Jump to content

The_Kiiiing

Curator
  • Posts

    1,997
  • Joined

  • Last visited

Everything posted by The_Kiiiing

  1. Every developer can add their plugin to Loottable. They only have to implement the Loot Api. Currently only two of my plugins, FlyingCargoShip and Halloween, support the Loot Api, but I am sure there will be more plugins supporting the Loot Api in the future.
  2. Sorry I didn't fully read your post, I am really tired right now. I'm gonna add wood piles later today with the next update
  3. The_Kiiiing

    Wave Issue

    Waves only spawn as long as the crate is not fully hacked. If you want to keep the preparation time you can increast the crate hacking time in the config. I'm also gonna add a visual indicator for the wave number with the next update to make it more clear
  4. I do not plan to add these features back as they caused a lot of problems in the past.
  5. Did you reload your config after you made these changes? Refer to the FAQ for more information
  6. The_Kiiiing

    Not loaded the plugin

    This is a conflict with the HumanNpc plugin, I am working on a fix.
  7. Did you reload your config after you made changes? loottable reload
  8. The_Kiiiing

    road signs

    did you reload the config after you changed it? loottable reload
  9. The_Kiiiing

    Random loot

    Because there is no item in the default category
  10. The_Kiiiing

    Random loot

    Looks like this problem is related to your custom plugins. If you can not enable a loot profile make sure there is at least 1 item in the default category
  11. The new data files are ProtoBuf files. They are more efficient than json files and can not be edited.
  12. The_Kiiiing

    Import old profiles

    Changed Status from Pending to Closed
  13. The_Kiiiing

    Import old profiles

    No, supply drop speed and smelting speed have been removed in the new version as they caused a lot of problems in the past
  14. no, the profile will be exactly the same. you just have to manually enable it again
  15. All configurations from v1 will be automatically imported when the new version is loaded. The profiles may show up as vanilla but the content is still there.
  16. The_Kiiiing

    Import old profiles

    The profiles might be set to vanilla but their content should still be there
  17. Version 1.0.9

    262 downloads

    This plugin adds a high-risk, high-reward element to the newly introduced Radtown Monument. This dynamic event spawns a hazardous shipping container filled with valuable loot but surrounded by dangerous radioactive material. The challenge is twofold: not only must players manage the intense radiation levels, but they must also defend the container from relentless attack drones that aim to destroy it. Key Features: Valuable Loot: The container holds rare and powerful resources, making it a highly coveted prize. Multiple drone attack waves: Drones attack in mul Intense Radiation: High levels of radiation require careful planning and protective gear to approach safely. Drone Defense: As players attempt to claim the loot, AI-controlled drones will attack the container. Players must defend it until the crate unlocks. Catastrophic Explosion: If players fail to protect the container or take too long, it will trigger a massive explosion, devastating the area and killing any nearby players. Configuration options: Drone wave count, drone count per wave Drone health and damage Container health Crate Loot and much more ... This plugin enhances the Radtown Monument with intense, timed gameplay, rewarding those who can outlast both the environment and the drones—but punishing failure with explosive consequences! Permissions: radtownevent.admin - Required to run admin commands Commands: radtown start - Start the event radtown stop - Stop the event Developer Api: void OnRadtownEventContainerDelivered() // Called when the container has been delivered and the event is ready to start void OnRadtownEventStart() // Called when the locked crate inside the container has been hacked void OnRadtownEventEnd(bool success) // Called when the event is over. Success is false when the container exploded Configuration: { "Time between events (minutes)": 60, "Crate hack time (seconds; drone waves will spawn until the crate is fully hacked)": 600, "Container health": 8000, "Time before despawn after event has been completed (seconds)": 300, "Time before despawn if event is not started (minutes)": 30, "Make event zone visible": false, "Drone wave configuration": [ { "Wave number": 1, "Preparation time before drones spawn (seconds)": 5, "Maximum number of concurrent drones": 3, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 20, "Drone health": 100, "Damage per shell": 40, "Target players": false }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 0, "Drone health": 100, "Damage on explosion": 60, "Target players": false } }, { "Wave number": 2, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 4, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 20, "Drone health": 150, "Damage per shell": 50, "Target players": false }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 30, "Drone health": 150, "Damage on explosion": 60, "Target players": false } }, { "Wave number": 3, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 5, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 200, "Damage per shell": 40, "Target players": true }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 200, "Damage on explosion": 60, "Target players": false } }, { "Wave number": 4, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 8, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage per shell": 70, "Target players": true }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage on explosion": 80, "Target players": true } }, { "Wave number": 5, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 8, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage per shell": 70, "Target players": true }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage on explosion": 80, "Target players": true } } ], "Locked crate loot table": { "Enabled": false, "Minimum items": 4, "Maximum items": 8, "Item list": [ { "Short name": "scrap", "Min amount": 12, "Max amount": 48, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }
    $21.00
  18. The_Kiiiing

    Random loot

    Version 2 will be released later today and should fix these issues
  19. I am currently investigating this issue. Not sure if it is related to this plugin. Edit: seems like it is actually caused by this plugin, but I am currently unable to reproduce the error
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.6k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.