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The_Kiiiing

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Everything posted by The_Kiiiing

  1. Loottable provides an api for other plugins to add loot configurations. You can ask the developer of Convoy to implement this functionality in their plugin.
  2. The_Kiiiing

    Request

    Changed Status from Pending to Work in Progress
  3. The_Kiiiing

    Request

    I added it to my to-do list
  4. The_Kiiiing

    Cargo not moving

    Changed Status from Can't Reproduce to Closed
  5. The_Kiiiing

    Cargo not moving

    Changed Status from Pending to Can't Reproduce
  6. I'm gonna do that, the harmony thing would probably break other plugins
  7. I'm currently experimenting with a harmony prefix that runs instead of the original pickup method. That way I can call the hook OnCollectiblePickup before the entity is destroyed while also removing the RandomItemDispenser thing.
  8. I already tried this before, the problem is that there is no way to prevent the random gathering of grubs, worms, etc. as they are not contained in the item list
  9. The_Kiiiing

    nre after kill npc

    I'm gonna fix this problem with the next update
  10. The_Kiiiing

    chinok zero loot

    Are you using Loottable and which version?
  11. There is probably another plugin that modifies the item text or name of your loot. If you leave it like this, just keep in mind that there might be some problems with the stacking of custom items that wouldn't normally stack. Sorry for the wrong line numbers, I was looking at an older version of the plugin.
  12. Hi, This plugin is not longer maintained so I recommend you to look for an alternative
  13. This works because Loottable returns non-null in OnCollectiblePickup so the following vanilla logic is not called anymore. That makes it necessary for Loottable to destroy the entity as it would not be destroyed otherwise. Also the OnCollectiblePickedup hook is called by Loottable when the entity has not been destroyed yet
  14. That's correct. Even if the dispenser was not destroyed immediately, the itemList would still contain incorrect items/amounts as Loottable uses a completely different system for collectibles. Therefore I recommend you to use the hook OnCollectiblePickedUp instead which is called for every item that has been collected.
  15. I've just tested this on my server but unfortunately I am unable to reproduce your problem. It is very likely that another plugin is modifying the properties of your loot items and therefore prevents stacking of these items. To test this, you can temporarily modify the plugin in line 647 and 648 like this: If this fixes your problem with stacking then there is another plugin modifying the properties of your loot. The UpdateStackingSubscriptions method has nothing to do with this problem.
  16. This setting has nothing to do with how the gathering system works. It only changes how the min and max item amounts are calculated. @Steenamaroo After gathering, the dispenser is destroyed immediately. To get the items that have been gathered you can use the hook OnCollectiblePickedUp. I can also send you the code of the hook if that helps.
  17. The_Kiiiing

    Red Errors

    It looks like this error is caused by rust and doesn't have anything to do with the plugin. When exactly are you getting this error?
  18. Changed Status from Pending to Closed
  19. Can you try without furnace splitter?
  20. The_Kiiiing

    chinok not loot

    Changed Status from Pending to Can't Reproduce
  21. The_Kiiiing

    chinok not loot

    The problem is that I am currently unable to reproduce the issue on my test server. As long as I don't know what causes the issue I can not fix it.
  22. The_Kiiiing

    Anti Air Rockets

    Changed Status from Pending to Not a Bug
  23. The_Kiiiing

    Anti Air Rockets

    No, by default they can only be given to players via command. You can find the skin id in the plugin description and manually add them to the loot. If you are using Loottable & Stack Size GUI, then the rockets also show up as custom items.
  24. Now it should be the right version
  25. The_Kiiiing

    Cargo not moving

    Unfortunately I am unable to reproduce your problem. It is very likely that it is caused by a conflict with another plugin. Otherwise you would be getting some errors in the console.
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