Jump to content
Message added by Raul-Sorin Sorban,

If you're consider buying it, have a look at Ruster.NET Pro which allows you to change the identity of this product to suit your server!
You can buy it together in the bundle on that page. ^ 

Message added by Raul-Sorin Sorban,

The plugin is currently under maintenance! Please stand by for updates.

33 Screenshots

  • 79.2k
  • 717
  • 142.36 kB
This area is intended for discussion and questions. Please use the support area for reporting issues or getting help.

Recommended Comments



st4tic

Posted

Has the system been performance tested at medium to high population? If so - results?

  • Administrator
Raul-Sorin Sorban

Posted

9 minutes ago, st4tic said:

Has the system been performance tested at medium to high population? If so - results?

Although no Rust server will reach the capacity, I stress tested 500K+ posts + a few hundred users and nothing broke nor slowed down.

geekyplaster

Posted

Does this have to be used as an ingame item or can it also be set as a command like /rusternet in config?

geekyplaster

Posted

sorry also how does the Rust+ integration work?

lengka

Posted

RusterNET plugin requires missing dependency: GridAPI

  • Administrator
Raul-Sorin Sorban

Posted

1 minute ago, lengka said:

RusterNET plugin requires missing dependency: GridAPI

But... it's right there!

image.thumb.png.0814ed92939b97e04b6a7d560aa9054e.png

  • Haha 1
lengka

Posted

Error while compiling: RusterNET.cs(3590,21): error CS0103: The name `GeoEx' does not exist in the current context

  • Administrator
Raul-Sorin Sorban

Posted

Just now, lengka said:

Error while compiling: RusterNET.cs(3590,21): error CS0103: The name `GeoEx' does not exist in the current context

Have you copied both DLLs in the Managed folder of your Rust server?

lengka

Posted

yes 

lengka

Posted

> o.reload RusterNET
Added '// Reference: RusterNET.Core' in plugin 'RusterNET'
Added '// Reference: Humanlights.System' in plugin 'RusterNET'
GridAPI was compiled successfully in 2110ms
Error while compiling: RusterNET.cs(3590,21): error CS0103: The name `GeoEx' does not exist in the current context
Unloaded plugin GridAPI v1.0.0 by Steenamaroo
Loaded plugin GridAPI v1.0.0 by Steenamaroo

  • Administrator
Raul-Sorin Sorban

Posted

17 minutes ago, geekyplaster said:

Does this have to be used as an ingame item or can it also be set as a command like /rusternet in config?

At the moment, only admins can open up the browser through the /ruster command. /getruster creates a browser item which when held, it'll pull the browser up.

 

21 minutes ago, geekyplaster said:

sorry also how does the Rust+ integration work?

If you'll be offline, and anyone reacts, replies or sends you a friend request / message, you'll be notified on Rust+ (if linked with your server).

  • Administrator
Raul-Sorin Sorban

Posted

11 minutes ago, lengka said:

> o.reload RusterNET
Added '// Reference: RusterNET.Core' in plugin 'RusterNET'
Added '// Reference: Humanlights.System' in plugin 'RusterNET'
GridAPI was compiled successfully in 2110ms
Error while compiling: RusterNET.cs(3590,21): error CS0103: The name `GeoEx' does not exist in the current context
Unloaded plugin GridAPI v1.0.0 by Steenamaroo
Loaded plugin GridAPI v1.0.0 by Steenamaroo

Please check out the update, that should sort it out.

lengka

Posted

still  Error while compiling: RusterNET.cs(3590,21): error CS0103: The name `GeoEx' does not exist in the current context

  • Administrator
Raul-Sorin Sorban

Posted

34 minutes ago, geekyplaster said:

Does this have to be used as an ingame item or can it also be set as a command like /rusternet in config?

Oh I am sorry, you must restart the server, since the DLLs aren't being reloaded... I'm sorry about that! 🙁

geekyplaster

Posted

38 minutes ago, Raul-Sorin Sorban said:

At the moment, only admins can open up the browser through the /ruster command. /getruster creates a browser item which when held, it'll pull the browser up.

Any plans to add this as an option

  • Administrator
Raul-Sorin Sorban

Posted

13 minutes ago, geekyplaster said:

Any plans to add this as an option

Sure thing.

Fusion 3.64

Posted

So the market place. Would it be possible to add support for ServerRewards?

  • Administrator
Raul-Sorin Sorban

Posted

1 minute ago, thepiercedweirdo said:

So the market place. Would it be possible to add support for ServerRewards?

How would that work? Like using your ServerRewards currency for your payment transactions/withdrawals?

  • Administrator
Raul-Sorin Sorban

Posted

56 minutes ago, geekyplaster said:

Any plans to add this as an option

I just added it. Check out the latest update (v1.0.1).

Fusion 3.64

Posted

Yup. Like AddPoints TakePoints CheckPoints.

  • Administrator
Raul-Sorin Sorban

Posted

Just now, thepiercedweirdo said:

Yup. Like AddPoints TakePoints CheckPoints.

Highly considering it. I'll add it to the list.

Fusion 3.64

Posted

Just now, Raul-Sorin Sorban said:

Highly considering it. I'll add it to the list.

Thank you.

  • Like 1
lengka

Posted

Added '// Reference: RusterNET.Core' in plugin 'RusterNET'
Added '// Reference: Humanlights.System' in plugin 'RusterNET'
GridAPI was compiled successfully in 549ms
Error while compiling: RusterNET.cs(3602,21): error CS0103: The name `GeoEx' does not exist in the current context
Unloaded plugin GridAPI v1.0.0 by Steenamaroo
Loaded plugin GridAPI v1.0.0 by Steenamaroo

  • Administrator
Raul-Sorin Sorban

Posted

8 hours ago, lengka said:

Added '// Reference: RusterNET.Core' in plugin 'RusterNET'
Added '// Reference: Humanlights.System' in plugin 'RusterNET'
GridAPI was compiled successfully in 549ms
Error while compiling: RusterNET.cs(3602,21): error CS0103: The name `GeoEx' does not exist in the current context
Unloaded plugin GridAPI v1.0.0 by Steenamaroo
Loaded plugin GridAPI v1.0.0 by Steenamaroo

This problem's already been fixed, you must shut down the server, copy the Humanlights.System.dll from the latest patch, and then start up the server. It should load up the plugin just fine.

TomHud

Posted

unsure how the marketplace works because its basically not even covered.

Does it work using ServerRewards points if not Why ?

Can the user sell any amount of items then own - Example 10 rockets in 1 transaction

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Like 9
  • Love 5

User Feedback

1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.4k

Files Sold

Total number of files sold.

2.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.