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The_Kiiiing

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Everything posted by The_Kiiiing

  1. I'm gonna add scrolling functionality for configs in the next update
  2. The radiation in this event is completely independent from any convars. It will work as long as it is enabled in the config file.
  3. Version 1.0.2

    92 downloads

    Are you tired of editing config files in a text editor? This plugin allows you to edit configurations and data files directly in-game. Features: Edit config files and data files via in-game UI Prevents syntax errors like missing commas Option to reload plugin when saving a config file Intuitive UI Works with any JSON file Command: /config Permission: configeditorui.use
    $25.00
  4. This is because the name of these items is different and loottable does not allow the stacking of items with different names. There will be a config option to adjust the stacking behavior added with the next update.
  5. To get PVE support, you can use this plugin:
  6. Loottable provides an api for other plugins to add loot configurations. You can ask the developer of Convoy to implement this functionality in their plugin.
  7. There is probably another plugin that modifies the item text or name of your loot. If you leave it like this, just keep in mind that there might be some problems with the stacking of custom items that wouldn't normally stack. Sorry for the wrong line numbers, I was looking at an older version of the plugin.
  8. I've just tested this on my server but unfortunately I am unable to reproduce your problem. It is very likely that another plugin is modifying the properties of your loot items and therefore prevents stacking of these items. To test this, you can temporarily modify the plugin in line 647 and 648 like this: If this fixes your problem with stacking then there is another plugin modifying the properties of your loot. The UpdateStackingSubscriptions method has nothing to do with this problem.
  9. Now it should be the right version
  10. What did you use as a value for the custom chat prefix? Don't forget quotes " at the beginning and end of the prefix value
  11. You can absolutely use the chat prefix like this. Just remove the \n if you don't want the chat messages to start in a new line after the prefix
  12. This can sometimes happen when AirConvoy is loaded while Loottable is still initializing
  13. I added the default config to the description. A video will follow in the next few days
  14. I don't know, but as long as you don't change the health in the config it takes as much rockets as for the vanilla patrol helicopter
  15. The link is fixed now. Thank you for letting me know
  16. As long as the event is running the convoy will move from one monument to another
  17. The convoy helicopters can be destroyed with homing missiles and normal weapons as well. The anti-air rockets are just an addition to make it easier to destroy the helicopters
  18. Version 1.0.6

    280 downloads

    The goal of this event is to take down the cargo helicopter carrying a container filled with valuable loot. The helicopter is protected by 1-4 patrol helicopters. The patrol helicopters can be destroyed with special anti-air rockets. Features: NPCs parachute out of the helicopters when they are destroyed Configurable loot The convoy does not attack players unless they attack the convoy Patrol Helicopters shoot homing missiles to defend the convoy Fully customizable Anti Air Rocket: This is a special rocket designed to take down helicopters. They can be fired both from the ground or from a player attack helicopter and travel 4x faster than a normal HV rocket. To take down a helicopter (with default health) 5 Anti Air Rockets are needed. Shortname: ammo.rocket.smoke Skin ID: 3020346473 Loot Api: This plugin supports the Loot Api of https://codefling.com/plugins/loot-table-stacksize-gui. This means that the loot of every crate can be configured directly in the Loottable UI - no need to edit config files! Commands: airconvoy start - Start the air convoy airconvoy stop - Stop the air convoy aarocket.give <amount> <optional player> - Give anti-air rockets to the specified player or yourself Permissions: airconvoy.admin - Required to use start/stop commands airconvoy.give - Required to use aarocket.give Hooks: void OnAirConvoyStart(); void OnAirConvoyEnd(); Default Configuration: { "Time between events (minutes; set to -1 to disable scheduled events)": 60, "Event duration (minutes)": 30, "Patrol Helicopter count (0 - 4)": 4, "Custom chat prefix": null, "Patrol Helicopter options": { "Health multiplier": 1.0, "Crate count": 2, "Turret range": 80.0, "Time between homing missiles (seconds)": 5, "Time after which a player is not considered hostile anymore (seconds)": 60 }, "Pilot NPC configuration": { "name": "Pilot", "health": 100.0, "enableRadio": true, "roamRange": 10.0, "chaseRange": 20.0, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "removeCorpseAfterDeath": true, "kit": "", "Clothing items": [ { "shortName": "hazmatsuit_scientist", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "pistol.prototype17", "amount": 1, "skinId": 0 } ], "lootTable": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, "Soldier NPC configuration": { "name": "Soldier", "health": 200.0, "enableRadio": true, "roamRange": 40.0, "chaseRange": 40.0, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "removeCorpseAfterDeath": true, "kit": "", "Clothing items": [ { "shortName": "scientistsuit_heavy", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "lmg.m249", "amount": 1, "skinId": 0 } ], "lootTable": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, "Container Loot Configuration (Max. 6 Crates)": [ { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "Loot preset name (requires Loottable plugin)": "Container Normal Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Loot preset name (requires Loottable plugin)": "Container Military Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Loot preset name (requires Loottable plugin)": "Container Locked Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Loot preset name (requires Loottable plugin)": "Container Elite Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/dmloot/dm ammo.prefab", "Loot preset name (requires Loottable plugin)": "Container Ammo Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "Loot preset name (requires Loottable plugin)": "Container Normal Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } } ] }
    $30.00
  19. Make sure you set the chance for cloth to 100% in your config and the item amount high enough so all items in your config can spawn. Also check if there are other plugins interfering with gathering
  20. I just tested it and it works with bows
  21. At the moment there are no multipliers for gathering of growable plants, but it will be added with the next update.
  22. You can set the time between events in the config to -1 to disable automatic events

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