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saintmichel13

Posted

56 minutes ago, Midnightxrush said:

I never fully played with custom loot you would have to check that plugin for what you can set. If you can get to set per monument persay it should work but you would have to test. 🤷‍♂️
 

 

all I could find on customloot

 

if Global option 1 is true, this entry is replaced with one entry per existing BotSpawn profile, by name.
Eg, The Dome 0, Airfield 0, LaunchSite 0, etc.

ok thanks yeah that instruction kinda flew over my head haha

  • Like 1
CKEmpire

Posted

Update broke this plugin.

Error while compiling: BradleyGuards.cs(66,20): error CS0246: The type or namespace name `NPCPlayerApex' could not be found. Are you missing an assembly reference?

  • Like 1
Krungh Crow

Posted

yeah i know it needs a rewrite now due the fact facepunch removed several npc and their behaviour everyone is using

 

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RFC1920

Posted

Pulling for you, KrunghCrow.  Let me know if there is anything I can do to help.

  • Like 3
energi_505

Posted

hello, all bots are standing and not moving

  • Like 1
Krungh Crow

Posted

get out of vanish ? 🙂

  • Love 1
Rust Admin

Posted (edited)

35 minutes ago, Krungh Crow said:

get out of vanish ? 🙂

I'm seeing the same issue.  The guards are floating above the ground, not targeting until you fire on them.  The AI seems to be off.  Not in vanish .

Edited by Rust Admin
  • Like 1
Krungh Crow

Posted

ill check their range  they do walk on the navmesh when closer

  • Like 1
Rust Admin

Posted

any thoughts on changing the name of this plugin to BradleyCrew or something other than the BradleyGuards name?  I would like to have both the standard BradleyGuards and your plugin running at the same time, but cannot due to them having the same name

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Krungh Crow

Posted (edited)

ye its about who came first i guess mine was out a few weeks earlyer but i am still optioning the rename tho.
mine has side events and works for all bradleys.
His spams a chinook and is limited to launchsite

Edited by Krungh Crow
Emigo

Posted

Does it work with "monument bradley"?

  • Like 1
Krungh Crow

Posted

works with any bradley 🙂

  • Like 1
PINKY20053

Posted

no. that already exists 😉

  • Like 1
Emigo

Posted

Maybe i wasnt clear.. a meant the plugin called "monument bradley"

  • Like 1
Krungh Crow

Posted (edited)

yes that works it triggers on any bradley and is not limited to just the launchsite bradley.
So allso for the plugin MonumentBradley 🙂

Edited by Krungh Crow
  • Like 1
I.M. Not A Catfisher

Posted

 

On 1/9/2021 at 6:26 AM, TwoShoes said:

Would be awesome to see this work along side the other Bradley guard plugin to make an awesome event so when Bradley explodes and the guards come out, the other Bradley event starts for reinforcements... To bad they are both named the same (BradleyGuards.cs)
Update: I just renamed the other BradleyGuards and rewrote parts and fixed times to work with this one and it's so sick..

what did you rewrite and how?

  • Like 1
PINKY20053

Posted (edited)

 

look >>>Hilfe<<<<

CS Datei BradleyGuards rename zb BradleyHilfe

 

and

 

 

namespace Oxide.Plugins
{
    [Info("Bradley Hilfe", "Krungh Crow", "1.2.3", ResourceId = 183)]
    [Description("Bradley spawns A tank Crew when destroyed")]

    class BradleyHilfe : RustPlugin
    {

 

 

 

        const string ShowMessages_Perm = "BradleyHilfe.ShowMessages";
        const string ShowKillMessages_Perm = "BradleyHilfe.ShowKillMessages";
        const string Admin_Perm = "BradleyHilfe.Admin";
        bool NPCTarget;

Edited by PINKY20053
  • Like 1
Krungh Crow

Posted

just for a chinook ?

Jbird

Posted

Ryan Reynolds Reaction GIF

  • Like 1
HowlingWolf

Posted

1 hour ago, Fast_CD said:

@Rust Admin

It's much easier to remake a plugin with the same name from umod. You can contact me on discord, I will provide you with a reworked version of it.

https://discord.gg/qg477WZNwk

So you gonna "steal" the paid plugin and post it for free ? comeon.. 

  • Like 1
Krungh Crow

Posted (edited)

this plugin was released weeks before the other same named plugin tho and not sure what the point of 2 of the same events running outside chinook mine has side events making it harder

Edited by Krungh Crow
  • Like 2
RFC1920

Posted

IMHO, this is probably not right place for random plugin hacking chit chat.  It's more than a bit rude.

  • Like 2
Midnightxrush

Posted

i run this and another Bradley guards. and i got both of them working together works so nice.

  • Like 1
Fast_CD

Posted

4 hours ago, HowlingWolf said:

So you gonna "steal" the paid plugin and post it for free ? comeon.. 

Dear, are you delusional? What is the paid plugin?
I just took a free plugin from umod, redesigned it a bit, because I wanted a helicopter to work for me.
Now I have two plugins working. Which one is paid? The one here? or the one on umod? Didn't you confuse anything?
And all that needs to be redone there is just a little bit for everything to work. Just rewrite a couple of lines.

  • Like 2

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