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Everything posted by The_Kiiiing
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Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.1
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Suggestion: ability to change stack size by container
The_Kiiiing replied to BjarkeH's Support Request in Support
This functionality was actually present in the initial release of v2 but has been removed due to conflicts with other plugins. Unfortunately I haven't found a solution as of now -
The loot on the cargo ship is only spanwed after the doors have been opened, so there is no loot in the beginning
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Are you using a plugin to clean up entities? Regarding NPCs, please make sure you have NpcSpawn installed
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Failed to call hook 'OnExplosiveThrown'
The_Kiiiing replied to JoseBernardino's Support Request in Support
It looks like there is a conflict with another plugin. Are you using any ohter plugin that uses supply drops like bradley drops or similar? -
Does this conflict w/ other plugins like BetterLoot or Carbon's StackMgr
The_Kiiiing replied to ColorMehJewish's Support Request in Support
Hi, You have to disable/remove all stack size controllers for the plugin to work properly -
Failed to call hook 'OnExplosiveThrown'
The_Kiiiing replied to JoseBernardino's Support Request in Support
Are you using a custom supply drop configuration? -
- 25 comments
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- #entitylimit
- #entity
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(and 3 more)
Tagged with:
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Unfortunately I am unable to reproduce your problem. It is very likely that there is a conflict with another plugin. You can try unloading every plugin except Loottable, then add them back 1 by 1 until it stops working again.
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- 8 comments
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- #event
- #eventhelper
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(and 6 more)
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Working on a fix
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- 8 comments
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- #event
- #eventhelper
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(and 6 more)
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Changed Status from Pending to Work in Progress
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This has nothing to do with this plugin, but with RadtownEvent as it does not register the drone boxes as event entities. I'm gonna fix it with the next update. The problem with teleporting will also be fixed with the next update
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There are several reasons why I decided to create a separate plugin. First of all the effort to implement this functionality is not insignificant, and many users may not need this functionality. Creating a separate plugin also allows multiple events to use the same interface instead of copy-pasting the same code in every plugin, which would also introduce a performance overhead.
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Changed Status from Pending to Not a Bug
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Players that are in a team with the event owner also have access to the event
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Suggestion: ability to change stack size by container
The_Kiiiing replied to BjarkeH's Support Request in Support
Changed Status from Pending to Not a Bug -
Suggestion: ability to change stack size by container
The_Kiiiing replied to BjarkeH's Support Request in Support
This functionality has actually been present in some older versions, but it caused significant problems, so I removed it for the time being. I might add it back when the major problems have been resolved -
Version 1.0.0
2 downloads
Featuring two dynamic events, this plugin introduces cargo drones that spawn at random monuments and raid drones that patrol the island, targeting and destroying unprotected bases. Enhance your gameplay with these exciting drone encounters. This plugin also adds C4 Drones and Anti Drone Turrets to the game. Features: Raid Drone Event: Drones patrol the island and attack unprotected bases. Loot Drone Event: Drones with loot boxes appear at random monuments and can be shot down. Player controlled C4 Drone: Players can craft a bomb drone and detonate it remotely through a computer station. Anti-Drone Turret: Players can craft Anti-Drone Turrets to protect their bases from raid drones while offline. Fully customizable Anti Drone Turrets: Can be used to protect your base from raid drones and C4 Drones. They require homing missile ammo to function. C4 Drones: Can be controlled by players and used to raid player bases. They can be detonated from the computer station. Commands: raiddrones - Spawn raid drone swarm at current position lootdrones - Spawn loot drones at current position antidrone.give <?amount> <?player> - Give Anti Drone Turret to the specified player (player and amount can be omitted) bombdrone.give <?amount> <?player> - Give C4 Drone to the specified player (player and amount can be omitted) Permissions: droneraiders.admin - Required to use event commands droneraiders.give - Required to use give commands Items: Anti Drone Turret: Command: antidrone.give <?amount> <?player> Shortname: box.wooden ItemId: -180129657 SkinId: 1220840269 Bomb Drone: Command: bombdrone.give <?amount> <?player> Shortname: drone ItemId: 1588492232 SkinId: 3241799978 This plugin supports the Loot Api and Custom Items Api of https://codefling.com/plugins/loot-table-stacksize-gui$21.00 -
- 1,089 comments
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- #loot
- #customloot
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Changed Status from Pending to Fixed Changed Fixed In to 2.0.12
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Changed Status from Pending to Closed
