a random player will be selected Specify a list of awards that will be issued as a reward for killing Specify the number of awards that will be generated for the list of awards List of possible awards :Items Supported Shotname Supported SkinID It supports specifying a random number of items from the minimum to the maximum Your own name for the item is supported Commands The commands will be executed on behalf of the server, you can also substitute a parameter that will insert the player ID into the command IQEconomic An additional feature with the IQEconomic plugin installed, you will be able to give players a balance for the execution of an ad The ability to specify the minimum and maximum amount of balance Set up notifications that will come to the chat with information that a reward has been assigned to the player Manual announcement of the reward for the head : Thoughtful and easy-to-use manual announcement of the reward for the head by your players The interface is made in the "Step-by-step task creation" mode , which will allow you to see the stages of creating a task by a player and will not allow you to send an ad without finishing it Players can : Choose independently any player on whom they want to declare a reward Specify any number of rewards in the form of items Set limits on the number of items as a reward Set the time to create a reward Supported NoEscape Supported IQRankSystem The ability to allow the creation of an ad having a certain rank IQRankSystem Items Supported Shotname Supported SkinID It supports specifying a random number of items from the minimum to the maximum Your own name for the item is supported With the IQEconomic plugin, players will be able to specify the lifetime of the task, both for free and for currency (the standard time is specified in the configuration) When the reward lifetime expires, players will have the opportunity to return their delivered items and take them back Reward system : Quite an interesting reward system, I decided not to use the standard issue of items from "nowhere" Now if a player has completed a task, his reward will be scattered around the map in boxes, depending on the number of reward elements, one box holds 6 items, if there are more rewards, there will be more boxes in different places on the map The boxes will be buried underground (smallstash) and closed from above with a barricade, which will need to be broken to get to the box (it breaks easily enough) This will add interest to your server and more goals in order to run around the map, and as we know-running around the map, you meet adventures along the way! I hope you will like this system System display on the G map : The display on the G map is present in 2 methods of the plugin Display of the player who has a reward assigned to him - if a reward was assigned to a player for his head, he will be displayed on the G map for all players on your server Displaying rewards for killing a player by ad - if a player has completed an ad, his reward will be scattered around the map and highlighted on the G map for him personally, no one except this player will see his reward on the G map Ability to customize the display of the placemark on the map Marker size Time update Marker color Outline color Description when hovering over the marker Enable or disable it Protection against abuse of team players : There are team players who may want an "easy loot" and will want to abuse the rewards for the head, leaving the team and killing their teammate for whom the reward is assigned. I have provided for this problem, now even if a player leaves the team, re-enters , disbands it, whatever, and kills his former teammate - the reward will not be given to him, of course it will not last forever, this lock will be hung on players if they were in the team before the award was assigned to his teammate and removed from them for some time, so that there is no effect of "abuse in a friendly way" Additional points : The remaining settings are available in the configuration and language file, you can view them in the "Configurations" tab or "Language file" on the resource page Supported Plugins : IQChat IQEconomic Duel Battles Clans Friends XDQuest IQRankSystem Permissions : iqheadreward.invise - adds immunity to the automatic announcement of a bounty on the head ChatCommand : /ih - open menu /ir - returns your delivered items if the player reward expires API : void KilledTask(BasePlayer Killer, BasePlayer Wanted) /// - called when a player is killed by an ad (Killer - the one who killed, Wanted - the one who was killed) void CreatedTask(BasePlayer player, Uint64 WantedID) /// - called when creating an ad for a player (player - the one who created it, WantedID-Steam64ID of the one for whom the task was created) void UpdateTask(BasePlayer player, Uint64 WantedID) /// - called when re-creating an ad for a player/updating / adding items or time (player - the one who created, WantedID-Steam64ID of the one for whom the task was created)
    $18.00

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