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The_Kiiiing

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Everything posted by The_Kiiiing

  1. Unfortunately this can happen from time to time and there is no reliable way to detect if parts of the graveyard are inside a rock without compromising performance.
  2. I'm gonna fix it with the next update if the problem is caused by the plugin. It might also be a bug with the hud plugin.
  3. The_Kiiiing

    Latest update

    I'm gonna fix this problem with the next update
  4. Do you get an error message when the plugin unloads?
  5. In the mean time you can disable custom NPC clothing by setting "Custom NPC Clothing": {} in the config file
  6. A prefab id is the hash of the prefab name. Unfortunately there is no easy way to retrieve it so I wrote a small plugin that you can use to get the prefab id for a prefab name. The command is prefabid "<prefab_name>" Make sure to put the prefab name in quotes when it contains spaces PrefabId.cs
  7. I am gonna add a config option to increase the shore distance for the tugboat path with the next update. In the meantime you can change line 1153 in the plugin file and increase the distance yourself: data.path = BaseBoat.GenerateOceanPatrolPath(NODE_TOLERANCE * 1.3f); The default value is 1.1 and you can increase it even further if 1.3 is still not enough. Also make sure to delete oxide/data/TugboatPiratesPatrolPath.json after making modifications to the plugin.
  8. I am aware of this issue and already working on a fix
  9. Can you tell me when the error occurs? Which entity is damaged? Then I can tell you if it is a problem with NPCSpawn or my plugin
  10. The_Kiiiing

    other plugins loot

    Changed Status from Pending to Not a Bug
  11. The_Kiiiing

    other plugins loot

    Hi, you have to ask the developer of the plugin to add support for the Loot Api to their plugin.
  12. The_Kiiiing

    NPC reskinning

    I am aware of this problem and working on a fix. If you want to disable all npc clothing set "Custom NPC Clothing": {} in the config file
  13. The debug text comes from rust itself unfortunately there is no way to turn it off. Spawn points for graveyards are topology based and if the topology is not 100% accurate they might spawn near a rock. Does this happen every time or only sometimes?
  14. The_Kiiiing

    rec

    Changed Status from Pending to Closed Changed Fixed In to 1.3.5
  15. Changed Fixed In from 1.3.4 to 1.3.5
  16. The_Kiiiing

    rec

    I changed the default command to hrec. You can also change the commad in the config.
  17. Working on it
  18. Changed Status from Pending to Fixed Changed Fixed In to 1.3.4
  19. Changed Status from Pending to Closed
  20. There will be an update today
  21. From the description: Default configs for each junkpile are included
  22. Changed Status from Pending to Closed
  23. Changed Status from Pending to Fixed Changed Fixed In to 1.0.5
  24. The problem has been fixed with the latest update
  25. Changed Status from Pending to Fixed Changed Fixed In to 1.0.5
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