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Timothy Parsons

Posted

Hey just an Idea, how about you add some kind of tribal warriors for the jungle. They can use blow darts or something

 

dave2843

Posted (edited)

Hi,

Can non-weapon items be added to npcs, such as a Portable Boombox?

Cheers

D

Edited by dave2843
dave2843

Posted

Hi

Is there a reason why multiple names cannot be added to the Cargo Ship NPC's Config? i tried listing them as with the other configs, but it does not like it.

Cheers

D

Magnumk

Posted

Is there a trick to add more than one "number" with the chat command?
For an example: /SpawnPointAddPos {number} {name}  

would be /SpawnPointAddPos 2 example

The only way I've made it work is to manually add a second (or third) section in the config file. 

Dead Nasty

Posted

i thought they had the ability to use rocket launchers? when equipped they just stand with empty hands and run at you. 😞

Grumpy Old Man

Posted

Is any of the skin use in the plugin are paid skin ? do we have to be worry ? should we reskin them all ?

Grumpy Old Man

Posted

FrogBoots, pants and shirts  are all paid skin. 

image.png.a26e75e928aa64b8c10d2c0ee87579a1.png

INSIDEBONSAI

Posted (edited)

 

On 7/4/2025 at 9:38 PM, Magnumk said:

Is there a trick to add more than one "number" with the chat command?
For an example: /SpawnPointAddPos {number} {name}  

would be /SpawnPointAddPos 2 example

The only way I've made it work is to manually add a second (or third) section in the config file. 

@KpucTaJl

I'm having the same problem.
And I can't use "sqawnpointreload" either.
 

Failed executing chat command 'SpawnPointReload' in 'BetterNpc v1.3.2 by KpucTaJl' [callback] (Object reference not set to an instance of an object)
   at Vector3 UnityEngine.StringExtensions.ToVector3(string str)
   at void Oxide.Plugins.BetterNpc+ControllerSpawnPoint.SpawnNpc(PresetConfig preset) in /home/container/carbon/plugins/BetterNpc.cs:line 391
   at void Oxide.Plugins.BetterNpc+ControllerSpawnPoint.Init() in /home/container/carbon/plugins/BetterNpc.cs:line 340
   at void Oxide.Plugins.BetterNpc.CreateController(string name) in /home/container/carbon/plugins/BetterNpc.cs:line 2445
   at void Oxide.Plugins.BetterNpc.ChatCommandSpawnPointReload(BasePlayer player, string command, string[] args) in /home/container/carbon/plugins/BetterNpc.cs:line 2274
   at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)

 

Edited by INSIDEBONSAI
hc4stillo

Posted

After the update the bots do not drop loot image.png.922a773ef924f7fa9b44fc8633c71db9.png

  • Like 1
Veeblefetzer

Posted

On 7/30/2025 at 10:16 AM, Grumpy Old Man said:

Is any of the skin use in the plugin are paid skin ? do we have to be worry ? should we reskin them all ?

I'm not sure that it matters, as long as their gear is not lootable. I could be wrong.

Veeblefetzer

Posted

On 8/7/2025 at 5:01 PM, hc4stillo said:

After the update the bots do not drop loot image.png.922a773ef924f7fa9b44fc8633c71db9.png

My servers has the same issue.

Veeblefetzer

Posted

On 8/7/2025 at 5:01 PM, hc4stillo said:

After the update the bots do not drop loot image.png.922a773ef924f7fa9b44fc8633c71db9.png

After removing Gamemode from my servers, the NPC's now drop loot again. Had to remove Gamemode from startup to fix the tech tree issues Facepunch is currently having. It just so happens that fixed the loot issue as well.

hc4stillo

Posted

20 minutes ago, Veeblefetzer said:

After removing Gamemode from my servers, the NPC's now drop loot again. Had to remove Gamemode from startup to fix the tech tree issues Facepunch is currently having. It just so happens that fixed the loot issue as well.

Which command did you use? 

server.gamemode ""

 

Veeblefetzer

Posted

2 hours ago, hc4stillo said:

Which command did you use? 

server.gamemode ""

 

I use IcedHost and just deleted the argument +server.gamemode softcore

image.png.340a7c5b9f7e02d606af0a8c0dcf1329.png

Reder

Posted

What problem? 

Screenshot_27.png

  • Like 1
Dexta

Posted

Same problem ⤴️
I'm using +server.gamemode hardcore and the BetterNpc plugin do not end up loading.
And the NPCs never spawn.
After the 56% loading progress it gives the message:

NullReferenceException: Object reference not set to an instance of an object

I'm also using IcedHost, Pterodactyl.

I deleted the argument from the IcedHost Startup settings page.
And add it into the server.cfg file.
Didn't work, same problem.

I also deleted the argument from the server.cfg file and add it to the additonal arguments box into IcedHost Startup settings page.
Again didn't work, same problem.

I don't know what else to do.
Completely deleting the starting argument will return to vanilla gamemode resulting in killing all the players and deleting al their loot.

Please help 🙂

image.png.e8eecde20686881ba78586633710221d.png

  • Like 1
SlayersRust

Posted

None of the NPCS are spawning after this Months Forced Wipe!

  • Like 1

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