Jump to content

The_Kiiiing

Creator
  • Posts

    2,514
  • Joined

  • Last visited

  • Days Won

    30

Everything posted by The_Kiiiing

  1. Correct me if I'm wrong, but doing that would allow the entity to be damaged. After some testing I implemented the CanEntityTakeDamage hook to cancel damage done to the boat
  2. Unfortunately you cannot chose the icon. It is used to display the marker text. There are other plugins out there that can do colored markers without the vending machine icon.
  3. This is not possible at the moment
  4. Threre is no support for custom loot, just fixed some conflicts with it. The loot of the NPCs can be adjusted directly in the plugin config
  5. Did you turn on global rendering in the config? This way the client is always aware of the boat regardless of position and there should be a smaller performance impact when approaching the boat
  6. Transparency is already supported. Just provide a color in rgba hex format to the CreateMarker function
  7. There was no compile issue on oxide in the last version. Are you using carbon?
  8. Hi, in order to improve performance, I would recommend you to remove some interior items from the config or lower the amount of npcs on the ship. A config option for hack time will be added with the next update
  9. I will fix the issue with custom loot in the next update. The loot tables for the npcs on the ship can be adjusted directly in the plugin config
  10. I will add a config option for the timer with the next update
  11. I will adress this issue with the next update
  12. I will add that with the next update
  13. The noise problem should be fixed with the latest update
  14. You can add the reciple to the ganja plugin yourself. Just copy the config of an existing recipe and replace the ingredients and output items as you like
  15. Are you running a procedural or a custom map?
  16. I already replied in your support request. In summary, the NPC issue is caused by facepunch and the issue with loud noises from the crate I am unable to reproduce. Is anyone else here having this issue?
  17. This also happens on the cargo ship and is a bug from rust. You will have to wait for facepunch to fix this.
  18. In the config under NPC spawn locations just delete the locations you don't want npcs at
  19. Will be adding this soon
  20. Did you try to enable the flag DisableStackingHooks? It completely disables all stacking related hooks (see description under flags)
  21. It is normal that frame rates are lower close to events, since there are a lot of entities and everything is moving. If you want to improve frame rates I recommend you to lower the amount of npcs on the boat and remove unnecessary interior objects.

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.4m
Total downloads
Customers
10.8k
Customers served
Files Sold
156.2k
Marketplace sales
Payments
3.3m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.