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The_Kiiiing

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Everything posted by The_Kiiiing

  1. You don't need any form of root access to disable the sandbox. You can disable it simply by installing this plugin
  2. The sandbox does not bring any additionaly security as it can be easily bypassed. According to this post, it will be fully removed with the next oxide update https://umod.org/community/announcements/47115-oxide-development-and-community-update
  3. The_Kiiiing

    Ganja

    The blue arrow in your image shows that the skin is still loading. I would suggest to wait a few minutes, then the skin should be loaded
  4. For everyone who gets UnauthorizedAccessException when loading the plugin: This plugin now uses harmony which is restricted by the oxide sandbox. Please disable the sandbox as explained in the pinned message
  5. The_Kiiiing

    Ganja

    Fixed the error with the latest update
  6. The_Kiiiing

    Ganja

    Please try the latest version
  7. The stack size is by default limited to 1,000,000. If you want to use higher stack sizes you have to disable that limit by using the command /loottable flags DisableItemLimit 1 Refer to the Flags section in the description for more details
  8. Blueprints are currently not supported, but I am working on an update to make it work
  9. I will fix this bug with the next update of Ganja
  10. The_Kiiiing

    Ganja

    You can look for skins in the workshop or create your own
  11. The_Kiiiing

    Ganja

    You can already add custom recipes. Simply copy and paste a recipe block in the config under "Crafting Recipes", adjust the values and you are good to go. Only make sure to use a unique skin id for each recipe under "Produced Item" and set the value of "Is joint" to false.
  12. No, as the name says it only works for collectable plants and not for self-grown ones
  13. No, I haven't heard about this issue before. I will test it myself and fix it if necessary
  14. If you are talking about custom air drops, furnace speed, etc. it should not be active unless you change the default values. I will also be adding an option to explicitly disable them with the next update.
  15. These items are not affected by the multiplier because they cannot be gathered directly
  16. No, you can only edit existing loot sources. If you want to create custom loot sources i would recommend you to use Static Lootables. It is also supported by this plugin.

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