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BadlyWayne

Posted (edited)

So it will not be possible to use LootManager as optional? As some of your customers also prefer it 😊

Edited by BadlyWayne
  • Like 1
FandangoChristmas

Posted

42 minutes ago, Adem said:

All functions will remain, but will now be configured within the plugin config. The loot manager's rating reflects why I'm removing its support. I personally prefer customization through it, but my clients and customers think otherwise. 

Why not have as just a option? I find it way easier to setup my loot for the event through this than having to use my main loot plugin. Even if just left as a option like how originally you had options for other loot plugins.

Magnumk

Posted

Hm, now with the LootManager disabled how do we revert our data that is within the loot manager profiles?

Adem

Posted

2 minutes ago, Magnumk said:

Hm, now with the LootManager disabled how do we revert our data that is within the loot manager profiles?

The plugin will take them from there and transfer them to the plugin config itself.

  • Like 2
Adem

Posted

10 minutes ago, FandangoChristmas said:

Why not have as just a option? I find it way easier to setup my loot for the event through this than having to use my main loot plugin. Even if just left as a option like how originally you had options for other loot plugins.

 

51 minutes ago, BadlyWayne said:

So it will not be possible to use LootManager as optional? As some of your customers also prefer it 😊

This will make loot support in plugins terrible for me.
I was making a loot manager to simplify my loot management.
As it is, it will be much more difficult for me, plus I will have to support a free plugin that has a bad rating, which affects my reputation.
 

Malkizid

Posted (edited)

  

3 hours ago, Adem said:

 

This will make loot support in plugins terrible for me.
I was making a loot manager to simplify my loot management.
As it is, it will be much more difficult for me, plus I will have to support a free plugin that has a bad rating, which affects my reputation.
 

I want to remind you and assure you, according to us, your customers and supporters that this should not affect your reputation,
at least not with most of us. 
I am speaking for myself but I think others might think similarly. 

Yes many of us were disheartened by the plugin launch, how it functioned and how it occurred,
this created a lot more work and problems for us.
and many of us did not appreciate how it functioned, some did, that's fine but ultimately,
if the plugin could have maintained standard features and configuration editing also with a GUI editor that would be acceptable and commendable compromise.

The launch was rushed as far as most of us were aware here on Codefling, I now know after all this time it was discussed in the MadMappers discord, but I for one was not there. I'm not complaining, this is only some more feedback and a reminder why I think it didn't work out the best. 

Sorry that this has made you fall into this position to remove the plugin,
I wont pretend to understand on a programming level why this is so,
but I can still relate to and undertand all the processes involved,
most server admins can, we have just as much work to do every wipe.
At least heavily modded servers do.

I think a lot of server owners and admins can understand the defeating feeling too,
when spending a year settiing up work, for it to be badly recieved or not wanted. 

Please don't take this personally, I hope it doesn't affect you this way. 
Look at the multi-year long success of all your other work, move forward 👌
 

Edited by Malkizid
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